List of hero specialties (HotA): Difference between revisions

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*[[List of heroes (HotA)]]
*[[List of heroes (HotA)]]


{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;"  
{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="white-space:nowrap; color:darkolivegreen; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;"  
|- bgcolor={{Green 1}} style="height: 25px; color: white"
|- bgcolor={{Green 1}} style="height: 25px; color: white"
! colspan=2 style="padding-left: 5px"  | Specialty<!--  picture + name -->
! colspan=2 style="padding-left: 5px"  | Specialty<!--  picture + name -->
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! style="text-align:center; " class="unsortable" | Effect
! style="text-align:center; " class="unsortable" | Effect
{{hs table row|Air Shield|Spell| Dargem|Navigator|background=#{{green 4}}|Casts [[Air Shield]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Air Shield|Spell| Dargem|Navigator|background=#{{green 4}}|Casts [[Air Shield]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Archers|Creatures| Valeska|Knight|Increases the Attack and Defense skills of any [[Archers]] or [[Marksman|Marksmen]] for each level attained after 2nd level.}}
{{hs table row|Archers|Creatures| Valeska|Knight|Increases [[Speed]] of any [[Archers]] or [[Marksmen]] by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Ranloo|Death Knight|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels.}}
{{hs table row|Ballista|War machine| Ranloo|Death Knight|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels.}}
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases the Attack and Defense skills of any [[Basilisk]]s or [[Greater Basilisk]]s for each level attained after 4th level.}}
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases [[Speed]] of any [[Basilisk]]s or [[Greater Basilisk]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Att, +5 Def, +10 Dmg.}}
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Attack, +5 Defense, and +10 Damage.}}
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases the Attack and Defense skills of any [[Beholder]]s or [[Evil Eye]]s for each level attained after 2nd level.}}
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases [[Speed]] of any [[Beholder]]s or [[Evil Eye]]s by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Black Knights|Creatures| Lord Haart|name=Haart Lich|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}}
{{hs table row|Black Knights|Creatures| Haart Lich|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Attack, +5 Defense, and +10 Damage.}}
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases the Attack and Defense skills of any [[Black Knight]]s or [[Dread Knight]]s for each level attained after 6th level.}}
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases [[Speed]] of any [[Black Knight]]s or [[Dread Knight]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Increases damage of units with [[Bless]] effect by 3% for every n hero levels, where n is the level of unit creature.}}
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Cannon|War machine| Jeremy|Captain|Increases the Attack and Defense skills of any [[Cannon]] by 5% for every 6 levels.}}
{{hs table row|Cannon|War machine| Jeremy|Captain|Increases the Attack and Defense skills of any [[Cannon]] by 5% for every 6 levels.}}
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}}
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases [[Speed]] of any [[Cavalier]]s or [[Champion]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Clone|Spell| Eovacius|Navigator|background=#{{green 4}}|Each battle the first cast of [[Clone]] spell summons 2 clones of target unit.}}
{{hs table row|Clone|Spell| Eovacius|Navigator|background=#{{green 4}}|Each battle the first cast of [[Clone]] spell summons 2 clones of target unit.}}
{{hs table row|Crew Mates|Creatures| Derek|Captain|Increases the speed of any [[Crew Mate]]s or [[Seamen]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Crew Mates|Creatures| Derek|Captain|Increases the [[Speed]] of any [[Crew Mate]]s or [[Seamen]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Crystal|Resource| Andal|Navigator|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Crystal|Resource| Andal|Navigator|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Cure|Spell| Astra|Navigator|background=#{{green 4}}|Casts [[Cure]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Cure|Spell| Astra|Navigator|background=#{{green 4}}|Casts [[Cure]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Cyclops|Creatures| Yog|Barbarian|Increases the Attack and Defense skills of any [[Cyclopes]] or [[Cyclops King]]s for each level attained after 6th level.}}
{{hs table row|Cyclopes<!-- original spelling from HeroSpec.txt -->|specimage=Cyclops|Creatures| Yog|Barbarian|Increases [[Speed]] of any [[Cyclops]]es<!-- another original spelling from HeroSpec.txt --> or [[Cyclops King]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases the Attack and Defense skills of any [[Demon]]s or [[Horned Demon]]s for each level attained after 4th level.}}
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases [[Speed]] of any [[Demon]]s or [[Horned Demon]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases the Attack and Defense skills of any [[Dendroid Guard]]s or [[Dendroid Soldier]]s for each level attained after 5th level.}}
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases [[Speed]] of any [[Dendroid Guard]]s or [[Dendroid Soldier]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}}
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}}
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Attack, and +5 Defense.}}
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Attack, and +5 Defense.}}
