Playing with Fire: Difference between revisions

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* [[Inferno (spell)|Inferno]], starting spell of Adrienne, is very helpful for her early battles against weak undead groups, even though it is not as powerful as some other spells attacking many units (like [[Meteor Shower]]). Press [[wait]] so as the stacks summon together, and burn them all. Inferno will also allow Adrienne to rush through the map very fast, using just one [[Serpent Fly and Dragon Fly|Serpent Fly]] and leaving slow troops in the garrison.
* [[Inferno (spell)|Inferno]], starting spell of Adrienne, is very helpful for her early battles against weak undead groups, even though it is not as powerful as some other spells attacking many units (like [[Meteor Shower]]). Press [[wait]] so as the stacks summon together, and burn them all. Inferno will also allow Adrienne to rush through the map very fast, using just one [[Serpent Fly and Dragon Fly|Serpent Fly]] and leaving slow troops in the garrison.
* [[Destroy Undead]] is another spell very useful for the entire campaign.
* [[Destroy Undead]] is another spell very useful for the entire campaign.
* Try to visit all map objects which increase primary skills, as well as all your [[Fortress]] towns by each hero advancing to the further scenario, so that he or she will get +1 [[Defense]] via [[Cage of Warlords]]. You will be very lucky if you get [[Town Portal]] in the first scenario. Don't win first and second scenario until you boost your heroes.
* Try to visit all map objects which increase primary skills, as well as all your [[Fortress]] towns by each hero advancing to the further scenario, so that he or she will get +1 [[Defense]] via [[Cage of Warlords]]. You will be very lucky if you get [[Town Portal]] in the first scenario. Don't win first and second scenarios until you boost your heroes.
* The second scenario has [[Seer's Hut]]s containing fourth level spells. If your heroes from the first scenario already have them, give these spells to the new heroes (be sure they have Advanced or Expert [[Wisdom]]).
* The second scenario has [[Seer's Hut]]s containing fourth level spells. If your heroes from the first scenario already have them, give these spells to the new heroes (be sure they have Advanced or Expert [[Wisdom]]).
* For the same reason, hire a [[Scholar]] hero who will learn high level spells from the first scenario heroes, and give them to the newcomers.
* For the same reason, hire a [[Scholar]] hero who will learn high level spells from the first scenario heroes, and give them to the newcomers.

Revision as of 16:43, 11 July 2021

Template:Campaign Playing with FireFortress Campaign.

Backstory

Quest/Objective

Maps

  1. Farming Towns
  2. March of the Undead
  3. Burning of Tatalia

Heroes

  • Adrienne, witch with Fire Magic specialty.

User commentary

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Some may find the information in this section subjective or irrelevant.

  • Form a "team" of Adrienne, which means that not only Adrienne herself, but other heroes should get high level and proper skills. It will help in the final scenario, when you have many towns to conquer and retain.
  • In the first scenario, build 4 level Mage Guilds in every Castle, so as Adrienne and other heroes who advance to the second scenario will learn as many high level spells as possible.
  • Inferno, starting spell of Adrienne, is very helpful for her early battles against weak undead groups, even though it is not as powerful as some other spells attacking many units (like Meteor Shower). Press wait so as the stacks summon together, and burn them all. Inferno will also allow Adrienne to rush through the map very fast, using just one Serpent Fly and leaving slow troops in the garrison.
  • Destroy Undead is another spell very useful for the entire campaign.
  • Try to visit all map objects which increase primary skills, as well as all your Fortress towns by each hero advancing to the further scenario, so that he or she will get +1 Defense via Cage of Warlords. You will be very lucky if you get Town Portal in the first scenario. Don't win first and second scenarios until you boost your heroes.
  • The second scenario has Seer's Huts containing fourth level spells. If your heroes from the first scenario already have them, give these spells to the new heroes (be sure they have Advanced or Expert Wisdom).
  • For the same reason, hire a Scholar hero who will learn high level spells from the first scenario heroes, and give them to the newcomers.
  • There are some wandering stacks of very strong Necropolis units, whose amount is increasing. Don't kill them on first weeks, but instead let them grow up to 30-40 Dread Knights or Ghost Dragons, and your hero will get much experience for killing a great amount of 6-7 level units.
  • Conquer neutral Fortress towns so as to get +1 Defense.

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