Editing Necropolis

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* Bone and [[Ghost Dragon]]s are near the bottom of the Level 7's in strength and usefulness.
* Bone and [[Ghost Dragon]]s are near the bottom of the Level 7's in strength and usefulness.
* Necropolis heroes cannot learn first aid, even though their blacksmith produces first aid tents.
* Necropolis heroes cannot learn first aid, even though their blacksmith produces first aid tents.
* [[Armageddon]] spell is in the Mage Guild, but is useless for Necropolis units since the undead don't have fire magic immunity. Moreover, a [[Rampart]], [[Inferno]], [[Dungeon]], or [[Conflux]] hero may capture a Necropolis and learn Armageddon, which will be used in a proper way via [[dragogeddon]].
* [[Armageddon]] spell is in the Mage Guild, but is useless for Necropolis units since undead doesn't have fire magic immunity. Moreover, a [[Rampart]], [[Inferno]], [[Dungeon]], or [[Conflux]] hero may capture a Necropolis and learn Armageddon, which will be used in a proper way via [[dragogeddon]].
* Dirt which is Necropolis's [[native terrain]] doesn't give any [[movement penalty]] to the enemy.
* Dirt which is Necropolis's [[native terrain]] doesn't give any [[movement penalty]] to the enemy.
* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]].
* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]].
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