List of hero specialties: Difference between revisions

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== See also ==
== See also ==
*[[List of hero specialties (HotA)]]
*[[List of hero specialties (HotA)]]
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*[[List of heroes (HotA)]]
*[[List of heroes (HotA)]]


The specialty effect descriptions are fixed according to the actual game mechanics. You can see the list of the original in-game descriptions [[Talk:Hero specialty#HeroSpec.txt|here]].


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! style="text-align:center; " class="unsortable" | Effect
! style="text-align:center; " class="unsortable" | Effect
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Archers|Creatures| Valeska|Knight|Increases the Attack and Defense skills of any [[Archers]] or [[Marksman|Marksmen]] for each level attained after 2nd level.}}
{{hs table row|Archers|Creatures| Valeska|Knight|Increases the speed of [[Archers]] or [[Marksman|Marksmen]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases the Attack and Defense skills of any [[Basilisk]]s or [[Greater Basilisk]]s for each level attained after 4th level.}}
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases the speed of [[Basilisk]]s or [[Greater Basilisk]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Att, +5 Def, +10 Dmg.}}
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Att, +5 Def, +10 Dmg.}}
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases the Attack and Defense skills of any [[Beholder]]s or [[Evil Eye]]s for each level attained after 2nd level.}}
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases the speed of [[Beholder]]s or [[Evil Eye]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Black Knights|Creatures| Lord Haart|name_link=Lord Haart the Death Knight{{!}}|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}}
{{hs table row|Black Knights|Creatures| Lord Haart|name_link=Lord Haart the Death Knight{{!}}|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}}
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases the Attack and Defense skills of any [[Black Knight]]s or [[Dread Knight]]s for each level attained after 6th level.}}
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases the speed of [[Black Knight]]s or [[Dread Knight]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}}
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the speed of [[Cavaliers]] or [[Champion]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Cyclops|Creatures| Yog|Barbarian|Increases the Attack and Defense skills of any [[Cyclops]]es or [[Cyclops King]]s for each level attained after 6th level.}}
{{hs table row|Cyclops|Creatures| Yog|Barbarian|Increases the speed of [[Cyclops]]es or [[Cyclops King]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases the Attack and Defense skills of any [[Demon]]s or [[Horned Demon]]s for each level attained after 4th level.}}
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases the speed of [[Demon]]s or [[Horned Demon]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases the Attack and Defense skills of any [[Dendroid Guard]]s or [[Dendroid Soldier]]s for each level attained after 5th level.}}
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases the speed of [[Dendroid Guard]]s or [[Dendroid Soldier]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}}
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}}
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases the Attack and Defense skills of any [[Dwarves]] of [[Battle Dwarves]] for each level attained after 2nd level.}}
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases the speed of [[Dwarves]] of [[Battle Dwarves]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
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{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Efreeti|Creatures| Rashka|Demoniac|Increases the Attack and Defense skills of any [[Efreet]] or [[Efreet Sultan]]s for each level attained after 6th level.}}
{{hs table row|Efreet|Creatures| Rashka|Demoniac|Increases the speed of [[Efreet]] or [[Efreet Sultan]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases the Attack and Defense skills of any [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] for each level attained after 3rd level.}}
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases the speed of [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monks]] or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monk]]s or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}}
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}}
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{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}}
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|[[Fortune]] spell always increases the target unit`s Luck by 3.}}
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}}
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|[[Fortune]] spell always increases the target unit`s Luck by 3.}}
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases the Attack and Defense skills of any [[Stone Gargoyle|Stone or Obsidian Gargoyles]] for each level attained after 2nd level.}}
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases the speed of [[Stone Gargoyle|Stone or Obsidian Gargoyles]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}}
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}}
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases the speed of [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases the speed of [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases the Attack and Defense skills of any [[Gnoll]]s or [[Gnoll Marauder]]s for each level attained after 1st level.}}
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases the speed of [[Gnoll]]s or [[Gnoll Marauder]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases the Attack and Defense skills of any [[Goblin]]s or [[Hobgoblin]]s for each level attained after 1st level.}}
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases the speed of [[Goblin]]s or [[Hobgoblin]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases the Attack and Defense skills of any [[Gogs]] or [[Magog]]s for each level attained after 2nd level.}}
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases the speed of [[Gogs]] or [[Magog]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
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{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases the Attack and Defense skills of any [[Stone Golem|Stone]] or [[Iron Golem]]s for each level attained after 3rd level.}}
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases the speed of [[Stone Golem|Stone]] or [[Iron Golem]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases the Attack and Defense skills of any [[Gorgon]]s or [[Mighty Gorgon]]s for each level attained after 5th level.}}
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases the speed of [[Gorgon]]s or [[Mighty Gorgon]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}}