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases the Attack and Defense skills of any [[Dwarves]] of [[Battle Dwarves]] for each level attained after 2nd level.}}
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases [[Speed]] of any [[Dwarves]] or [[Battle Dwarves]] by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
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{{hs table row|Eagle Eye|Secondary skill| Serena|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Serena|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Tiva|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Tiva|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Attack, +1 Defense, and +5 Damage.}}
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Attack, +1 Defense, and +5 Damage.}}
{{hs table row|Efreeti|Creatures| Rashka|Demoniac|Increases the Attack and Defense skills of any [[Efreet]] or [[Efreet Sultan]]s for each level attained after 6th level.}}
{{hs table row|Efreet|specimage=Efreeti|Creatures| Rashka|Demoniac|Increases [[Speed]] of any [[Efreet]] or [[Efreet Sultan]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases the Attack and Defense skills of any [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] for each level attained after 3rd level.}}
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases [[Speed]] of any [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monks]] or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monks]] or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}}
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}}
{{hs table row|Fire Elementals|Creatures| Fiur|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{hs table row|Fire Elementals|Creatures| Fiur|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Attack, +2 Defense, and +2 Damage.}}
{{hs table row|Fire Elementals|Creatures| Ignissa|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{hs table row|Fire Elementals|Creatures| Ignissa|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Attack, +2 Defense, and +2 Damage.}}
{{hs table row|Fire Wall|Spell| Luna|Elementalist|background=#{{green 4}}|Damage from [[Fire Wall]]s is doubled.}}
{{hs table row|Fire Wall|Spell| Luna|Elementalist|background=#{{green 4}}|Damage from [[Fire Wall]]s is doubled.}}
{{hs table row|Fireball|Spell| Manfred|Navigator|background=#{{green 4}}|Casts [[Fireball]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Fireball|Spell| Manfred|Navigator|background=#{{green 4}}|Casts [[Fireball]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Fireball|Spell| Xarfax|Heretic|background=#{{green 4}}|Casts [[Fireball]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Fireball|Spell| Xarfax|Heretic|background=#{{green 4}}|Casts [[Fireball]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|First Aid|Secondary skill| Gem|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Gem|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}Receives a 5% per level bonus to [[First Aid Tent]] healing efficiency.
{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|Forgetfulness|Spell| Zilare|Navigator|background=#{{green 4}}|Casts [[Forgetfulness]] with double duration.}}
{{hs table row|Forgetfulness|Spell| Zilare|Navigator|background=#{{green 4}}|Casts [[Forgetfulness]] with double duration.}}
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}}
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|Casted by hero, [[Fortune]] spell always increases unit`s Luck by 3.}}
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}}
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|Casted by hero, [[Fortune]] spell always increases unit`s Luck by 3.}}
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases the Attack and Defense skills of any [[Stone Gargoyle|Stone or Obsidian Gargoyles]] for each level attained after 2nd level.}}
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases [[Speed]] of any [[Stone Gargoyle|Stone or Obsidian Gargoyles]] by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}}
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}}
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases [[Speed]] of any [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases [[Speed]] of any [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases the Attack and Defense skills of any [[Gnoll]]s or [[Gnoll Marauder]]s for each level attained after 1st level.}}
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases [[Speed]] of any [[Gnoll]]s or [[Gnoll Marauder]]s by 1 and their Attack and Defense skills by 5% for every level (rounded up).}}
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases the Attack and Defense skills of any [[Goblin]]s or [[Hobgoblin]]s for each level attained after 1st level.}}
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases [[Speed]] of any [[Goblin]]s or [[Hobgoblin]]s by 1 and their Attack and Defense skills by 5% for each level (rounded up).}}
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases the Attack and Defense skills of any [[Gogs]] or [[Magog]]s for each level attained after 2nd level.}}
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases [[Speed]] of any [[Gog]]s or [[Magog]]s by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
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{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases the Attack and Defense skills of any [[Stone Golem|Stone]] or [[Iron Golem]]s for each level attained after 3rd level.}}
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases [[Speed]] of any [[Stone Golem|Stone]] or [[Iron Golem]]s by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases the Attack and Defense skills of any [[Gorgon]]s or [[Mighty Gorgon]]s for each level attained after 5th level.}}
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases [[Speed]] of any [[Gorgon]]s or [[Mighty Gorgon]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}}
