List of spells (HotA): Difference between revisions

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'''List of spells''' includes all the available spells in {{homm3}}. The list is sortable by name, level or class.
#REDIRECT [[List of spells]]
 
{{Spell table}}
{{Spell table row|Bloodlust|1|Fire Magic|Increases the [[attack]] skill of target (or all) allied creature for melee attacks.}}
{{Spell table row|Cure|1|Water Magic|Removes all negative spell effects from target (or all) allied troop and heals it for (10/20/30 + (power x 5)) health points.}}
{{Spell table row|Curse|1|Fire Magic|The targeted (or all) enemy unit(s) deliver minimum or reduced damage when attacking.}}
{{Spell table row|Dispel|1|Water Magic|Removes all spell effects from target allied, enemy or all creatures and the battlefield.}}
{{Spell table row|Bless|1|Water Magic|Target (or all) allied creature(s) inflict maximum damage (or maximum +1) when they attack.}}
{{Spell table row|Haste|1|Air Magic|Target (or all) allied troop's [[speed]] is increased by 3 (or 5) hexes per turn.}}
{{Spell table row|Magic Arrow|all_schools=[[Schools of magic|All Schools]]|1|All Schools|Target, enemy troop receives (10/20/30 + (power x 10)) damage}}
 
{{Spell table row|Protection from Fire|1|Fire Magic|Reduces damage taken from [[School of Fire Magic|fire spells]]. Basic: Single ally. Expert: All allies. Effect increased from 30%-30%-50%-50% to 50%-50%-75%-75%.{{-wh}}}}
 
{{Spell table row|Protection from Water|1|Water Magic|Reduces damage taken from [[School of Water Magic|water spells]]. Basic: Single ally. Expert: All allies. Effect increased from 30%-30%-50%-50% to 50%-50%-75%-75%.{{-wh}}}}
 
{{Spell table row|Shield|1|Earth Magic|Reduces damage taken from [[hand-to-hand]] attacks. Basic: Single ally. Expert: All allies.}}
 
{{Spell table row|Slow|1|Earth Magic|Decreases [[speed]]. Basic: Single enemy. Expert: All enemies. Advanced/Expert Slow reduce speed by a new reduced formula (old speed x 0.5 + 1).{{-wh}}}}
 
{{Spell table row|Summon Boat|1|Water Magic|Summons unoccupied [[boat]] to nearby body of water.}}
 
{{Spell table row|Stone Skin|1|Earth Magic|Increases [[defense]] rating. Basic: Single ally. Expert: All allies.}}
 
{{Spell table row|View Air|1|Air Magic|Reveals location of all unclaimed [[artifacts]].}}
 
 
{{Spell table row|View Earth|1|Earth Magic|Reveals location of all [[resources]].}}
 
{{Spell table row|Blind|2|Fire Magic|Prevents any action from being taken by target enemy creature.}}
 
{{Spell table row|Death Ripple|2|Earth Magic|Inflicts magic damage on all [[living]] creatures.}}
 
{{Spell table row|Disguise|2|Air Magic|Modifies the army composition scouting report visible to enemies.}}
 
{{Spell table row|Disrupting Ray|2|Air Magic|Reduces [[defense]] rating of a single enemy. May be used repeatedly on the same target.}}
 