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the speed of [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}}
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}}
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the speed of [[Harpies]] or [[Harpy Hag]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}}
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the speed of [[Hell Hound]]s or [[Cerberi]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases the Attack and Defense skills of any [[Imp]]s or [[Familiar]]s for each level attained after 1st level.}}
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases the speed of [[Imp]]s or [[Familiar]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Inferno|specimage=Inferno (spell)|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Inferno|specimage=Inferno (spell)|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Elleshar|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Elleshar|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases the Attack and Defense skills of any [[Lich]]es or [[Power Lich]]es for each level attained after 5th level.}}
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases the speed of [[Lich]]es or [[Power Lich]]es by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases the Attack and Defense skills of any [[Lizardmen]] or [[Lizard Warrior]]s for each level attained after 2nd level.}}
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases the speed of [[Lizardmen]] or [[Lizard Warrior]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Magi]] or [[Arch Magi]] for each level attained after 4th level.}}
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases the speed of [[Magi]] or [[Arch Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased 50%.}}
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased by 50%.}}
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases the Attack and Defense skills of any [[Manticore]]s or [[Scorpicore]]s for each level attained after 6th level.}}
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases the speed of [[Manticore]]s or [[Scorpicore]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases the Attack and Defense skills of any [[Minotaur]]s or [[Minotaur King]]s for each level attained after 5th level.}}
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases the speed of [[Minotaur]]s or [[Minotaur King]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Monk]]s or [[Zealot]]s for each level attained after 5th level.}}
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases the speed of [[Monk]]s or [[Zealot]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases the Attack and Defense skills of any [[Naga]]s or [[Naga Queen]]s for each level attained after 6th level.}}
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases the speed of [[Naga]]s or [[Naga Queen]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to basic movement points at sea.}}
{{hs table row|Navigation|Secondary skill| Voy|Beastmaster|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{hs table row|Navigation|Secondary skill| Voy|Witch|Receives a 5% per level bonus to basic movement points at sea.}}
{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases the Attack and Defense skills of any [[Orc]]s or [[Orc Chieftain]]s for each level attained after 3rd level.}}
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases the speed of [[Orc]]s or [[Orc Chieftain]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}}
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the speed of [[Pegasi]] or [[Silver Pegasi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}}
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the speed of [[Pit Fiend]]s or [[Pit Lord]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}}
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}}
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{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases the Attack and Defense skills of any [[Roc]]s or [[Thunderbird]]s for each level attained after 5th level.}}
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases the speed of [[Roc]]s or [[Thunderbird]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the Attack and Defense skills of any [[Serpent Fly|Serpent or Dragon Flies]] for each level attained after 3rd level.}}
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the speed of [[Serpent Fly|Serpent or Dragon Flies]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}}
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}}
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}}
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the speed of [[Skeleton]]s or [[Skeleton Warrior]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
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{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases the Attack and Defense skills of any [[Troglodyte]]s or [[Infernal Troglodyte]]s for each level attained after 1st level.}}
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases the speed of [[Troglodyte]]s or [[Infernal Troglodyte]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases the Attack and Defense skills of any [[Unicorn]]s or [[War Unicorn]]s for each level attained after 6th level.}}
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases the speed of [[Unicorn]]s or [[War Unicorn]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases the Attack and Defense skills of any [[Vampire]]s or [[Vampire Lord]]s for each level attained after 4th level.}}
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases the speed of [[Vampire]]s or [[Vampire Lord]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases the Attack and Defense skills of any [[Walking Dead]] or [[Zombie]]s for each level attained after 2nd level.}}
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases the speed of [[Walking Dead]] or [[Zombie]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
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{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}}
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the speed of [[Wight]]s or [[Wraith]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}}
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the speed of [[Wolf Rider]]s or [[Wolf Raider]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases the Attack and Defense skills of any [[Wyvern]]s or [[Wyvern Monarch]]s for each level attained after 6th level.}}
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases the speed of [[Wyvern]]s or [[Wyvern Monarch]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}


|}
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[[Category: Heroes]]
[[Category: Heroes]]
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Latest revision as of 23:13, 7 December 2023

See also[edit]

The specialty effect descriptions are fixed according to the actual game mechanics. You can see the list of the original in-game descriptions here.