{{hs table row|Griffins|Creatures| Edric|Knight|Increases [[Speed]] of any [[Griffin]]s or [[Royal Griffin]]s by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}}
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases [[Speed]] of any [[Harpies]] or [[Harpy Hag]]s by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}}
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases [[Speed]] of any [[Hell Hound]]s or [[Cerberi]] by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases the Attack and Defense skills of any [[Imp]]s or [[Familiar]]s for each level attained after 1st level.}}
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases [[Speed]] of any [[Imp]]s or [[Familiar]]s by 1 and their Attack and Defense skills by 5% for every level (rounded up).}}
{{hs table row|specimage=Inferno (spell)|Inferno|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|specimage=Inferno (spell)|Inferno|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
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{{hs table row|Interference|Secondary skill| Giselle|Ranger|Receives a 5% per level bonus to [[Interference]] skill percentage.}}
{{hs table row|Interference|Secondary skill| Giselle|Ranger|Receives a 5% per level bonus to [[Interference]] skill percentage.}}
{{hs table row|Learning|Secondary skill| Kinkeria|Witch|background=#{{green 4}}|[[Learning]] skill percentage is doubled.}}
{{hs table row|Learning|Secondary skill| Kinkeria|Witch|background=#{{green 4}}|[[Learning]] skill percentage is doubled.}}
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases the Attack and Defense skills of any [[Lich]]es or [[Power Lich]]es for each level attained after 5th level.}}
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases [[Speed]] of any [[Lich]]es or [[Power Lich]]es by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases the Attack and Defense skills of any [[Lizardmen]] or [[Lizard Warrior]]s for each level attained after 2nd level.}}
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases [[Speed]] of any [[Lizardmen]] or [[Lizard Warrior]]s by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Magi]] or [[Arch Magi]] for each level attained after 4th level.}}
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases [[Speed]] of any [[Magi]] or [[Arch Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased 50%.}}
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased 50%.}}
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases the Attack and Defense skills of any [[Manticore]]s or [[Scorpicore]]s for each level attained after 6th level.}}
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases [[Speed]] of any [[Manticore]]s or [[Scorpicore]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases the Attack and Defense skills of any [[Minotaur]]s or [[Minotaur King]]s for each level attained after 5th level.}}
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases [[Speed]] of any [[Minotaur]]s or [[Minotaur King]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Monk]]s or [[Zealot]]s for each level attained after 5th level.}}
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases [[Speed]] of any [[Monk]]s or [[Zealot]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases the Attack and Defense skills of any [[Naga]]s or [[Naga Queen]]s for each level attained after 6th level.}}
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases [[Speed]] of any [[Naga]]s or [[Naga Queen]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Navigation|Secondary skill| Elmore|Captain|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{hs table row|Navigation|Secondary skill| Elmore|Captain|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
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{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Nix|Creatures| Tark|Captain|Increases the speed of any [[Nix]] or [[Nix Warrior]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Nix|Creatures| Tark|Captain|Increases the [[Speed]] of any [[Nix]] or [[Nix Warrior]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Nymphs|Creatures| Cassiopeia|Captain|Increases the speed of any [[Nymph]]s or [[Oceanid]]s by 1 and their Attack and Defense skills by 5% for every level.}}
{{hs table row|Nymphs|Creatures| Cassiopeia|Captain|Increases the [[Speed]] of any [[Nymph]]s or [[Oceanid]]s by 1 and their Attack and Defense skills by 5% for every level.}}
{{hs table row|Offense|Secondary Skill| Corkes|Captain|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary Skill| Corkes|Captain|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases Increases [[Speed]] of any [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases Increases [[Speed]] of any [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases Increases [[Speed]] of any [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases the Attack and Defense skills of any [[Orc]]s or [[Orc Chieftain]]s for each level attained after 3rd level.}}
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases [[Speed]] of any [[Orc]]s or [[Orc Chieftain]]s by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}}
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases [[Speed]] of any [[Pegasi]] or [[Silver Pegasi]] by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Pirates|Creatures| Anabel|Captain|Increases the speed of any [[Pirate]]s, [[Corsair]]s or [[Sea Dog]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Pirates|Creatures| Anabel|Captain|Increases the [[Speed]] of any [[Pirate]]s, [[Corsair]]s or [[Sea Dog]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}}
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases [[Speed]] of any [[Pit Fiend]]s or [[Pit Lord]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}}
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Attack, and +3 Defense.}}
{{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Attack, and +3 Defense.}}
{{hs table row|Resistance|Secondary skill| Thorgrim|Ranger|Receives a 5% per level bonus to [[Resistance]] skill percentage.}}
{{hs table row|Resistance|Secondary skill| Thorgrim|Ranger|Receives a 5% per level bonus to [[Resistance]] skill percentage.}}
{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}}
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases the Attack and Defense skills of any [[Roc]]s or [[Thunderbird]]s for each level attained after 5th level.}}
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases [[Speed]] of any [[Roc]]s or [[Thunderbird]]s by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).}}
{{hs table row|Scouting|Secondary skill| Beatrice|Knight|Increases the scouting range by 1 every 6 levels.}}
{{hs table row|Scouting|Secondary skill| Beatrice|Knight|Increases the scouting range by 1 every 6 levels.}}
{{hs table row|Scouting|Secondary skill| Miriam|Captain|Increases the scouting range by 1 every 6 levels.}}
{{hs table row|Scouting|Secondary skill| Miriam|Captain|Increases the scouting range by 1 every 6 levels.}}
{{hs table row|Sea Dogs|Upgrade| Bidley|Captain|Can upgrade [[Pirate]]s and [[Corsair]]s to [[Sea Dog]]s.}}
{{hs table row|Sea Dogs|Upgrade| Bidley|Captain|Can upgrade [[Pirate]]s and [[Corsair]]s to [[Sea Dog]]s.}}
{{hs table row|Sea Witches|Creatures| Casmetra|Navigator|background=#{{green 4}}|Increases the speed of any [[Sea Witch]]es or [[Sorceress]]es by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Sea Witches|Creatures| Casmetra|Navigator|background=#{{green 4}}|Increases the [[Speed]] of any [[Sea Witch]]es or [[Sorceress]]es by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the Attack and Defense skills of any [[Serpent Fly|Serpent or Dragon Flies]] for each level attained after 3rd level.}}
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the Attack and Defense skills of any [[Serpent Fly|Serpent or Dragon Flies]] for each level attained after 3rd level.}}
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}}
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}}
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}}
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases [[Speed]] of any [[Skeleton]]s or [[Skeleton Warrior]]s by 1 and their Attack and Defense skills by 5% for every level (rounded up).}}
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures.}}
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
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{{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}}
{{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}}
{{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|Casts [[Stone Skin]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|Casts [[Stone Skin]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|Casts [[Stone Skin]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Stormbirds|Creatures| Illor|Captain|Increases the speed of any [[Stormbird]]s or [[Ayssid]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Stormbirds|Creatures| Illor|Captain|Increases the [[Speed]] of any [[Stormbird]]s or [[Ayssid]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases [[Speed]] of any [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases [[Speed]] of any [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases [[Speed]] of any [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases the Attack and Defense skills of any [[Troglodyte]]s or [[Infernal Troglodyte]]s for each level attained after 1st level.}}
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases [[Speed]] of any [[Troglodyte]]s or [[Infernal Troglodyte]]s by 1 and their Attack and Defense skills by 5% for every level (rounded up).}}
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases the Attack and Defense skills of any [[Unicorn]]s or [[War Unicorn]]s for each level attained after 6th level.}}
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases [[Speed]] of any [[Unicorn]]s or [[War Unicorn]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases the Attack and Defense skills of any [[Vampire]]s or [[Vampire Lord]]s for each level attained after 4th level.}}
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases [[Speed]] of any [[Vampire]]s or [[Vampire Lord]]s by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).}}
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases the Attack and Defense skills of any [[Walking Dead]] or [[Zombie]]s for each level attained after 2nd level.}}
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases [[Speed]] of any [[Walking Dead]] or [[Zombie]]s by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Attack.}}
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Attack.}}
{{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.}}
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}}
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases [[Speed]] of any [[Wight]]s or [[Wraith]]s by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).}}
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}}
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases [[Speed]] of any [[Wolf Rider]]s or [[Wolf Raider]]s by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).}}
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases the Attack and Defense skills of any [[Wyvern]]s or [[Wyvern Monarch]]s for each level attained after 6th level.}}
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases [[Speed]] of any [[Wyvern]]s or [[Wyvern Monarch]]s by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).}}


[[Category: Heroes]]
[[Category: Heroes]]
[[Category: Horn of the Abyss]]
[[Category: Horn of the Abyss]]
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Revision as of 02:39, 5 June 2021

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.

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See also:

Specialty Specialty
class
Hero Hero
class
Effect
Specialty Air Shield Air Shield Spell Dargem Dargem Navigator Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Animate Dead Animate Dead Spell Thant Thant Necromancer Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Archers Archers Creatures Valeska Valeska Knight Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Archery Archery Secondary skill Orrin Orrin Knight Receives a 5% per level bonus to Archery skill percentage.
Specialty Armorer Armorer Secondary skill Mephala Mephala Ranger Receives a 5% per level bonus to Armorer skill percentage.
Specialty Armorer Armorer Secondary skill Neela Neela Alchemist Receives a 5% per level bonus to Armorer skill percentage.
Specialty Armorer Armorer Secondary skill Tazar Tazar Beastmaster Receives a 5% per level bonus to Armorer skill percentage.
Specialty Ballista Ballista War machine Arlach Arlach Overlord Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Christian Christian Knight Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Gerwulf Gerwulf Beastmaster Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Gurnisson Gurnisson Barbarian Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Ranloo Ranloo Death Knight Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Specialty Ballista Ballista War machine Torosar Torosar Alchemist Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Ballista Ballista War machine Pyre Pyre Demoniac Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Specialty Basilisks Basilisks Creatures Bron Bron Beastmaster Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Behemoths Behemoths Creatures Kilgor Kilgor Barbarian Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage.
Specialty Beholders Beholders Creatures Ajit Ajit Overlord Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Black Knights Black Knights Creatures Haart Lich Haart Lich Death Knight Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage.
Specialty Black Knights Black Knights Creatures Tamika Tamika Death Knight Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Bless Bless Spell Adela Adela Cleric Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature.
Specialty Bloodlust Bloodlust Spell Ash Ash Heretic Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Bloodlust Bloodlust Spell Inteus Inteus Elementalist Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Cannon Cannon War machine Jeremy Jeremy Captain Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels.
Specialty Cavaliers Cavaliers Creatures Tyris Tyris Knight Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Chain Lightning Chain Lightning Spell Solmyr Solmyr Wizard Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Clone Clone Spell Eovacius Eovacius Navigator Each battle the first cast of Clone spell summons 2 clones of target unit.
Specialty Crew Mates Crew Mates Creatures Derek Derek Captain Increases the Speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels.
Specialty Crystal Crystal Resource Andal Andal Navigator Increases kingdom's crystal production by 1 per day.
Specialty Crystal Crystal Resource Sephinroth Sephinroth Warlock Increases kingdom's crystal production by 1 per day.
Specialty Cure Cure Spell Astra Astra Navigator Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Cure Cure Spell Uland Uland Druid Casts Cure with increased effect, based on hero level compared to the level of the target unit.
Specialty Cyclopes Cyclopes Creatures Yog Yog Barbarian Increases Speed of any Cyclopses or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Death Ripple Death Ripple Spell Septienna Septienna Necromancer Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Demons Demons Creatures Marius Marius Demoniac Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Dendroids Dendroids Creatures Ryland Ryland Ranger Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Devils Devils Creatures Xeron Xeron Demoniac Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
Specialty Disrupting Ray Disrupting Ray Spell Aenain Aenain Elementalist The effect of Disrupting Ray is increased by 2.
