List of spells: Difference between revisions

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{{Sr|Protection from Water|1|Water magic|}}
{{Sr|Protection from Water|1|Water magic|}}
{{Sr|Shield|1|Earth magic|Reduces damaged recieved from [[Melee]] attacks}}
{{Sr|Shield|1|Earth magic|Reduces damaged recieved from [[Melee]] attacks}}
{{Sr|Slow|1|Earth magic|}}
{{Sr|Slow|1|Earth magic|[[Speed]] of unit decreases}}
{{Sr|Summon Boat|1|Water magic|}}
{{Sr|Summon Boat|1|Water magic|}}
{{Sr|Stone Skin|1|Earth magic|}}
{{Sr|Stone Skin|1|Earth magic|Increases [[defence]] of unit}}
{{Sr|View Air|1|Air magic|Reveals the location of all unclaimed [[artifacts]]}}
{{Sr|View Air|1|Air magic|Reveals the location of all unclaimed [[artifacts]]}}
{{Sr|View Earth|1|Earth magic|}}
{{Sr|View Earth|1|Earth magic|Reveals location of all [resources] to caster}}
{{Sr|Blind|2|Fire magic|Unit cannot move until spell is removed or until unit is attacked<br />Unit retaliates at a reduced strength<br />[[Retaliation]] strength depends on skill level of caster}}
{{Sr|Blind|2|Fire magic|Unit cannot move until spell is removed or until unit is attacked<br />Unit retaliates at a reduced strength<br />[[Retaliation]] strength depends on skill level of caster}}
{{Sr|Death Ripple|2|Earth magic|}}
{{Sr|Death Ripple|2|Earth magic|Damages all non-[[undead]] units}}
{{Sr|Disguise|2|Air magic|Gives false information to an enemy attempting to view your hero}}
{{Sr|Disguise|2|Air magic|Gives false information to an enemy attempting to view your hero}}
{{Sr|Disrupting Ray|2|Air magic|Reduces the selected enemy's unit's [[defence]] strength.<br />A single enemy may be targeted multiple times by this spell}}
{{Sr|Disrupting Ray|2|Air magic|Reduces the selected enemy's unit's [[defence]] strength.<br />A single enemy may be targeted multiple times by this spell}}
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{{Sr|Precision|2|Air magic|Increases the ranged attack damage of unit}}
{{Sr|Precision|2|Air magic|Increases the ranged attack damage of unit}}
{{Sr|Protection from Air|2|Air magic|Reduces damage from air spells}}
{{Sr|Protection from Air|2|Air magic|Reduces damage from air spells}}
{{Sr|Quicksand|2|Earth magic|}}
{{Sr|Quicksand|2|Earth magic|Places quicksand randomly around the battlefield<br />Only visable to caster and creatures native to terrian<br />Ends unit's turn if passing through the quicksand and makes it visable to all<br />No. of quicksands placed depends on skill level}}
{{Sr|Remove Obstacle|2|Air magic|}}
{{Sr|Remove Obstacle|2|Air magic|}}
{{Sr|Scuttle Boat|2|Water magic|}}
{{Sr|Scuttle Boat|2|Water magic|}}
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{{Sr|Weakness|2|Water magic|}}
{{Sr|Weakness|2|Water magic|}}
{{Sr|Air Shield|3|Air magic|Reduces damage received from ranged attacks}}
{{Sr|Air Shield|3|Air magic|Reduces damage received from ranged attacks}}
{{Sr|Animate Dead|3|Earth magic|}}
{{Sr|Animate Dead|3|Earth magic|Re-animates selected undead by retoring a fixed no. of hitpoints to unit<br />No. of hitpoint restored depends on skill level}}
{{Sr|Anti-Magic|3|Earth magic|}}
{{Sr|Anti-Magic|3|Earth magic|Protects unit from spells<br />Level of spells protected from depends on skill level}}
{{Sr|Destroy Undead|3|Air magic|Damages all undead units}}
{{Sr|Destroy Undead|3|Air magic|Damages all undead units}}
{{Sr|Earthquake|3|Earth magic|}}
{{Sr|Earthquake|3|Earth magic|Damages a no. of sections of castle wall at random<br />No. os sections and damage done depends on skill level of caster}}
{{Sr|Fireball|3|Fire magic|Units within radius damaged by ball of fire (similar to Magog's attack)}}
