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Moats cause damage to creatures when they enter the moat, or end a turn into one.Β  The amount of damage depends on the town type as follows:
Moats cause damage to creatures when they enter the moat, or end a turn into one.Β  The amount of damage depends on the town type as follows:
* [[Castle]], [[Conflux]], and [[Cove]]{{-wh}} have water as a moat that causes 70 points of damage
* [[Castle]], [[Conflux]], and [[Cove]]{{-wh}} have water as a moat that causes 70 points of damage
* [[Rampart]] has brambles as a moat that cause 70 points of damage
* [[Rampart]] and have brambles as a moat that cause 70 points of damage
* [[Stronghold]] has wooden spikes as a moat that cause 70 points of damage
* [[Stronghold]] has wooden spikes as a moat that cause 70 points of damage
* [[Necropolis]] has a boneyard as a moat that causes 70 points of damage
* [[Necropolis]] has a boneyard as a moat that causes 70 points of damage
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