Quest Guard: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 5: Line 5:
|}
|}


'''Quest Guard''' is an [[Adventure Map]] object that does not allow a hero to pass, unless the requirements of the quest are fullfilled. Completing the quest works in a similar way as in [[Seer's Hut]]s. There are sever diffeent types of quests the guard can have. They are:
'''Quest Guard''' is an [[Adventure Map]] object that does not allow a hero to pass, unless the requirements of the quest are fullfilled. Completing the quest works in a similar way as in [[Seer's Hut]]s. There are several different types of quests the guard can have. They are:
* Achieve certain [[Experience]] Level
* Achieve certain [[Experience]] Level
* Achieve certain levels in [[Primary Skill]]s (''They can be independent for each skill.'')
* Achieve certain levels in [[Primary Skill]]s (''They can be independent for each skill.'')

Revision as of 10:33, 30 January 2016

Quest Guard
Quest Guard as seen on the Adventure Map.

Quest Guard is an Adventure Map object that does not allow a hero to pass, unless the requirements of the quest are fullfilled. Completing the quest works in a similar way as in Seer's Huts. There are several different types of quests the guard can have. They are:

  • Achieve certain Experience Level
  • Achieve certain levels in Primary Skills (They can be independent for each skill.)
  • Defeat a specific hero
  • Defeat a specific wandering creature stack
  • Return with an artifact or artifacts (They are lost when completing the quest.)
  • Return with resources (They are lost when completing the quest.)
  • Be a specific hero
  • Be a specific color

If you return after having received your quest but before completing it, you might get a message that contains more hints.