Manticore and Scorpicore: Difference between revisions

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  | U_speed  = 11
  | U_speed  = 11
  | U_cost    = 1050
  | U_cost    = 1050
  | U_special = [[Paralyze|Paralyzing venom]]
  | U_special = [[Petrify|Paralyzing venom]]
  | No_shots  =  
  | No_shots  =  
  | No_ushots =  
  | No_ushots =  

Revision as of 11:41, 8 April 2014

Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Manticore
 Cost per troop 

850

Attack 15
Defense 13
Damage 14–20
Health 80
Speed 7
Movement Flying
Size 2
Growth 2
AI Value
Scorpicore
 Cost per troop 

1050

Attack 16
Defense 14
Damage 14–20
Health 80
Speed 11
Movement Flying
Size 2
Growth 2
AI Value
 Special abilities:
Paralyzing venom

Manticores and scorpicores are level 6 creatures of dungeon town. They are recruited from the manticore lair.

Manticores and their venomous cousins, the scorpicores, have features combined of bat, lion and scorpion. They attack with stabs from their stinging tails. Scorpicore attacks have a 20% chance of paralyzing an opponent. Creatures thus petrified take 50% damage and are unfrozen when attacked or after three rounds.