Magic Resistance: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
 
m (1 revision)
(No difference)

Revision as of 21:41, 28 April 2008

The ability of Dwarves, Battle Dwarves and Crystal Dragons to completely resist a spell aimed at them.

This does not stop area effect, mass spells or a Chain Lightning that already has begun leaping from affecting other creatures, even if they are aimed at the creatures.

The ability can be gained or improved through the Secondary Skill Resistance, or by standing next to a Unicorn or War Unicorn

As suggested above if Chain Lightning is resisted by the first creature then the spell is stopped completely.