Specialty Dragons Dragons Creatures Mutare Mutare Overlord All dragons receive +5 Attack, and +5 Defense.
Specialty Dragons Dragons Creatures Mutare Drake Mutare Drake Overlord All dragons receive +5 Attack, and +5 Defense.
Specialty Dwarves Dwarves Creatures Ufretin Ufretin Ranger Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Eagle Eye Eagle Eye Secondary skill Geon Geon Warlock Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Malcom Malcom Druid Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Nimbus Nimbus Necromancer Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Oris Oris Battle Mage Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Sanya Sanya Cleric Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Serena Serena Wizard Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Eagle Eye Eagle Eye Secondary skill Tiva Tiva Witch Receives a 5% per level bonus to Eagle Eye skill percentage.
Specialty Earth Elementals Earth Elementals Creatures Erdamon Erdamon Planeswalker Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage.
Specialty Earth Elementals Earth Elementals Creatures Thunar Thunar Planeswalker Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage.
Specialty Efreet Efreet Creatures Rashka Rashka Demoniac Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Elves Elves Creatures Ivor Ivor Ranger Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Enchanters Enchanters Upgrade Dracon Dracon Wizard Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.
Specialty Estates Estates Secondary skill Lord Haart Lord Haart Knight Receives a 5% per level bonus to Estates skill.
Specialty Fire Magic Fire Magic Secondary skill Adrienne Adrienne Witch Starts with expert Fire Magic.
Specialty Fire Elementals Fire Elementals Creatures Fiur Fiur Planeswalker Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage.
Specialty Fire Elementals Fire Elementals Creatures Ignissa Ignissa Planeswalker Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage.
Specialty Fire Wall Fire Wall Spell Luna Luna Elementalist Damage from Fire Walls is doubled.
Specialty Fireball Fireball Spell Manfred Manfred Navigator Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Fireball Fireball Spell Xarfax Xarfax Heretic Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty First Aid First Aid Secondary skill Gem Gem Druid Receives a 5% per level bonus to First Aid skill.Receives a 5% per level bonus to First Aid Tent healing efficiency.
Specialty First Aid First Aid Secondary skill Rion Rion Cleric Receives a 5% per level bonus to First Aid skill.
Specialty First Aid First Aid Secondary skill Verdish Verdish Witch Receives a 5% per level bonus to First Aid skill.
Specialty Forgetfulness Forgetfulness Spell Zilare Zilare Navigator Casts Forgetfulness with double duration.
Specialty Fortune Fortune Spell Daremyth Daremyth Wizard Casted by hero, Fortune spell always increases unit`s Luck by 3.
Specialty Fortune Fortune Spell Melodia Melodia Druid Casted by hero, Fortune spell always increases unit`s Luck by 3.
Specialty Frost Ring Frost Ring Spell Adelaide Adelaide Cleric Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Gargoyles Gargoyles Creatures Piquedram Piquedram Alchemist Increases Speed of any Stone or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Gems Gems Resource Saurug Saurug Battle Mage Increases kingdom's gem production by 1 per day.
Specialty Genies Genies Creatures Iona Iona Alchemist Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Genies Genies Creatures Thane Thane Alchemist Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Gnolls Gnolls Creatures Drakon Drakon Beastmaster Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every level (rounded up).
Specialty Goblins Goblins Creatures Gretchin Gretchin Barbarian Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for each level (rounded up).
Specialty Gogs Gogs Creatures Calh Calh Demoniac Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Gold Gold Resource Aine Aine Wizard Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Caitlin Caitlin Cleric Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Clavius Clavius Death Knight Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Damacon Damacon Overlord Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Gelare Gelare Elementalist Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Grindan Grindan Elementalist Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Jenova Jenova Ranger Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Leena Leena Captain Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Nagash Nagash Necromancer Increases kingdom's income by 350 gold per day.
Specialty Gold Gold Resource Octavia Octavia Demoniac Increases kingdom's income by 350 gold per day.
Specialty Golems Golems Creatures Josephine Josephine Alchemist Increases Speed of any Stone or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Gorgons Gorgons Creatures Alkin Alkin Beastmaster Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Griffins Griffins Creatures Edric Edric Knight Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Harpies Harpies Creatures Lorelei Lorelei Overlord Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Haste Haste Spell Brissa Brissa Elementalist Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Haste Haste Spell Cyra Cyra Wizard Casts Haste with increased effect, based on the level of the target unit.
Specialty Haste Haste Spell Terek Terek Battle Mage Casts Haste with increased effect, based on the level of the target unit.
Specialty Hell Hounds Hell Hounds Creatures Fiona Fiona Demoniac Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Hypnotize Hypnotize Spell Astral Astral Wizard Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Ice Bolt Ice Bolt Spell Alagar Alagar Druid Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Imps Imps Creatures Ignatius Ignatius Demoniac Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every level (rounded up).
Specialty Inferno Inferno Spell Xyron Xyron Heretic Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Intelligence Intelligence Secondary skill Andra Andra Witch Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Intelligence Intelligence Secondary skill Ayden Ayden Heretic Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Intelligence Intelligence Secondary skill Elleshar Elleshar Druid Receives a 5% per level bonus to Intelligence skill percentage.
Specialty Interference Interference Secondary skill Giselle Giselle Ranger Receives a 5% per level bonus to Interference skill percentage.
Specialty Learning Learning Secondary skill Kinkeria Kinkeria Witch Learning skill percentage is doubled.
Specialty Liches Liches Creatures Moandor Moandor Death Knight Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Lizardmen Lizardmen Creatures Wystan Wystan Beastmaster Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Logistics Logistics Secondary skill Dessa Dessa Battle Mage Receives a 5% per level bonus to Logistics skill percentage.
Specialty Logistics Logistics Secondary skill Gunnar Gunnar Overlord Receives a 5% per level bonus to Logistics skill percentage.
Specialty Logistics Logistics Secondary skill Kyrre Kyrre Ranger Receives a 5% per level bonus to Logistics skill percentage.
Specialty Magi Magi Creatures Theodorus Theodorus Wizard Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Magic Arrow Magic Arrow Spell Ciele Ciele Elementalist When cast, Magic Arrow damage is increased 50%.
Specialty Manticores Manticores Creatures Synca Synca Overlord Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Mercury Mercury Resource Rissa Rissa Alchemist Increases kingdom's mercury production by 1 per day.
Specialty Meteor Shower Meteor Shower Spell Aislinn Aislinn Necromancer Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Meteor Shower Meteor Shower Spell Deemer Deemer Warlock Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Minotaurs Minotaurs Creatures Dace Dace Overlord Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Monks Monks Creatures Ingham Ingham Cleric Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Mysticism Mysticism Secondary skill Axsis Axsis Heretic Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Halon Halon Wizard Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Jaegar Jaegar Warlock Receives a 5% per level bonus to Mysticism skill.
Specialty Mysticism Mysticism Secondary skill Rosic Rosic Witch Receives a 5% per level bonus to Mysticism skill.
Specialty Nagas Nagas Creatures Fafner Fafner Alchemist Increases Speed of any Nagas or Naga Queens by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Navigation Navigation Secondary skill Elmore Elmore Captain Receives a 5% per level bonus to Navigation skill percentage.
Specialty Navigation Navigation Secondary skill Sylvia Sylvia Knight Receives a 5% per level bonus to Navigation skill percentage.
Specialty Navigation Navigation Secondary skill Voy Voy Beastmaster Receives a 5% per level bonus to Navigation skill percentage.
Specialty Necromancy Necromancy Secondary skill Isra Isra Death Knight Receives a 5% per level bonus to Necromancy skill percentage.
Specialty Necromancy Necromancy Secondary skill Vidomina Vidomina Necromancer Receives a 5% per level bonus to Necromancy skill percentage.
Specialty Nix Nix Creatures Tark Tark Captain Increases the Speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels.
Specialty Nymphs Nymphs Creatures Cassiopeia Cassiopeia Captain Increases the Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level.
Specialty Offense Offense Secondary Skill Corkes Corkes Captain Receives a 5% per level bonus to Offense skill percentage.
Specialty Offense Offense Secondary skill Crag Hack Crag Hack Barbarian Receives a 5% per level bonus to Offense skill percentage.
Specialty Offense Offense Secondary skill Gundula Gundula Battle Mage Receives a 5% per level bonus to Offense skill percentage.
Specialty Ogres Ogres Creatures Boragus Boragus Barbarian Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Ogres Ogres Creatures Krellion Krellion Barbarian Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Ogres Ogres Creatures Vey Vey Battle Mage Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Orcs Orcs Creatures Jabarkas Jabarkas Barbarian Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Pegasi Pegasi Creatures Aeris Aeris Druid Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Pirates Pirates Creatures Anabel Anabel Captain Increases the Speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels.
