Orc and Orc Chieftain: Difference between revisions

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{{creaturestats|Stronghold|8|4|12|2-5|15|4|''None''|Creature_Orc.jpg|7|150 [[Gold]]}}
{{Creature
==Dwelling==
| lvl      = 3
Orc is recruited in [[Orc Tower]].
| Town      = Stronghold
==Upgrading==
| Name      = Orc
Can be upgraded to [[Orc Chieftain]] for 15 [[gold]] per Orc.
| Attack    = 8
==Description==
| Defence  = 4
Armed with throwing axes, Orcs and [[Orc Chieftain]]s have an effective ranged attack. At close range, their low [[speed]] and defensive values, and the ranged attacker [[melee]] penalty, make them vulnerable.
| Speed    = 4
| Growth    = 7
| Damage    = 2–5
| Health    = 15
| Shots    = 12
| Cost      = 150
| Special  = None
| U_name    = Orc chieftain
| U_image  = Orcchieftain
| U_attack  = 8
| U_defence = 4
| U_speed  = 5
| U_damage  = 2–5
| U_health  = 20
| U_shots  = 24
| U_cost    = 165
| U_special = None
}}


{{Stronghold units}}
'''Orcs and orc chieftains''' are level 3 creatures of [[stronghold town]]. They are recruited from the [[orc tower]].
 
Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable.


{{Town creatures
{{Town creatures

Revision as of 11:28, 28 November 2013

Statistics
Orc
 Cost per troop 

150

Attack 8
Defense
Damage 2–5
Health 15
Speed 4
Movement Ground
Size 1
Shots 12
Growth 7
AI Value
 Special abilities:
None
Orc chieftain
File:Creature Orc chieftain.gif
 Cost per troop 

165

Attack 8
Defense
Damage 2–5
Health 20
Speed 5
Movement Ground
Size 1
Shots 24
Growth 7
AI Value
 Special abilities:
None

Orcs and orc chieftains are level 3 creatures of stronghold town. They are recruited from the orc tower.

Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker hand-to-hand damage penalty, make them vulnerable.

Template:Town creatures