Hold shift to sort by multiple columns.

Specialty Specialty
class
Hero Hero
class
Effect
Specialty Animate Dead Animate Dead Spell Thant Thant Necromancer Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit.
Specialty Archers Archers Creatures Valeska Valeska Knight Increases the speed of Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Archery Archery Secondary skill Orrin Orrin Knight Receives a 5% per level bonus to Archery skill percentage.
Specialty Armorer Armorer Secondary skill Mephala Mephala Ranger Receives a 5% per level bonus to Armorer skill percentage.
Specialty Armorer Armorer Secondary skill Neela Neela Alchemist Receives a 5% per level bonus to Armorer skill percentage.
Specialty Armorer Armorer Secondary skill Tazar Tazar Beastmaster Receives a 5% per level bonus to Armorer skill percentage.
Specialty Ballista Ballista War machine Arlach Arlach Overlord Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Christian Christian Knight Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Gerwulf Gerwulf Beastmaster Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Gurnisson Gurnisson Barbarian Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Torosar Torosar Alchemist Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Pyre Pyre Demoniac Increases the Attack and Defense skill of Ballista by 5% for every 5 levels (rounded up).
Specialty Basilisks Basilisks Creatures Bron Bron Beastmaster Increases the speed of Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Behemoths Behemoths Creatures Kilgor Kilgor Barbarian Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg.
Specialty Beholders Beholders Creatures Ajit Ajit Overlord Increases the speed of Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Black Knights Black Knights Creatures Lord Haart Lord Haart Death Knight Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg.
Specialty Black Knights Black Knights Creatures Tamika Tamika Death Knight Increases the speed of Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Bless Bless Spell Adela Adela Cleric Casts Bless with increased effect, based on hero level compared to the level of the target unit.
Specialty Bloodlust Bloodlust Spell Ash Ash Heretic Casts Bloodlust with increased effect, based on the level of the target unit.
Specialty Bloodlust Bloodlust Spell Inteus Inteus Elementalist Casts Bloodlust with increased effect, based on the level of the target unit.
Specialty Cavaliers Cavaliers Creatures Tyris Tyris Knight Increases the speed of Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Chain Lightning Chain Lightning Spell Solmyr Solmyr Wizard Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit.
Specialty Crystal Crystal Resource Sephinroth Sephinroth Warlock Increases kingdom's crystal production by 1 per day.
Specialty Cure Cure Spell Uland Uland Druid Casts Cure with increased effect, based on hero level compared to the level of the target unit.
Specialty Cyclops Cyclops Creatures Yog Yog Barbarian Increases the speed of Cyclopses or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Death Ripple Death Ripple Spell Septienna Septienna Necromancer Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit.
Specialty Demons Demons Creatures Marius Marius Demoniac Increases the speed of Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Dendroids Dendroids Creatures Ryland Ryland Ranger Increases the speed of Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Devils Devils Creatures Xeron Xeron Demoniac Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
Specialty Disrupting Ray Disrupting Ray Spell Aenain Aenain Elementalist The effect of Disrupting Ray is increased by 2.
Specialty Dragons Dragons Creatures Mutare Mutare Overlord All dragons receive +5 Att, +5 Def.
Specialty Dragons Dragons Creatures Mutare Drake Mutare Drake Overlord All dragons receive +5 Att, +5 Def.
