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Protection from Air
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{{Air spells}}{{Spell|13|13|18|13|18|13|13|13|13|11|13|13 | school = Air Magic | level = 2nd | cost = 7/5 | duration = 1 rnd/sp | b_effect = Protects the selected friendly unit, reducing damage it receives from [[Air spell]]s by {{swh|50%|30%}}. | a_effect = Protects the selected friendly unit, reducing damage it receives from [[Air spell]]s by {{gt|{{swh|75%|50%}}}}. | e_effect = Protects {{gt|all}} friendly units, reducing damage they receives from [[Air spell]]s by {{swh|75%|50%}}. }} '''Heroes starting with Protection from Air:''' * {{Hn|Aeris|Druid}} * {{Hn|Axsis|Heretic}} * {{Hn|Nagash|Necromancer}} * {{Hn|Sephinroth|Warlock}} * {{Hn|Oris|Battle Mage}} '''Creatures immune to Protection from Air:''' {{immune|spell123=1|spell1234=1|spell12345=1}} '''Creatures capable of casting Protection from Air:''' * {{Cn|Master Genie}}s (Advanced level) * {{Cn|Storm Elemental}}s (Advanced level) =={{hota}}== In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]]. {{spell 'see also'}} [[Category: Spells]]
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