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Line 44: |
| champion deal extra impact damage | | champion deal extra impact damage |
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| (+ 5% per hex traveled to creature | | (+5% per hex traveled to creature |
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| attacked) when charging into battle. | | attacked) when charging into battle. |
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Line 50: |
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| Structure Requirements | | Structure Requirements |
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| Name
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| Cost
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| Attack
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| Defense
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| Health
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| Damage
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| Shots
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| Movement
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| Speed
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| Swordsman
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| 300 Gold
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| 10
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| 12
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| 35
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| 6-9
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| None
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| Ground
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| Slow (5 hexes/turn)
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| Crusader
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| 400 Gold
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| 12
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| 12
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| 35
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| 7-10
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| None
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| Ground
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| Swift (6 hexes/turn)
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| Structure
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| Cost
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| Requirements
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| Creatures/Week
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| Barracks
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| 2000 Gold + 5 Ore
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| Guardhouse, Blacksmith
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| 4 Swordsmen
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| Upgraded Barracks
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| 2000 Gold + 5 Ore + 5 Crystal
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| Barracks
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| 4 Crusaders
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| Name
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| Cost
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| Attack
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| Defense
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| Health
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| Damage
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| Shots
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| Movement
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| Speed
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| Monk
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| 400 Gold
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| 12
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| 7
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| 30
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| 10-12
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| 12
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| Ground
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| Slow (5 hexes/turn)
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| Zealot
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| 450 Gold
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| 12
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| 10
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| 30
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| 10-12
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| 24
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| Ground
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| Extra Swift (7 hexes/turn)
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| Structure
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| Cost
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| Monastery
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| 3000 Gold + 5 Wood + 5 Ore + 2
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| Crystal + 2 Gem + 2 Mercury + 2 Sulfur
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| Requirements Mage Guild Level I, Barracks
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| Creatures/Week 3 Monks
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| Upgraded Monastery
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| 1000 Gold + 2 Wood + 2 Ore + 2
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| Crystal + 2 Gem + 2 Mercury + 2 Sulfur
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| Monastery
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| 3 Zealots
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| Name
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| Cost
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| Attack
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| Defense
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| Health
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| Damage
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| Shots
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| Movement
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| Speed
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| Cavalier
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| 1000 Gold
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| 15
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| 15
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| 100
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| 15-25
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| None
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| Ground
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| Extra Swift (7 hexes/turn)
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| Champion
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| 1200 Gold
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| 16
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| 16
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| 100
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| 20-25
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| None
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| Ground
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| Ultra Swift (9 hexes/turn)
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| Structure
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| Cost
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| Requirements
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| Creatures/Week
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| Training Grounds
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| 5000 Gold + 20 Wood
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| Stables
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| 2 Cavaliers
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| Upgraded Training Grounds
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| 3000 Gold + 10 Wood
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| Training Grounds
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| 2 Champions
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| [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 086]] | | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 086]] |