Poisonous: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
m (typo)
mNo edit summary
Line 1: Line 1:
'''Poisonous''' is a [[special ability]] of [[Wyvern and wyvern monarch|wyvern monarchs]]. For every attack (or [[retaliation]]) wyvern monarchs have 20% chance to poison enemy [[troop]]. Poisoned [[creature]]'s maximum [[health]] is decreased 10% for 3 rounds. The effect is cumulative, which means that after three rounds the poisoned creature has lost 30% of its maximum health. After three rounds, the creature is no longer poisoned, but the maximum health remains decreased.
'''Poisonous''' is a [[special ability]] of [[Wyvern and wyvern monarch|wyvern monarchs]]. For every attack (or [[retaliation]]) wyvern monarchs have 20% chance to poison enemy [[troop]]. Poisoned [[creature]]'s maximum [[health]] is decreased 10% for 3 rounds. The effect is cumulative, which means that after three rounds the poisoned creature has lost 30% of its maximum health. After three rounds, the creature is no longer poisoned, but the maximum health remains decreased. The same troop can be poisoned again, but the maximum health will decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. Poison and its effects can be removed with the [[cure]] [[spell]].
 
The same troop can be poisoned again, but the maximum health will decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. Poison and its effects can be removed with the [[cure]] [[spell]].


[[Category:Creature specialties]]
[[Category:Creature specialties]]

Revision as of 07:07, 26 February 2014

Poisonous is a special ability of wyvern monarchs. For every attack (or retaliation) wyvern monarchs have 20% chance to poison enemy troop. Poisoned creature's maximum health is decreased 10% for 3 rounds. The effect is cumulative, which means that after three rounds the poisoned creature has lost 30% of its maximum health. After three rounds, the creature is no longer poisoned, but the maximum health remains decreased. The same troop can be poisoned again, but the maximum health will decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. Poison and its effects can be removed with the cure spell.