Editing Restoration of Erathia Manual Page 73

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Level II
Type
 
Cost
 
Duration
 
Basic Effect
 
Advanced Effect
 
Expert Effect
 
 
Combat
 
5
 
Instant
 
Target, enemy troop receives ((Power x 10) + 10) damage.
 
Target, enemy troop receives ((Power x 10) + 20) damage.


Blind
Target, enemy troop receives ((Power x 10) + 30) damage.




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Combat
Combat


10
5


1 Round/Power
1 Round/Power


Target, enemy troop is frozen until attacked, dispelled or effect wears off.
Damage from Fire Magic spells is reduced by 30% for target, allied troop.


Deactivating attack is retaliated at 50% of base attack rating.
Damage from Fire Magic spells is reduced by 50% for target, allied troop.
 
Same as Basic Effect, except that deactivating attack is retaliated at 25%


of base attack rating.
Damage from Fire Magic spells is reduced by 50% for all allied troops.


Same as Basic Effect, except that deactivating attack is not retaliated.


Level II


Fire Wall
Blind




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Combat
Fire Wall


8


2 Rounds
Type


A two hex-wide wall of fire is produced at target hex. A troop passing
Cost


through these hexes takes ((Power x 10) + 10) damage.
Duration


Same as Basic Effect, except that wall of fire is three hexes wide and
Basic Effect


damage is ((Power x 10) + 20).
Advanced Effect


Same as Advanced Effect, except that damage is ((Power x 10) + 50).
Expert Effect




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Expert Effect
Expert Effect
Combat
10
1 Round/Power
Target, enemy troop is frozen until attacked, dispelled or effect wears off.
Deactivating attack is retaliated at 50% of base attack rating.
Same as Basic Effect, except that deactivating attack is retaliated at 25%
of base attack rating.
Same as Basic Effect, except that deactivating attack is not retaliated.
Combat
8
2 Rounds
A two hex-wide wall of fire is produced at target hex. A troop passing
through these hexes takes ((Power x 10) + 10) damage.
Same as Basic Effect, except that wall of fire is three hexes wide and
damage is ((Power x 10) +20).
Same as Advanced Effect, except that damage is ((Power x 10) + 50).




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Displays number of monsters in a wandering monster troop and whether or
Displays number of monsters in a wandering monster troop and whether or


not the troop will offer to join the casting hero's army. Range is equal to
not the troop will offer to join the casting hero’s army. Range is equal to


Power or three, whichever is greater.
Power or three, whichever is greater.


Same as Basic Effect, except an enemy hero's primary skill stats, and the
Same as Basic Effect, except an enemy hero’s primary skill stats, and the


composition and quantity of that hero's army can be viewed. Range is
composition and quantity of that hero’s army can be viewed. Range is


(Power x 2) or three, whichever is greater.
(Power x 2) or three, whichever is greater.


Same as Advanced Effect, except an enemy town's statistics and
Same as Advanced Effect, except an enemy town’s statistics and


garrison composition and quantity may be viewed. Range is (Power x 3)
garrison composition and quantity may be viewed. Range is (Power x 3)
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