List of spells: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 51: Line 51:
{{Sr|Chain Lightning|4|Air magic|Damages units with lightning<br />Full damage on selected unit, then travels to nearest unit inflicting half damage, then again to nearest unit inflicting quarter damage etc.<br />No. of units hit depends on skill level<br />Can damage own troops}}
{{Sr|Chain Lightning|4|Air magic|Damages units with lightning<br />Full damage on selected unit, then travels to nearest unit inflicting half damage, then again to nearest unit inflicting quarter damage etc.<br />No. of units hit depends on skill level<br />Can damage own troops}}
{{Sr|Clone|4|Water magic|}}
{{Sr|Clone|4|Water magic|}}
{{Sr|Counterstrike|4|Air magic|}}
{{Sr|Counterstrike|4|Air magic|Retaliations per round increased<br />No. increased by depends on skill level}}
{{Sr|Fire Shield|4|Fire magic|}}
{{Sr|Fire Shield|4|Fire magic|}}
{{Sr|Frenzy|4|Fire magic|}}
{{Sr|Frenzy|4|Fire magic|}}
Line 62: Line 62:
{{Sr|Town Portal|4|Earth magic|}}
{{Sr|Town Portal|4|Earth magic|}}
{{Sr|Water Walk|4|Water magic|}}
{{Sr|Water Walk|4|Water magic|}}
{{Sr|Dimension Door|5|Air magic|}}
{{Sr|Dimension Door|5|Air magic|Once per day<br />Teleport hero to visable, unoccupied location on map}}
{{Sr|Fly|5|Air magic|Hero fly}}
{{Sr|Fly|5|Air magic|Hero can fly<br />Must end turn on land}}
{{Sr|Implosion|5|Earth magic|}}
{{Sr|Implosion|5|Earth magic|}}
{{Sr|Magic Mirror|5|Air magic|}}
{{Sr|Magic Mirror|5|Air magic|Chance of reflecting hostile spells towards a random enemy unit<br />Chances of success depends on skill level}}
{{Sr|Sacrifice|5|Fire magic|}}
{{Sr|Sacrifice|5|Fire magic|}}
{{Sr|Summon Air Elemental|5|Air magic|Summon [[Air Elemental]]}}
{{Sr|Summon Air Elemental|5|Air magic|Summon [[Air Elemental]]}}

Revision as of 08:42, 20 May 2014