Poisonous: Difference between revisions

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Poison makes every single unit in the opposing stack to lose 20% of its [[Health]] each round for 3 rounds. This doesn't kill any of the units, but makes them easier to kill. The only way to remove this condition is the [[Cure]] spell.
Poison makes the affected stack lose 20% of its maximum [[Health]] each round for 3 rounds (cumulative). In other words, the unit's health is reduced 20% in the first round, 40% in the second round, and 60% in the third round.  Poison doesn't do damage to any of the units, but by reducing the stack's maximum health, it makes each unit easier to kill.
 
For example, a stack of [[Pikeman | Pikemen]] would have 8 hit points per unit during the first round affected, 6 hit points per unit during the second round, and 4 hit points per unit during the third and subsequent rounds.
 
The only way to remove poison before combat ends is the [[Cure]] spell.


[[Category: Combat]]
[[Category: Combat]]

Revision as of 02:28, 3 November 2012

Poison makes the affected stack lose 20% of its maximum Health each round for 3 rounds (cumulative). In other words, the unit's health is reduced 20% in the first round, 40% in the second round, and 60% in the third round. Poison doesn't do damage to any of the units, but by reducing the stack's maximum health, it makes each unit easier to kill.

For example, a stack of Pikemen would have 8 hit points per unit during the first round affected, 6 hit points per unit during the second round, and 4 hit points per unit during the third and subsequent rounds.

The only way to remove poison before combat ends is the Cure spell.