Luck (secondary skill)

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This article refers to the secondary skill. For the effects of luck in combat, see luck.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Luck
Basic Luck: increases your hero's luck by 1.
Advanced Luck: increases your hero's luck by 2.
Expert Luck: increases your hero's luck by 3.

Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.

Heroes with Luck as a starting skill:

Heroes with a related specialty:

Importance

User commentary

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Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in  Horn of the Abyss Horn of the Abyss, as this mod enabled bad luck attacks, which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for Necropolis (even though there's a very small chance to get it), as neither morale nor Bless spell can improve the attacks of the undead.

Chance to get

Town Class Chance to learn
Castle  Knight   3
Castle  Cleric   5
Rampart  Ranger   6
Rampart  Druid   9 (highest)
Tower  Alchemist   2
Tower  Wizard   4
Inferno  Demoniac   2
Inferno  Heretic   2
Necropolis  Death Knight   1 (lowest)
Necropolis  Necromancer   1 (lowest)
Dungeon  Overlord   1 (lowest)
Dungeon  Warlock   2
Stronghold  Barbarian   3
Stronghold  Battle Mage   2
Fortress  Beastmaster   2
Fortress  Witch   4
Conflux  Planeswalker   2
Conflux  Elementalist   2
Cove  Captain   7
Cove  Navigator   4
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}


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See also: