Resurrection: Difference between revisions
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{{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10| | {{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10|10 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 4th | | level = 4th | ||
| cost = 20 | | cost = 20/16 | ||
| duration = combat/permanent | | duration = combat/permanent | ||
| b_effect = Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | | b_effect = Target, allied troop with dead creatures has (40 + (power x 50)) health worth of creatures restored to life for the duration of the current battle. | ||
| a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | | a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | ||
| e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | | e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored. | ||
}} It resurrects dead creatures in target allied stack | }} It resurrects dead creatures in target allied stack. | ||
'''Heroes with Resurrection specialty:''' | '''Heroes with Resurrection specialty:''' | ||
* {{Hn|Alamar|Warlock}} | * {{Hn|Alamar|Warlock}} | ||
* {{Hn|Jeddite|Warlock}} | * {{Hn|Jeddite|Warlock}} | ||
'''Units immune to Resurrection:''' | |||
* [[Golems]] | |||
* [[Undead]] | |||
* [[Elemental]]s | |||
* [[War Machine]]s | |||
* {{Cn|Stone Gargoyle|noname=}}{{Cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} | |||
{{immune|spell1234=1|spell12345=1}} | |||
'''Creatures able to cast Resurrection:''' | '''Creatures able to cast Resurrection:''' | ||
* {{Cn|Archangel}} | * {{Cn|Archangel}}{{-}}<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup> | ||
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{{user commentary| | |||
Resurrection is one the most powerful spells in the game. Using it together with Expert [[Earth Magic]] and [[Intelligence]], a hero can basically resurrect their entire army if successful with the [[Blind]] spell. Interestingly enough, the spell does not work on [[undead]] but can still appear in mage guilds of [[Necropolis]]. | |||
Resurrected creatures are only permanent if casted with Advanced or Expert Earth Magic. | |||
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic. | |||
Resurrection is | }}{{end of user commentary}} | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |
Revision as of 04:00, 5 June 2021
Resurrection | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 20/16 | ||||||||||||||||||||||||
Duration: | combat/permanent | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Resurrection is a 4th level spell in the School of Earth Magic. It resurrects dead creatures in target allied stack.
Heroes with Resurrection specialty:
Units immune to Resurrection:
Creatures able to cast Resurrection:
- Archangel *Technically archangels do not cast Resurrection. See Angel and Archangel for more information.
User commentary
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Resurrection is one the most powerful spells in the game. Using it together with Expert Earth Magic and Intelligence, a hero can basically resurrect their entire army if successful with the Blind spell. Interestingly enough, the spell does not work on undead but can still appear in mage guilds of Necropolis. Resurrected creatures are only permanent if casted with Advanced or Expert Earth Magic. The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic. |