Rogue: Difference between revisions

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{{creaturestats|Neutral|8|3|0|2-4|10|6|Spying||8|100 [[gold]]}}
{{Creature
==Dwelling==
| Town      = Neutral  
Rogue is recruited in [[Rogue Cavern]].
| lvl        =
==Upgrading==
| Growth    = 8
Can't be upgraded.
| Name      = Rogue
| Attack    = 8
| Defense    = 3
| Damage    = 2–4
| Health    = 10
| Speed      = 6
| Movement  = Ground
| Shots      = -
| Cost      = 100
| Special    = [[Spying]]
| Onlyone    =  
}}


'''Rogues'' are [[neutral creature]]s recruited from the [[rogue cavern]].


'''Comment:''' If you have Rogues in your army it will be the same as if you had basic [[Visions]]. Also, your [[Thieves' Guild]] will give more information.
Rogues abound in Antagrich. If you are able to employ them in your ranks, you may find your [[thieves guild]] possessing additional information.  
[[Category: Units]]
 
[[Category: Creatures]]

Revision as of 13:14, 9 December 2013

Statistics
Rogue
 Cost per troop 

100

Attack 8
Defense 3
Damage 2–4
Health 10
Speed 6
Movement Ground
Size 1
Shots -
Growth 8
AI Value
 Special abilities:
Spying

'Rogues are neutral creatures recruited from the rogue cavern.

Rogues abound in Antagrich. If you are able to employ them in your ranks, you may find your thieves guild possessing additional information.