Specialty Pit Fiends Pit Fiends Creatures Nymus Nymus Demoniac Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Prayer Prayer Spell Loynis Loynis Cleric Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Precision Precision Spell Zubin Zubin Battle Mage Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Psychic Elementals Psychic Elementals Creatures Monere Monere Planeswalker Psychic and Magic Elementals receive +3 Attack, and +3 Defense.
Specialty Psychic Elementals Psychic Elementals Creatures Pasis Pasis Planeswalker Psychic and Magic Elementals receive +3 Attack, and +3 Defense.
Specialty Resistance Resistance Secondary skill Thorgrim Thorgrim Ranger Receives a 5% per level bonus to Resistance skill percentage.
Specialty Resurrection Resurrection Spell Alamar Alamar Warlock Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Resurrection Resurrection Spell Jeddite Jeddite Warlock Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Specialty Rocs Rocs Creatures Shiva Shiva Barbarian Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up).
Specialty Scouting Scouting Secondary skill Beatrice Beatrice Knight Increases the scouting range by 1 every 6 levels.
Specialty Scouting Scouting Secondary skill Miriam Miriam Captain Increases the scouting range by 1 every 6 levels.
Specialty Sea Dogs Sea Dogs Upgrade Bidley Bidley Captain Can upgrade Pirates and Corsairs to Sea Dogs.
Specialty Sea Witches Sea Witches Creatures Casmetra Casmetra Navigator Increases the Speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels.
Specialty Serpent Flies Serpent Flies Creatures Korbac Korbac Beastmaster Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level.
Specialty Sharpshooters Sharpshooters Upgrade Gelu Gelu Ranger Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.
Specialty Skeletons Skeletons Creatures Galthran Galthran Death Knight Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every level (rounded up).
Specialty Slayer Slayer Spell Coronius Coronius Druid Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures.
Specialty Sorcery Sorcery Secondary skill Gird Gird Battle Mage Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Malekith Malekith Warlock Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Sandro Sandro Necromancer Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Spint Spint Navigator Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Styg Styg Witch Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Sorcery Sorcery Secondary skill Zydar Zydar Heretic Receives a 5% per level bonus to Sorcery skill percentage.
Specialty Speed Speed Speed Sir Mullich Sir Mullich Knight All creatures receive +2 speed.
Specialty Stone Skin Stone Skin Spell Darkstorn Darkstorn Warlock Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Stone Skin Stone Skin Spell Labetha Labetha Elementalist Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Stone Skin Stone Skin Spell Merist Merist Witch Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Stone Skin Stone Skin Spell Xsi Xsi Necromancer Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Stormbirds Stormbirds Creatures Illor Illor Captain Increases the Speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels.
Specialty Sulfur Sulfur Resource Calid Calid Heretic Increases kingdom's sulfur production by 1 per day.
Specialty Swordsmen Swordsmen Creatures Catherine Catherine Knight Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Swordsmen Swordsmen Creatures Roland Roland Knight Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Swordsmen Swordsmen Creatures Sorsha Sorsha Knight Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Troglodytes Troglodytes Creatures Shakti Shakti Overlord Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every level (rounded up).
Specialty Unicorns Unicorns Creatures Clancy Clancy Ranger Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).
Specialty Vampires Vampires Creatures Vokial Vokial Death Knight Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Specialty Walking Dead Walking Dead Creatures Straker Straker Death Knight Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Water Elementals Water Elementals Creatures Kalt Kalt Planeswalker Water and Ice Elementals receive +2 Attack.
Specialty Water Elementals Water Elementals Creatures Lacus Lacus Planeswalker Water and Ice Elementals receive +2 Attack.
Specialty Weakness Weakness Spell Cuthbert Cuthbert Cleric Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Weakness Weakness Spell Mirlanda Mirlanda Witch Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Weakness Weakness Spell Olema Olema Heretic Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures.
Specialty Wights Wights Creatures Charna Charna Death Knight Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Specialty Wolf Riders Wolf Riders Creatures Tyraxor Tyraxor Barbarian Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Specialty Wyverns Wyverns Creatures Broghild Broghild Beastmaster Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up).

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