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{{Creature bank row|30 %|Medusa|40|4000 {{Gold}}<br>8 {{Sulfur}}||XP=1000<br>''(1040)''|T1=}}
{{Creature bank row|30 %|Medusa|40|4000 {{Gold}}<br>8 {{Sulfur}}||XP=1000<br>''(1040)''|T1=}}
{{Creature bank row|10 %|Medusa|50|5000 {{Gold}}<br>10 {{Sulfur}}||XP=1250<br>''(1300)''|T1=}}
{{Creature bank row|10 %|Medusa|50|5000 {{Gold}}<br>10 {{Sulfur}}||XP=1250<br>''(1300)''|T1=}}
| event={{!}} colspan=4 style="background-color:#{{grey 2}};" {{!}}'''Event'''
}}
{{!-}}
{{!}} colspan=4 {{!}} ''You have found a Medusa Stores. Do you wish to attack the guards?<br>* * *<br>You have found what once was a Medusa Stores, but it has been deserted for some time.''}}


The '''medusa stores''' is an [[Adventure Map|adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[Medusa and Medusa Queen|medusas]]. The more guards there are, the better the reward. The treasure contains 2000–5000 {{G}} and 5–10 {{S}}.
The '''medusa stores''' is an [[Adventure Map|adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[Medusa and Medusa Queen|medusas]]. The more guards there are, the better the reward. The treasure contains 2000–5000 {{G}} and 5–10 {{S}}.


[[File: Grid-cb 3.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Medusas]] (red hexes). 50% probability of getting a stack of [[Medusa Queen]]s in the lower left corner (C hexes). {{Creature bank common text|||upg}}
[[File: Grid-cb 3.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Medusas]] (red hexes). 50% probability of getting a stack of [[Medusa Queen]]s in the lower left corner (C hexes). All the guard stacks of the same speed attack in alphabetic order: from A to E.
 
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
 
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.
 
Slain enemies do not respawn (should the hero retreat or be defeated).
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== Guards preview ==
== Guards preview ==
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[[File: Medusa Stores1.gif|left]]
[[File: Medusa Stores1.gif|left]]
{{clear|left}}
{{clear left}}
=== Fortress ===
=== Fortress ===
Stay away from the Medusa Stores, [[Wyverns]] are weak, [[Gnolls]] are slow, and often you will not have many other options. If the Stores are on swamp terrain and you have [[Gorgons]] then you can go for them. Upgrading your Gnolls might also be good - 6 speed and they also hit hard, you can hope to take 1 stack of Medusas out fast.
Stay away from the Medusa Stores, [[Wyverns]] are weak, [[Gnolls]] are slow, and often you will not have many other options. If the Stores are on swamp terrain and you have [[Gorgons]] then you can go for them. Upgrading your Gnolls might also be good - 6 speed and they also hit hard, you can hope to take 1 stack of Medusas out fast.
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=== Inferno ===
=== Inferno ===
Good town to attack it if you have [[Pit Fiends]], and coupled with [[Efreeti]] they hit hard and fast. A large stack of [[Imps]] helps of course, but you really need at least 4 Efreet and 7 Pit Fiends to try it, or else 40 Medusas might defeat you. You can bring a stack of [[Hell Hounds]] as a blocker that lasts a bit longer than a single Imp.
Good town to attack it if you have [[Pit Fiends]], and coupled with [[Efreeti]] they hit hard and fast. A large stack of [[Imps]] helps of course, but you really need at least 4 Efreets and 7 Pit Fiends to try it, or else 40 Medusas might defeat you. You can bring a stack of [[Hell Hounds]] as a blocker that lasts a bit longer than a single Imp.


=== Necropolis ===
=== Necropolis ===
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{{map objects 'see also'}}
{{map objects 'see also'}}


{{Resource generator navigational box}}
{{creature bank navigational box}}
{{creature bank navigational box}}


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