Pyramid: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 5: Line 5:
A curious detail is, that in the version 1.2 of {{roe}}, a hero could recieve a message that he has learned [[Fear#The spell|Fear]] spell from the pyramid. However, no such spell was added to the spell book. This anomaly was removed in the version 1.3.
A curious detail is, that in the version 1.2 of {{roe}}, a hero could recieve a message that he has learned [[Fear#The spell|Fear]] spell from the pyramid. However, no such spell was added to the spell book. This anomaly was removed in the version 1.3.


[[Category: Adventure map]]
[[Category: Adventure Map]]
__NOTOC__
__NOTOC__

Revision as of 05:36, 16 April 2014

Pyramid as seen on the Adventure Map.

Pyramid is an Adventure Map location, which is guarded by a stack of 40 gold golems and two stacks of 10 diamond golems. After defeating the guards, he will learn typically a fifth level spell provided that he has Expert Wisdom and a spell book – if he does not, the spell is lost forever. If the hero retreats or dies during the battle, the already defeated golems are replenished (unlike in creature banks). Searching an empty pyramid decreases hero's luck by -2.

A curious detail is, that in the version 1.2 of Restoration of Erathia, a hero could recieve a message that he has learned Fear spell from the pyramid. However, no such spell was added to the spell book. This anomaly was removed in the version 1.3.