Sacrifice: Difference between revisions

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{{Fire spells}}{{Spell|0|0|0|0|20|16|12|0|0|0|
{{Fire spells}}{{Spell|0|0|0|0|20|16|12|0|0|0|0
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 5
  | level      = 5
  | cost        = 25
  | cost        = 25/20
  | duration    = permanent
  | duration    = permanent
  | b_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
  | b_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
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'''Units that can not be sacrificed or be resurrected with it:'''
'''Units that can not be sacrificed or be resurrected with it:'''
{|
|- valign=top
| | {{Undead}}
| {{Elementals}}
| {{Golems}}
| '''Other creatures:'''
* {{Cn|Black Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Efreet}}
* {{Cn|Efreet}}
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* {{Cn|Obsidian Gargoyle}}
* {{Cn|Obsidian Gargoyle}}
* {{Cn|Gold Dragon}}{{-}}<sup>*''can be sacrificed but not resurrected</sup>
* {{Cn|Gold Dragon}}{{-}}<sup>*''can be sacrificed but not resurrected</sup>
|}
* [[Undead]]
* [[Elemental]]s
* [[Golems]]


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__
__NOTOC__

Revision as of 11:27, 5 June 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Sacrifice
School:  Fire Magic
Level:  5
Cost:  25/20
Duration:  permanent
 Basic effect
Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
 Advanced effect
Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
 Expert effect
Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed).
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   20
Necropolis   16
Dungeon   12
Stronghold   0
Fortress   0
Conflux   0
Cove Horn of the Abyss   0
Factory Horn of the Abyss   
* Without Library

Sacrifice is a 5 level spell in the School of Fire Magic. The spell destroys (sacrifices) the target living troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the Resurrection spell.

Units that can not be sacrificed or be resurrected with it: