Orrin: Difference between revisions

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===Biography===
== Biography ==
Orrin trained with one of [[Erathia]]'s best siege tacticians during his early military service.  Any archers under his command learn quickly to shoot at targets behind obstacles.
Orrin trained with one of [[Erathia]]'s best siege tacticians during his early military service.  Any archers under his command learn quickly to shoot at targets behind obstacles.
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===Special Ability===
[[Image:Specialty_Archery.png|left]]
;Archery: Orrin receives a 5% bonus per level to his [[Archery]] skill.
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===Secondary Skills===
Basic [[Leadership]]
Basic [[Archery]]
===Additional Information===
Class: [[Knight]]
Gender: Male
Species: Human
Comments: Exceptionally good for any town that has a half decent archer unit. First priority as main hero for the [[Tower]] town.


== Comments & debate ==
Exceptionally good for any town that has a half decent archer unit. First priority as main hero for the [[tower town]].


[[Category: Knights]]
[[Category: Knights]]
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Revision as of 09:17, 17 February 2014

Castle
Knights
Christian Christian
Edric Edric
Lord Haart Lord Haart Restoration of Erathia
Orrin Orrin
Sorsha Sorsha
Sylvia Sylvia
Tyris Tyris
Valeska Valeska
Catherine Catherine Map Editor
Roland Roland Armageddon's BladeMap Editor
Sir Mullich Sir Mullich Armageddon's Blade
Beatrice Beatrice Horn of the Abyss
Clerics
Adela Adela
Adelaide Adelaide
Caitlin Caitlin
Cuthbert Cuthbert
Ingham Ingham
Loynis Loynis
Rion Rion
Sanya Sanya
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Orrin the knight
Basic information:
Orrin Class: knight
Gender: male
Race:
'
Specialty: Archery
Specialty Archery Receives a 5% per level bonus to archery skill percentage.
Starting primary skills:
Attack Defense Spell Power Knowledge
Starting secondary skills:
Basic Leadership  Basic Leadership
Basic Archery  Basic Archery
Starting troops:
[[File: Creature portrait {{{troop_1}}} small.gif|{{{troop_1}}}|link={{{troop_1}}}]] [[{{{troop_1}}}|{{{troop_1}}}]] Always
[[File: Creature portrait {{{troop_2}}} small.gif|{{{troop_2}}}|link={{{troop_2}}}]] [[{{{troop_2}}}|{{{troop_2}}}]] 88%
[[File: Creature portrait {{{troop_3}}} small.gif|{{{troop_3}}}|link={{{troop_3}}}]] [[{{{troop_3}}}|{{{troop_3}}}]] 25%
Starting troops Horn of the Abyss:
[[File: Creature portrait {{{troop_1}}} small.gif|{{{troop_1}}}|link={{{troop_1}}}]] [[{{{troop_1}}}|{{{troop_1}}}]] Always
[[File: Creature portrait {{{troop_2}}} small.gif|{{{troop_2}}}|link={{{troop_2}}}]] [[{{{troop_2}}}|{{{troop_2}}}]] Always
[[File: Creature portrait {{{troop_3}}} small.gif|{{{troop_3}}}|link={{{troop_3}}}]] [[{{{troop_3}}}|{{{troop_3}}}]] Always
Starting spell:
[[File:.png link={{{spell}}}]] [[{{{spell}}}|{{{spell}}}]]
Starts with:
50px link={{{warmachine}}}
[[{{{warmachine}}}|{{{warmachine}}}]]
88%
(Always Horn of the Abyss)
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Orrin the knight is a castle hero. Orrin starts with a spell book and the spell [[{{{spell}}}|{{{spell}}}]].

Biography

Orrin trained with one of Erathia's best siege tacticians during his early military service. Any archers under his command learn quickly to shoot at targets behind obstacles.

Comments & debate

Exceptionally good for any town that has a half decent archer unit. First priority as main hero for the tower town.