{{Sr|Fireball|3|Fire magic|Units within radius damaged by ball of fire (similar to Magog's attack)}}
{{Sr|Force Field|3|Earth magic|}}
{{Sr|Force Field|3|Earth magic|Places a force field on the battlefield specified by caster<br />Units cannot pass this field<br />Size of force field depends on skill level}}
{{Sr|Forgetfulness|3|Water magic|}}
{{Sr|Forgetfulness|3|Water magic|}}
{{Sr|Frost Ring|3|Water magic|}}
{{Sr|Frost Ring|3|Water magic|}}
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{{Sr|Mirth|3|Water magic|}}
{{Sr|Mirth|3|Water magic|}}
{{Sr|Misfortune|3|Fire magic|Unit's luck reduced}}
{{Sr|Misfortune|3|Fire magic|Unit's luck reduced}}
{{Sr|Protection from Earth|3|Earth magic|}}
{{Sr|Protection from Earth|2|Earth magic|Reduces damage recieved from [[earth spells]]}}
{{Sr|Teleport|3|Water magic|}}
{{Sr|Teleport|3|Water magic|}}
{{Sr|Armageddon|4|Fire magic|All units take damage}}
{{Sr|Armageddon|4|Fire magic|All units take damage}}
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{{Sr|Frenzy|4|Fire magic|Unit has increased attack strength but zero defence<br />Increased attack is proportional to original defence stength<br />Proportion depends on skill level of caster}}
{{Sr|Frenzy|4|Fire magic|Unit has increased attack strength but zero defence<br />Increased attack is proportional to original defence stength<br />Proportion depends on skill level of caster}}
{{Sr|Inferno (spell)|4|Fire magic|Damages unit within blast radius}}
{{Sr|Inferno (spell)|4|Fire magic|Damages unit within blast radius}}
{{Sr|Meteor Shower|4|Earth magic|}}
{{Sr|Meteor Shower|4|Earth magic|Causes damages via meteors within radius}}
{{Sr|Prayer|4|Water magic|}}
{{Sr|Prayer|4|Water magic|}}
{{Sr|Resurrection|4|Earth magic|}}
{{Sr|Resurrection|4|Earth magic|Resurrects units in a selected group by restoring a fixed no. of hitpoints<br />No. of hitpoints restored depends on skill level}}
{{Sr|Slayer|4|Fire magic|Damage inflicted to Dragons, Behemoths and Hydras increases for selected unit}}
{{Sr|Slayer|4|Fire magic|Damage inflicted to Dragons, Behemoths and Hydras increases for selected unit}}
{{Sr|Sorrow|4|Earth magic|}}
{{Sr|Sorrow|4|Earth magic|Reduces morale of unit}}
{{Sr|Town Portal|4|Earth magic|}}
{{Sr|Town Portal|4|Earth magic|Teleports your hero to a [[town]]<br />[[Town]] must be unoccupied<br />Caster can choose [[town]] to teleport to if skill level is at least advanced}}
{{Sr|Water Walk|4|Water magic|}}
{{Sr|Water Walk|4|Water magic|}}
{{Sr|Dimension Door|5|Air magic|Once per day<br />Teleport hero to visable, unoccupied location on map}}
{{Sr|Dimension Door|5|Air magic|Once per day<br />Teleport hero to visable, unoccupied location on map}}
{{Sr|Fly|5|Air magic|Hero can fly<br />Must end turn on land}}
{{Sr|Fly|5|Air magic|Hero can fly<br />Must end turn on land}}
{{Sr|Implosion|5|Earth magic|}}
{{Sr|Implosion|5|Earth magic|Causes massive damage to unit}}
{{Sr|Magic Mirror|5|Air magic|Chance of reflecting hostile spells towards a random enemy unit<br />Chances of success depends on skill level}}
{{Sr|Magic Mirror|5|Air magic|Chance of reflecting hostile spells towards a random enemy unit<br />Chances of success depends on skill level}}
{{Sr|Sacrifice|5|Fire magic|Destroys friendly unit in order to resurrect a dead unit<br />No. resurrected depends on spell power and skill of caster and also on health of destroyed unit}}
{{Sr|Sacrifice|5|Fire magic|Destroys friendly unit in order to resurrect a dead unit<br />No. resurrected depends on spell power and skill of caster and also on health of destroyed unit}}

Revision as of 09:32, 20 May 2014