Manticore and Scorpicore: Difference between revisions

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Manticores and their venomous cousins, the scorpicores, have features combined of bat, lion and scorpion. They attack with stabs from their stinging tails. Scorpicore attacks have
Manticores and their venomous cousins, the scorpicores, have features combined of bat, lion and scorpion. They attack with stabs from their stinging tails. Scorpicore attacks have
a 20% chance of [[Paralyze|paralyzing]] an opponent. Creatures thus petrified take 50% damage and are unfrozen when attacked or after three rounds.
a 20% chance of [[Paralyze|paralyzing]] an opponent. Creatures thus [[Petrify|petrified]] take 50% damage and are unfrozen when attacked or after three rounds.


{{Town creatures
{{Town creatures

Revision as of 12:12, 21 March 2014

Statistics
Manticore
 Cost per troop 

850

Attack 15
Defense
Damage 14–20
Health 80
Speed 7
Movement Flying
Size 1
Shots -
Growth 2
AI Value
Scorpicore
 Cost per troop 

1050

Attack 16
Defense
Damage 14–20
Health 80
Speed 11
Movement Flying
Size 1
Shots -
Growth 2
AI Value
 Special abilities:
Paralyzing venom

Manticores and scorpicores are level 6 creatures of dungeon town. They are recruited from the manticore lair.

Manticores and their venomous cousins, the scorpicores, have features combined of bat, lion and scorpion. They attack with stabs from their stinging tails. Scorpicore attacks have a 20% chance of paralyzing an opponent. Creatures thus petrified take 50% damage and are unfrozen when attacked or after three rounds.

Template:Town creatures