Editing Restoration of Erathia Manual Page 75

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16
16


Until target troop's next action
Until target troop’s next action


Target troop's attack rating is increased by 100% of the troop's defense
Target troop’s attack rating is increased by 100% of the troop’s defense


rating, and its defense rating is reduced to zero.
rating, and its defense rating is reduced to zero.
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Same as Basic Effect, except attack rating is increased to 150% of the
Same as Basic Effect, except attack rating is increased to 150% of the


troop's defense rating.
troop’s defense rating.


Same as Advanced Effect, except attack rating is increased to 200%
Same as Advanced Effect, except attack rating is increased to 200%


of the troop's defense rating.
of the troop’s defense rating.




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Same as Basic Effect, except that damage is ((Power x 10) + 40).
Same as Basic Effect, except that damage is ((Power x 10) + 40).


Same as Basic Effect, except that damage is ((Power x 10) + 80).
Same as Basic Effect, except that damage is ((Power x10) + 80).




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Basic Effect
Basic Effect
Advanced Effect
Expert Effect




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1 Round/Power
1 Round/Power


Target, allied troop's attack rating is increased by eight against behemoths,
Target, allied troop’s attack rating is increased by eight against behemoths,


dragons, and hydras.
dragons, and hydras.
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Same as Advanced Effect, except attack bonus also affects titans.
Same as Advanced Effect, except attack bonus also affects titans.
Advanced Effect
Expert Effect




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Target, non-undead troop is sacrificed (destroyed). Then another target
Target, non-undead troop is sacrificed (destroyed). Then another target


dead troop has ((Power + Destroyed Troop's Creature Base Health + 3)
dead troop has ((Power + Destroyed Troop’s Creature Base Health + 3)


x # of Creatures Sacrificed) in health total of creatures returned to life.
x # of Creatures Sacrificed) in health total of creatures returned to life.
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Same as Basic Effect, except that health total of creatures resurrected is
Same as Basic Effect, except that health total of creatures resurrected is


((Power + Destroyed Troop's Creature Base Health + 6) x # of Creatures
((Power + Destroyed Troop’s Creature Base Health + 6) x # of Creatures


Sacrificed).
Sacrificed).
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Same as Basic Effect, except that health total of creatures resurrected is
Same as Basic Effect, except that health total of creatures resurrected is


((Power + Destroyed Troop's Creature Base Health + 10) x # of
((Power + Destroyed Troop’s Creature Base Health + 10) x # of


Creatures Sacrificed).
Creatures Sacrificed).
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