Specialty Dwarves Dwarves Creatures Ufretin Ufretin Ranger Increases the speed of Dwarves of Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Eagle Eye Eagle Eye Secondary skill Geon Geon Warlock Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Malcom Malcom Druid Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Nimbus Nimbus Necromancer Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Oris Oris Battle Mage Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Sanya Sanya Cleric Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Serena Serena Wizard Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Tiva Tiva Witch Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Earth Elementals Earth Elementals Creatures Erdamon Erdamon Planeswalker Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg.
Specialty Earth Elementals Earth Elementals Creatures Thunar Thunar Planeswalker Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg.
Specialty Efreet Efreet Creatures Rashka Rashka Demoniac Increases the speed of Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Elves Elves Creatures Ivor Ivor Ranger Increases the speed of Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Enchanters Enchanters Upgrade Dracon Dracon Wizard Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.
Specialty Estates Estates Secondary skill Lord Haart Lord Haart Knight Receives a 5% per level bonus to Estates skill.
Specialty Fire Magic Fire Magic Secondary skill Adrienne Adrienne Witch Starts with expert Fire Magic.
Specialty Fire Elementals Fire Elementals Creatures Fiur Fiur Planeswalker Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg.
Specialty Fire Elementals Fire Elementals Creatures Ignissa Ignissa Planeswalker Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg.
Specialty Fire Wall Fire Wall Spell Luna Luna Elementalist Damage from Fire Walls is doubled.
Specialty Fireball Fireball Spell Xarfax Xarfax Heretic Casts Fireball with increased effect, based on hero level compared to the level of the target unit.
Specialty First Aid First Aid Secondary skill Gem Gem Druid Receives a 5% per level bonus to First Aid skill.
Specialty First Aid First Aid Secondary skill Rion Rion Cleric Receives a 5% per level bonus to First Aid skill.
Specialty First Aid First Aid Secondary skill Verdish Verdish Witch Receives a 5% per level bonus to First Aid skill.
Specialty Fortune Fortune Spell Daremyth Daremyth Wizard Fortune spell always increases the target unit`s Luck by 3.
Specialty Fortune Fortune Spell Melodia Melodia Druid Fortune spell always increases the target unit`s Luck by 3.
Specialty Frost Ring Frost Ring Spell Adelaide Adelaide Cleric Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit.
Specialty Gargoyles Gargoyles Creatures Piquedram Piquedram Alchemist Increases the speed of Stone or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Gems Gems Resource Saurug Saurug Battle Mage Increases kingdom's gem production by 1 per day.
Specialty Genies Genies Creatures Iona Iona Alchemist Increases the speed of Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Genies Genies Creatures Thane Thane Alchemist Increases the speed of Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Gnolls Gnolls Creatures Drakon Drakon Beastmaster Increases the speed of Gnolls or Gnoll Marauders and their Attack and Defense skills for each level attained after 1st level.
Specialty Goblins Goblins Creatures Gretchin Gretchin Barbarian Increases the speed of Goblins or Hobgoblins and their Attack and Defense skills for each level attained after 1st level.
Specialty Gogs Gogs Creatures Calh Calh Demoniac Increases the speed of Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Gold Gold Resource Aine Aine Wizard Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Caitlin Caitlin Cleric Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Clavius Clavius Death Knight Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Damacon Damacon Overlord Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Gelare Gelare Elementalist Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Grindan Grindan Elementalist Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Jenova Jenova Ranger Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Nagash Nagash Necromancer Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Octavia Octavia Demoniac Increases kingdom's income by 350 gold per day.
Specialty Golems Golems Creatures Josephine Josephine Alchemist Increases the speed of Stone or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Gorgons Gorgons Creatures Alkin Alkin Beastmaster Increases the speed of Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Griffins Griffins Creatures Edric Edric Knight Increases the speed of Griffins or Royal Griffins or each level attained after 3rd level.
Specialty Harpies Harpies Creatures Lorelei Lorelei Overlord Increases the speed of Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Haste Haste Spell Brissa Brissa Elementalist Casts Haste with increased effect, based on the level of the target unit.
Specialty Haste Haste Spell Cyra Cyra Wizard Casts Haste with increased effect, based on the level of the target unit.
