Resources: Difference between revisions

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'''Resources''' are required to build town structures or buy things like troops, boats and [[primary skills|primary]]/[[secondary skills|secondary]] skills. Resources are divided into basic resources ([[wood]], [[ore]] and [[gold]]) and magical resources ([[crystal]], [[gems]], [[mercury]] and [[sulfur]].
Resources are typically received from [[mine]]s, gathering loose resourced from the [[adventure map]] or visiting certain adventure map locations like [[windmill]]. A [[freelancer's guild]] allows hero to trade creatures for resources and [[artifact merchant]]s allow heroes to exchange artifacts for [[gold]].  Additionally, resources can be given/received from other players through [[marketplace]]
[[Category: Terms]]
[[Category: Terms]]
Resources are required to build town structures.  A hero may gather loose resources from the [[Adventure Map]] or by flagging  a [[Mine]].
*[[Gold]]
*[[Wood]]
*[[Ore]]
*[[Crystal]]
*[[Gems]]
*[[Mercury]]
*[[Sulfur]]

Revision as of 15:57, 28 August 2013

Resources are required to build town structures or buy things like troops, boats and primary/secondary skills. Resources are divided into basic resources (wood, ore and gold) and magical resources (crystal, gems, mercury and sulfur.

Resources are typically received from mines, gathering loose resourced from the adventure map or visiting certain adventure map locations like windmill. A freelancer's guild allows hero to trade creatures for resources and artifact merchants allow heroes to exchange artifacts for gold. Additionally, resources can be given/received from other players through marketplace