Restoration of Erathia Manual Page 71

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Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
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132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
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Level IV

Meteor Shower


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

16

Instant

Troops in target hex and adjacent hexes take ((Power x 25) + 25) damage.

Troops in target hex and adjacent hexes take ((Power x 25) + 50) damage.

Troops in target hex and adjacent hexes take ((Power x 25) + 100) damage.


Resurrection


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

20

Combat/Permanent

Target, allied troop with dead creatures has ((Power x 50) + 40) health

worth of creatures restored to life for the duration of the current battle.

Same as Basic Effect, except that ((Power x 50) + 80) health worth of

creatures are restored permanently.

Same as Advanced Effect, except that ((Power x 50 + 160) health worth

of creatures are restored.


Sorrow


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

16

1 Round/Power

Target, enemy troop's morale rating is reduced by one.

Target, enemy troop's morale rating is reduced by two.

All enemy troop's morale ratings are reduced by two.


Town Portal


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Adventure

16

Instant

Casting hero is teleported to the nearest allied town. 300 movement points

are expended when the spell is cast.

Casting hero may teleport to any allied town with no visiting hero. 300

movement points are expended when the spell is cast.

Same as Advanced Effect, except that movement point cost is 200.


Level V

Implosion


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

30

Instant

Target, enemy troop receives ((Power x 75) + 100) damage.

Target, enemy troop receives ((Power x 75) + 200) damage.

Target, enemy troop receives ((Power x 75) + 300) damage.Template:Keywords