{{Spell table row|Fire Wall|2|Fire Magic|Creates wall of fire at target location that inflicts magic damage on creatures that pass through.}}
{{Spell table row|Fortune|2|Air Magic|Increases [[luck]]. Basic: Single ally. Expert: All allies.}}
{{Spell table row|Ice Bolt|2|Water Magic| Inflicts magic damage on a single enemy.}}
{{Spell table row|Lightning Bolt|2|Air Magic| Inflicts magic damage on a single enemy.}}
{{Spell table row|Precision|2|Air Magic|Increases ranged [[attack]] rating. Basic: Single ally. Expert: All allies.}}
{{Spell table row|Protection from Air|2|Air Magic|Reduces damage taken from [[School of Air Magic|air spells]]. Basic: Single ally. Expert: All allies. Effect increased from 30%-30%-50%-50% to 50%-50%-75%-75%.{{-wh}}}}
{{Spell table row|Quicksand|2|Earth Magic|Places quicksand at random locations on the battlefield. Only visible to caster and creatures native to the terrain. Creatures attempting to pass through quicksand become stuck and make the location of the quicksand visible.}}
{{Spell table row|Remove Obstacle|2|Water Magic|Removes obstacles from the battlefield. Basic: Only trees, rocks and other natural obstacles may be removed. Advanced: May also remove fire walls.}}
{{Spell table row|Scuttle Boat|2|Water Magic|Destroys nearby unoccupied boat.}}
{{Spell table row|Visions|all_schools=[[Schools of magic|All Schools]]|2|All Schools|Increases information shown in scouting reports of towns, creatures and heroes.}}
{{Spell table row|Weakness|2|Water Magic|Reduces [[attack]] rating. Basic: Single enemy. Expert: All enemies.}}
{{Spell table row|Air Shield|3|Air Magic|Reduces damage taken from ranged attacks.}}
{{Spell table row|Animate Dead|3|Earth Magic|Reanimates killed undead creatures. Reanimated creatures are not lost when combat ends.}}
{{Spell table row|Anti-Magic|3|Earth Magic|Grants [[spell immunity]] to a single creature.}}
{{Spell table row|Destroy Undead|3|Air Magic|Inflicts magic damage on all undead creatures.}}
{{Spell table row|Earthquake|3|Earth Magic|Inflicts damage on random castle wall sections during a siege.}}
{{Spell table row|Fireball|3|Fire Magic|Inflicts magic damage on all creatures in area.}}
{{Spell table row|Force Field|3|Earth Magic|Places force field at specified location. Creatures cannot pass this field.}}
{{Spell table row|Forgetfulness|3|Water Magic|Prevents use of ranged attacks. Basic: Single enemy. Expert: All enemies.}}
{{Spell table row|Frost Ring|3|Water Magic|Inflicts magic damage on all creatures in area.}}
{{Spell table row|Hypnotize|3|Air Magic|Allows control of actions taken by enemy creature.}}
{{Spell table row|Land Mine|3|Fire Magic|Places landmines at random locations on the battlefield. Only visible to caster and creatures native to the terrain.}}
{{Spell table row|Mirth|3|Water Magic|Increases [[morale]]. Basic: Single ally. Expert: All allies.}}
{{Spell table row|Misfortune|3|Fire Magic|Reduces [[luck]]. Basic: Single enemy. Expert: All enemies.}}
{{Spell table row|Protection from Earth|3|Earth Magic|Reduces damage taken from [[School of Earth Magic|earth spells]]. Basic: Single ally. Expert: All allies. Effect increased from 30%-30%-50%-50% to 50%-50%-75%-75%.{{-wh}}}}
{{Spell table row|Teleport|3|Water Magic|Teleports ally to location on the battlefield. Expert: May teleport creature over castle walls.}}
{{Spell table row|Armageddon|4|Fire Magic|Inflicts magic damage on all creatures on the battlefield. Damage reduced from 50*(spell power) + 30/30/60/120 to 40*(spell power) + 30/30/60/120.{{-wh}}}}
{{Spell table row|Berserk|4|Fire Magic|Forces enemy to attack closest creature.}}
{{Spell table row|Chain Lightning|4|Air Magic|Inflicts magic damage on initial creature and reduced damage on nearby creatures.}}
{{Spell table row|Clone|4|Water Magic|Creates clone of allied creature.}}
{{Spell table row|Counterstrike|4|Air Magic|Allows extra retaliations per round. Basic: Single ally. Expert: All allies.}}
{{Spell table row|Fire Shield|4|Fire Magic|Inflicts magic damage proportional to damage taken from [[hand-to-hand]] attacks.}}
{{Spell table row|Frenzy|4|Fire Magic|Increases [[attack]] rating and sets [[defense]] rating to 0.}}
{{Spell table row|Inferno|spell_link=Inferno (spell)|4|Fire Magic|Inflicts magic damage on all creatures in area.}}
{{Spell table row|Meteor Shower|4|Earth Magic|Inflicts magic damage on all creatures in area.}}
{{Spell table row|Prayer|4|Water Magic|Increases [[attack]] rating, [[defense]] rating and [[speed]]. Basic: Single ally. Expert: All allies.}}
{{Spell table row|Resurrection|4|Earth Magic|Resurrects killed living creatures until the end of combat. Advanced: Resurrected creatures are not lost when combat ends.}}
{{Spell table row|Slayer|4|Fire Magic|Increases [[attack]] rating of a single ally against [[Dragons]], [[Behemoths]] and [[Hydras]]. Advanced: Effect applies to [[Angels]] and [[Devils]]. Expert: Effect applies to [[Titans]].}}
{{Spell table row|Sorrow|4|Earth Magic|Reduces [[morale]]. Basic: Single enemy. Expert: All enemies.}}
{{Spell table row|Town Portal|4|Earth Magic|Teleports hero to closest allied, unoccupied town. Advanced: May choose any allied, unoccupied town.}}
{{Spell table row|Water Walk|4|Water Magic|Allows movement to visible land across bodies of [[water]].}}
{{Spell table row|Dimension Door|5|Air Magic|Teleports hero to visible location.}}
{{Spell table row|Fly|5|Air Magic|Allows movement to visible land over all map obstacles. Cannot fly through cave walls in the underground.}}
{{Spell table row|Implosion|5|Earth Magic| Inflicts magic damage on a single enemy.}}
{{Spell table row|Magic Mirror|5|Air Magic|Reflects hostile spells to a random enemy. Basic: 20% chance of occurrence. Advanced: 30% chance. Expert: 40% chance.}}
{{Spell table row|Sacrifice|5|Fire Magic|Destroys and removes living, unkilled allies to bring previously living, killed allies back to life.}}
{{Spell table row|Summon Air Elemental|5|Air Magic|Summons allied [[Air Elementals]] for the duration of combat.}}
{{Spell table row|Summon Earth Elemental|5|Earth Magic|Summons allied [[Earth Elementals]] for the duration of combat.}}
{{Spell table row|Summon Fire Elemental|5|Fire Magic|Summons allied [[Fire Elementals]] for the duration of combat.}}
{{Spell table row|Summon Water Elemental|5|Water Magic|Summons allied [[Water Elementals]] for the duration of combat.}}
{{Spell table row|Titan's Lightning Bolt|5|Air Magic|Inflicts 600 magic damage on a single enemy. Requires [[Titan's Thunder]].}}
|}
 
=== Combat Damage Spells ===
{| class="sortable wikitable"  style="color:darkgoldenrod;"
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;"
! Name
! School
! Lvl
! SP<br>Cost
! Damage<br>Equation
! AOE<br>Size
! Dmg<br>1 {{Ps|Power|0=}}
! Dmg/SP<br>1 {{Ps|Power|0=}}
! Dmg<br>10 {{Ps|Power|0=}}
! Dmg/SP<br>10 {{Ps|Power|0=}}
! Dmg<br>25 {{Ps|Power|0=}}
! Dmg/SP<br>25 {{Ps|Power|0=}}
! Notes
|-
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
 
|-
| style="background-color:#D9D9D9;" | [[Image:Magic Arrow.png]][[Magic Arrow]]
| style="background-color:#D9D9D9;" | All
| 1
| 5/4
| style="background-color:#D9D9D9;" | 10/20/30 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 1
| 40
| 10
| style="background-color:#D9D9D9;" | 130
| style="background-color:#D9D9D9;" | 32.5
| 280
| 70
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Lightning Bolt.png]][[Lightning Bolt]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 2
| 10/8
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power x 25)
| style="background-color:#D9D9D9;" | 1
| 75
| 9.38
| style="background-color:#D9D9D9;" | 300
| style="background-color:#D9D9D9;" | 37.5
| 675
| 84.38
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Destroy Undead.png]][[Destroy Undead]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 3
| 15/12
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power x 10)
| style="background-color:#D9D9D9;" | *
| 60*
| 5*
| style="background-color:#D9D9D9;" | 150*
| style="background-color:#D9D9D9;" | 12.5*
| 300*
| 25*
| Damages all [[undead]] troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Chain Lightning.png]][[Chain Lightning]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 4
| 24/20
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power x 40)
| style="background-color:#D9D9D9;" | *
| 140*
| 7*
| style="background-color:#D9D9D9;" | 500*
| style="background-color:#D9D9D9;" | 25*
| 1100*
| 55*
| Strikes up to 5 troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Titan's Lightning Bolt.png]][[Titan's Lightning Bolt]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 5
| 0
| style="background-color:#D9D9D9;" | 600
| style="background-color:#D9D9D9;" | 1
| 600
| inf
| style="background-color:#D9D9D9;" | 600
| style="background-color:#D9D9D9;" | inf
| 600
| inf
| Requires [[Titan's Thunder]]
 
|-
| style="background-color:#D9D9D9;" | [[Image:Death Ripple.png]][[Death Ripple]]
| style="background-color:#D9D9D9;" | [[Image: School of Earth Magic.gif|link=School of Earth Magic]]
| 2
| 10/8
| style="background-color:#D9D9D9;" | 10/20/30 +<br>(power x 5)
| style="background-color:#D9D9D9;" | *
| 35*
| 4.375*
| style="background-color:#D9D9D9;" | 80*
| style="background-color:#D9D9D9;" | 10*
| 155*
| 19.38*
| Damages all [[living]] troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Meteor Shower.png]][[Meteor Shower]]
| style="background-color:#D9D9D9;" | [[Image: School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power x 25)
| style="background-color:#D9D9D9;" | 3-wide
| 125*
| 10.42*
| style="background-color:#D9D9D9;" | 350*
| style="background-color:#D9D9D9;" | 29.17*
| 725*
| 60.42*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Implosion.png]][[Implosion]]
| style="background-color:#D9D9D9;" | [[Image: School of Earth Magic.gif|link=School of Earth Magic]]
| 5
| 25/20
| style="background-color:#D9D9D9;" | 100/200/300 +<br>(power x 75)
| style="background-color:#D9D9D9;" | 1
| 375
| 18.75
| style="background-color:#D9D9D9;" | 1050
| style="background-color:#D9D9D9;" | 52.5
| 2175
| 108.75
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fire Wall.png]][[Fire Wall]]
| style="background-color:#D9D9D9;" | [[Image: School of Fire Magic.gif|link=School of Fire Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 2/3-hex
| 60*
| 10*
| style="background-color:#D9D9D9;" | 150*
| style="background-color:#D9D9D9;" | 25*
| 300*
| 50*
| Damages all units passing through hexes
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fireball.png]][[Fireball]]
| style="background-color:#D9D9D9;" | [[Image: School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 15/12
| style="background-color:#D9D9D9;" | 15/30/60 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 3-wide
| 70*
| 5.83*
| style="background-color:#D9D9D9;" | 160*
| style="background-color:#D9D9D9;" | 13.34*
| 310*
| 25.83*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Land Mine.png]][[Land Mine]]
| style="background-color:#D9D9D9;" | [[Image: School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 18/15
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 4/6/8-hex
| 110*
| 7.33*
| style="background-color:#D9D9D9;" | 200*
| style="background-color:#D9D9D9;" | 13.34*
| 350*
| 23.33*
| Damages first unit passing through each hex
 
|-
| style="background-color:#D9D9D9;" | [[Image:Armageddon.png]][[Armageddon]]
| style="background-color:#D9D9D9;" | [[Image: School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 24/20
| style="background-color:#D9D9D9;" | {{withab}}30/60/120 +<br>(power x 50)<br>{{withhota}}30/60/120 +<br>(power x 40)
| style="background-color:#D9D9D9;" | *
| {{withab}}170*<br>{{withhota}}160*
| {{withab}}8.5*<br>{{withhota}}8*
| style="background-color:#D9D9D9;" | {{withab}}620*<br>{{withhota}}520*
| style="background-color:#D9D9D9;" | {{withab}}31*<br>{{withhota}}26*
| {{withab}}1370*<br>{{withhota}}1120*
| {{withab}}68.5*<br>{{withhota}}56*
| Damages all troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Inferno.png]][[Inferno]]
| style="background-color:#D9D9D9;" | [[Image: School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | 20/40/80 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 5-wide
| 90*
| 7.5*
| style="background-color:#D9D9D9;" | 180*
| style="background-color:#D9D9D9;" | 15*
| 330*
| 27.5*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Ice Bolt.png]][[Ice Bolt]]
| style="background-color:#D9D9D9;" | [[Image: School of Water Magic.gif|link=School of Water Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power x 20)
| style="background-color:#D9D9D9;" | 1
| 70
| 11.67
| style="background-color:#D9D9D9;" | 250
| style="background-color:#D9D9D9;" | 41.67
| 550
| 91.67
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Frost Ring.png]][[Frost Ring]]
| style="background-color:#D9D9D9;" | [[Image: School of Water Magic.gif|link=School of Water Magic]]
| 3
| 12/9
| style="background-color:#D9D9D9;" | 15/30/60 +<br>(power x 10)
| style="background-color:#D9D9D9;" | 3-wide
| 70*
| 7.78*
| style="background-color:#D9D9D9;" | 160*
| style="background-color:#D9D9D9;" | 17.78*
| 310*
| 34.4*
| Does not damage center hex.
 
|}
 
(*)NOTE: All damage/spell point effieciency is calculated based on:
* Hitting one target
* Expert proficiency
 
=== Adventure Map Spells ===
{| class="sortable wikitable"  style="color:darkgoldenrod;"
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;"
! Name
! School
! Lvl
! SP<br>Cost
! Effect
|-
! <br> !! <br> !! <br> !! <br> !! <br>
 
|-
| style="background-color:#D9D9D9;" | [[Image:View Air.png]][[View Air]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 1
| 2/1
| style="background-color:#D9D9D9;" | (Bsc) Displays the location of all artifacts on the view world screen.<br>(Adv) Displays the location of all artifacts and heroes on the view world screen.<br>(Exp) Displays the location of all artifacts, heroes, and towns on the view world screen.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Disguise.png]][[Disguise]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 2
| 4/2
| style="background-color:#D9D9D9;" | Modifies the army composition scouting report visible to enemies.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Visions.png]][[Visions]]
| style="background-color:#D9D9D9;" | All
| 2
| 4/2
| style="background-color:#D9D9D9;" | Increases information shown in scouting reports of towns, creatures and heroes.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Dimension Door.png]][[Dimension Door]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 5
| 25/20
| style="background-color:#D9D9D9;" | Teleports hero to a selected location on the adventure map.<br>The spell may be cast 2/3/4 times per day.<br>Reduces the hero's movement by 300/200 movement points.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fly.png]][[Fly]]
| style="background-color:#D9D9D9;" | [[Image: School of Air Magic.gif|link=School of Air Magic]]
| 5
| 20/15
| style="background-color:#D9D9D9;" | Allows the hero to move over water/obstacles with 40%/20%/0% penalty.
 
|-
| style="background-color:#D9D9D9;" | [[Image:View Earth.png]][[View Earth]]
| style="background-color:#D9D9D9;" | [[Image: School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 2/1
| style="background-color:#D9D9D9;" | (Bsc) Displays the location of all resources on the view world screen.<br>(Adv) Displays the location of all resources and mines on the view world screen.<br>(Exp) Displays the location of all resources, mines and terrain on the view world screen.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Town Portal.png]][[Town Portal]]
| style="background-color:#D9D9D9;" | [[Image: School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | Hero is teleported to the nearest(Bsc)/any(Adv) allied town.<br>Reduces the hero's movement by 300(Bsc)/200(Exp) movement points.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Boat.png]][[Summon Boat]]
| style="background-color:#D9D9D9;" | [[Image: School of Water Magic.gif|link=School of Water Magic]]
| 1
| 8/7
| style="background-color:#D9D9D9;" | 50%/75%/100% chance to summon the closest unoccupied boat to the hero's location.<br>Can summon (player/neutral)(Bsc)/enemy(Adv)-owned boats.<br>(Adv) Creates a boat if no eligible boats exist.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Scuttle Boat.png]][[Scuttle Boat]]
| style="background-color:#D9D9D9;" | [[Image: School of Water Magic.gif|link=School of Water Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 50%/75%/100% chance to destroy unoccupied boat.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Water Walk.png]][[Water Walk]]
| style="background-color:#D9D9D9;" | [[Image: School of Water Magic.gif|link=School of Water Magic]]
| 4
| 12/8
| style="background-color:#D9D9D9;" | Allows the hero to move over water with 40%/20%/0% penalty.
 
|}
 
== See also ==
*[[List of spells]]
*[[Horn of the Abyss (Documentation)#Spells 2]]
 
[[Category:Horn of the Abyss]]{{keywords}}

Latest revision as of 19:21, 22 November 2023

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