Specialty Haste Haste Spell Terek Terek Battle Mage Casts Haste with increased effect, based on the level of the target unit.
Specialty Hell Hounds Hell Hounds Creatures Fiona Fiona Demoniac Increases the speed of Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Hypnotize Hypnotize Spell Astral Astral Wizard Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit.
Specialty Ice Bolt Ice Bolt Spell Alagar Alagar Druid Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit.
Specialty Imps Imps Creatures Ignatius Ignatius Demoniac Increases the speed of Imps or Familiars and their Attack and Defense skills for each level attained after 1st level.
Specialty Inferno Inferno Spell Xyron Xyron Heretic Casts Inferno with increased effect, based on hero level compared to the level of the target unit.
Specialty Intelligence Intelligence Secondary skill Andra Andra Witch Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Intelligence Intelligence Secondary skill Ayden Ayden Heretic Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Intelligence Intelligence Secondary skill Elleshar Elleshar Druid Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Liches Liches Creatures Moandor Moandor Death Knight Increases the speed of Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Lizardmen Lizardmen Creatures Wystan Wystan Beastmaster Increases the speed of Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Logistics Logistics Secondary skill Dessa Dessa Battle Mage Receives a 5% per level bonus to Logistics skill percentage.
Specialty Logistics Logistics Secondary skill Gunnar Gunnar Overlord Receives a 5% per level bonus to Logistics skill percentage.
Specialty Logistics Logistics Secondary skill Kyrre Kyrre Ranger Receives a 5% per level bonus to Logistics skill percentage.
Specialty Magi Magi Creatures Theodorus Theodorus Wizard Increases the speed of Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Magic Arrow Magic Arrow Spell Ciele Ciele Elementalist When cast, Magic Arrow damage is increased by 50%.
Specialty Manticores Manticores Creatures Synca Synca Overlord Increases the speed of Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Mercury Mercury Resource Rissa Rissa Alchemist Increases kingdom's mercury production by 1 per day.
Specialty Meteor Shower Meteor Shower Spell Aislinn Aislinn Necromancer Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit.
Specialty Meteor Shower Meteor Shower Spell Deemer Deemer Warlock Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit.
Specialty Minotaurs Minotaurs Creatures Dace Dace Overlord Increases the speed of Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Monks Monks Creatures Ingham Ingham Cleric Increases the speed of Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Mysticism Mysticism Secondary skill Axsis Axsis Heretic Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Halon Halon Wizard Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Jaegar Jaegar Warlock Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Rosic Rosic Witch Receives a 5% per level bonus to Mysticism skill.
Specialty Nagas Nagas Creatures Fafner Fafner Alchemist Increases the speed of Nagas or Naga Queens by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Navigation Navigation Secondary skill Sylvia Sylvia Knight Receives a 5% per level bonus to basic movement points at sea.
Specialty Navigation Navigation Secondary skill Voy Voy Witch Receives a 5% per level bonus to basic movement points at sea.
Specialty Necromancy Necromancy Secondary skill Isra Isra Death Knight Receives a 5% per level bonus to Necromancy skill percentage.
Specialty Necromancy Necromancy Secondary skill Vidomina Vidomina Necromancer Receives a 5% per level bonus to Necromancy skill percentage.
Specialty Offense Offense Secondary skill Crag Hack Crag Hack Barbarian Receives a 5% per level bonus to Offense skill percentage.
Specialty Offense Offense Secondary skill Gundula Gundula Battle Mage Receives a 5% per level bonus to Offense skill percentage.
Specialty Ogres Ogres Creatures Krellion Krellion Barbarian Increases the speed of Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Ogres Ogres Creatures Boragus Boragus Barbarian Increases the speed of Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Ogres Ogres Creatures Vey Vey Battle Mage Increases the speed of Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Orcs Orcs Creatures Jabarkas Jabarkas Barbarian Increases the speed of Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Pegasi Pegasi Creatures Aeris Aeris Druid Increases the speed of Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Pit Fiends Pit Fiends Creatures Nymus Nymus Demoniac Increases the speed of Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Prayer Prayer Spell Loynis Loynis Cleric Casts Prayer with increased effect, based on the level of the target unit.
Specialty Precision Precision Spell Zubin Zubin Battle Mage Casts Precision with increased effect, based on the level of the target unit.
