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| {{Neutral creatures}}{{Creature | | {{creaturestats|Neutral|8|3|0|2-4|10|6|Spying||8|100 [[gold]]}} |
| | AI_Value = 135
| | ==Dwelling== |
| | Growth = 8
| | Rogue is recruited in [[Rogue Cavern]]. |
| | Name = Rogue
| | ==Upgrading== |
| | Attack = 8
| | Can't be upgraded. |
| | Defense = 3
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| | Damage = 2–4
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| | Health = 10
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| | Speed = 6
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| | No_shots =
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| | Cost = 100
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| | Special = • [[Spying]]
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| | Onlyone =
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| }}
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| {{Cram|Rogue Cavern|Rogue|no_upg=|no_dwelling=}}
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| '''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]].
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| ''"Rogues abound in [[Antagarich|Antagrich]]. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them."{{-}}<sup>[[Shadow of Death Manual Page 19|SoD manual]]''</sup> | | '''Comment:''' If you have Rogues in your army it will be the same as if you had basic [[Visions]]. Also, your [[Thieves' Guild]] will give more information. |
| | [[Category: Units]] |
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| <div style="clear:left;"></div>
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| == Special Ability: Spying ==
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| A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.
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| == Appearance ==
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| Rogues were added in {{ab}}, so there are no Rogues or [[Rogue Cavern]]s in {{roe}}.
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| {{creature 'see also'|up=* [[Neutral creature]]}}
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| * [[Comparison of Level 2 Creatures]]
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| [[Category: Creatures]]
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