Editing Restoration of Erathia Manual Page 17
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centered in the Adventure Map and its Town Selector button is highlighted. Clicking on a town or its | centered in the Adventure Map and its Town Selector button is highlighted. Clicking on a town or its | ||
highlighted Town Selector button a second time displays the | highlighted Town Selector button a second time displays the town’s Town Screen (see Towns, pg. 49). | ||
Your heroes may visit towns you control. To direct a hero to do this, move your hero to a | Your heroes may visit towns you control. To direct a hero to do this, move your hero to a town’s front | ||
gate and the cursor will change to a rearing horse. Click, and the hero will enter the town, and the | gate and the cursor will change to a rearing horse. Click, and the hero will enter the town, and the town’s | ||
Town Screen will be displayed. If the town has a Mage Guild, the hero will learn any new spells | Town Screen will be displayed. If the town has a Mage Guild, the hero will learn any new spells | ||
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Towns controlled by other players appear on the Adventure Map with that | Towns controlled by other players appear on the Adventure Map with that player’s flag colors and are | ||
identified in the same color on the World Map. Neutral towns, those not controlled by any player, appear | identified in the same color on the World Map. Neutral towns, those not controlled by any player, appear | ||
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indicating they will be defended by any garrison forces present (see Towns, pg. 49). When you defeat a | indicating they will be defended by any garrison forces present (see Towns, pg. 49). When you defeat a | ||
town’s defenses, the town flies your flag color and becomes part of your territory. You can immediately | |||
make use of the town and draw from its benefits. If no defenders are present, you may simply take the | make use of the town and draw from its benefits. If no defenders are present, you may simply take the | ||
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When you build structures in your towns or recruit creatures, you use | When you build structures in your towns or recruit creatures, you use resources—gold, wood, ore, | ||
crystal, gems, mercury, and sulfur. Many other game situations also use them. While there are many ways | crystal, gems, mercury, and sulfur. Many other game situations also use them. While there are many ways | ||
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to collect resources, the main means of acquiring them is to control resource mines and find loose | to collect resources, the main means of acquiring them is to control resource mines and find loose | ||
resources. When a hero visits a mine, it becomes flagged with the | resources. When a hero visits a mine, it becomes flagged with the hero’s color and begins | ||
producing resources for the | producing resources for the hero’s player, adding to the player’s resource pool on a daily basis. Loose | ||
resources are | resources are “picked up” by the hero who visits them. They disappear from the map and are | ||
immediately added to the controlling | immediately added to the controlling player’s resource pool. | ||
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 017]] | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 017]] |