Specialty Psychic Elementals Psychic Elementals Creatures Monere Monere Planeswalker Psychic and Magic Elementals receive +3 Att and +3 Def.
Specialty Psychic Elementals Psychic Elementals Creatures Pasis Pasis Planeswalker Psychic and Magic Elementals receive +3 Att and +3 Def.
Specialty Resistance Resistance Secondary skill Thorgrim Thorgrim Ranger Receives a 5% per level bonus to Resistance skill percentage.
Specialty Resurrection Resurrection Spell Alamar Alamar Warlock Casts Resurrection with increased effect, based on his level compared to the level of the target unit.
Specialty Resurrection Resurrection Spell Jeddite Jeddite Warlock Casts Resurrection with increased effect, based on his level compared to the level of the target unit.
Specialty Rocs Rocs Creatures Shiva Shiva Barbarian Increases the speed of Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Serpent Flies Serpent Flies Creatures Korbac Korbac Beastmaster Increases the speed of Serpent or Dragon Flies by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Sharpshooters Sharpshooters Upgrade Gelu Gelu Ranger Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.
Specialty Skeletons Skeletons Creatures Galthran Galthran Death Knight Increases the speed of Skeletons or Skeleton Warriors and their Attack and Defense skills for each level attained after 1st level.
Specialty Slayer Slayer Spell Coronius Coronius Druid Casts Slayer with increased effect, based on the level of the target unit.
Specialty Sorcery Sorcery Secondary skill Gird Gird Battle Mage Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Malekith Malekith Warlock Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Sandro Sandro Necromancer Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Styg Styg Witch Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Zydar Zydar Heretic Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Speed Speed Speed Sir Mullich Sir Mullich Knight All creatures receive +2 speed.
Specialty Stone Skin Stone Skin Spell Darkstorn Darkstorn Warlock Casts Stone Skin with increased effect, based on the level of the target unit.
Specialty Stone Skin Stone Skin Spell Labetha Labetha Elementalist Casts Stone Skin with increased effect, based on the level of the target unit.
Specialty Stone Skin Stone Skin Spell Merist Merist Witch Casts Stone Skin with increased effect, based on the level of the target unit.
Specialty Stone Skin Stone Skin Spell Xsi Xsi Necromancer Casts Stone Skin with increased effect, based on the level of the target unit.
Specialty Sulfur Sulfur Resource Calid Calid Heretic Increases kingdom's sulfur production by 1 per day.
Specialty Swordsmen Swordsmen Creatures Catherine Catherine Knight Increases the speed of Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Swordsmen Swordsmen Creatures Roland Roland Knight Increases the speed of Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Swordsmen Swordsmen Creatures Sorsha Sorsha Knight Increases the speed of Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Troglodytes Troglodytes Creatures Shakti Shakti Overlord Increases the speed of Troglodytes or Infernal Troglodytes and their Attack and Defense skills for each level attained after 1st level.
Specialty Unicorns Unicorns Creatures Clancy Clancy Ranger Increases the speed of Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Vampires Vampires Creatures Vokial Vokial Death Knight Increases the speed of Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Walking Dead Walking Dead Creatures Straker Straker Death Knight Increases the speed of Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Water Elementals Water Elementals Creatures Kalt Kalt Planeswalker Water and Ice Elementals receive +2 Att.
Specialty Water Elementals Water Elementals Creatures Lacus Lacus Planeswalker Water and Ice Elementals receive +2 Att.
Specialty Weakness Weakness Spell Cuthbert Cuthbert Cleric Casts Weakness with increased effect, based on the level of the target unit.
Specialty Weakness Weakness Spell Mirlanda Mirlanda Witch Casts Weakness with increased effect, based on the level of the target unit.
Specialty Weakness Weakness Spell Olema Olema Heretic Casts Weakness with increased effect, based on the level of the target unit.
Specialty Wights Wights Creatures Charna Charna Death Knight Increases the speed of Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Wolf Riders Wolf Riders Creatures Tyraxor Tyraxor Barbarian Increases the speed of Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Wyverns Wyverns Creatures Broghild Broghild Beastmaster Increases the speed of Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels.