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'''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]], [[swamp]], or [[wasteland]]{{-wh}} terrain types. Penalty reductions from the skill level are tabulated below. Please note that Pathfinding doesn't give any additional movement points, just allows heroes to save them.
'''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. Penalty reductions from the skill level are tabulated below.
{{TerrainPenTable|float=none}}
{| cellspacing=0 cellpadding=2 style="border: 1px solid black; text-align: center; background:#{{Grey 2}};"
|+ style="text-align:left" | Terrain penalties with different levels of Pathfinding:
|- style="background-color:#{{grey 3}};"
! Terrain
! width=50px| None
! width=50px| Basic
! width=50px| Advanced
! width=50px| Expert
|-
| style="text-align:left;"| [[File:Dirt (s).gif|link=]] [[Dirt]]<br>[[File:Grass (s).gif|link=]] [[Grass]]<br>[[File:Lava (s).gif|link=]] [[Lava]]<br>[[File:Subterranean (s).gif|link=]] [[Subterranean]]<br>[[File:Highlands (s).gif|link=]] [[Highlands]]{{-}}{{withhota}}|| 100%|| 100%|| 100%|| 100%
|- style="background-color:lightgray;"
| style="text-align:left; "| [[File:Rough (s).gif|link=]] [[Rough]]<br>[[File:Wasteland (s).gif|link=]] [[Wasteland]]|| 125%|| 100%|| 100%|| 100%
|-
| style="text-align:left; "| [[File:Sand (s).gif|link=]] [[Sand]]<br>[[File:Snow (s).gif|link=]] [[Snow]]|| 150%|| 125%|| 100%||  100%
|- style="background-color:lightgray;"
| style="text-align:left"| [[File:Swamp (s).gif|link=]] [[Swamp]]||175%||150%||125%||100%
|}


'''Heroes with Pathfinding as a starting skill:'''
'''Heroes with Pathfinding as a starting skill:'''
* {{H2|Clancy|Ranger}}
* {{H2|Gretchin|Barbarian}}
* {{H2|Korbac|Beastmaster}}
* {{H2|Andal|Navigator}}{{-wh}}
* {{H2|Corkes|Captain}}{{-wh}}
* {{H2|Leena|Captain}}{{-wh}}
* {{H2|Celestine|Artificer}}{{-wh}}


==Chance to get==
* {{H2|Clancy|Ranger}} (Basic)
{{Secondary skill chance explanation}}
* {{H2|Gretchin|Barbarian}} (Basic)
{{ZET SEC SKILL CHANCE TABLE| 4| 2 (lowest)| 7| 5| 4| 2 (lowest)| 4| 4| 4| 6| 5| 2 (lowest)| 8 (highest)| 4| 8 (highest)| 2 (lowest)| 6| 2 (lowest)| 8 (highest)| 6| 7| 3}}
* {{H2|Korbac|Beastmaster}} (Basic)
* {{H2|Andal|Navigator}} (Basic) {{withhota}}
* {{H2|Corkes|Captain}} (Basic) {{withhota}}
* {{H2|Leena|Captain}} (Basic) {{withhota}}


{{user commentary|
{{ZET SEC SKILL CHANCE TABLE| 4| 2 (lowest)| 7| 5| 4| 2 (lowest)| 4| 4| 4| 6| 5| 2 (lowest)| 8 (highest)| 4| 8 (highest)| 2 (lowest)| 6| 2 (lowest)| 8 (highest)| 6}}
The usefulness of the Pathfinding skill depends on the terrain of the map. If you walk primarily on your home soil, [[Logistics]] is sufficient. However, if a map has vast territories very hard to pass (e.g. [[swamp]]), Pathfinding works decently, potentially even better than [[Logistics]]. Playing against [[Tower]] or [[Fortress]] is a reason to use Logistics and Pathfinding.
|}
 
Pathfinding can always be recommended as a secondary skill for scout type secondary heroes, but it may also be valuable for the main hero(es). It should be noted that some factions' [[native terrain]]s slow the enemy down very much, which gives the player a big advantage and therefore may affect the necessity of pathfinding.
 
=== Things that ruin Pathfinding ===
* Roads
* An army on native terrain
* [[Nomad]]'s on sand terrain
* [[Dimension Door]]
* [[Fly]]
* [[Angel Wings]]
* [[Trailblazer]] {{withhota}}
* [[Wayfarer's Boots]] {{withhota}}
* [[Lodestar]] makes all terrains native to Cove armies {{withhota}}
}}{{end of user commentary}}


{{secondary skill 'see also'}}
{{secondary skill 'see also'}}
{{Movement navigational box}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
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