Shadow of Death Manual Page 22: Difference between revisions

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Flying
Flying


Blazing Fast(21 hexes/turn)
Blazing Fast (21 hexes/turn)





Revision as of 19:30, 13 January 2017

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Psychic & Magic Elementals

Name

Cost

Damage

Shots

Attack

Defense

Health

Movement

Speed


Psychic Elementals

750 Gold

10-20

None

15

13

75

Ground

Extra Swift (7 hexes/turn)


Magic Elementals

800 Gold

15-25

None

15

13

80

Ground

Ultra Swift (9 hexes/turn)


Description


Psychic Elementals are the

physical creation and evidence

of what many consider the fifth

element: thought. These creatures

are immune to mind spells, and

their attacks overpower the

minds of all those surrounding

them, causing enough pain to

kill. Enemies enduring such an

attack rarely are capable of a

retaliatory strike.


Magic Elementals are a

product of the sixth element:

magic. Though their attack

is less mysterious than the

Psychic Elemental, it is more

powerful. Magic Elementals

are also immune to all forms

of magic.


Firebirds & Phoenixes

Name

Cost

Damage

Shots

Attack

Defense

Health

Movement

Speed


Firebirds

1500 Gold

30-40

None

18

18

150

Flying

Super Quick (15 hexes/turn)


Phoenixes

2000 Gold + 1 Mercury

30-40

None

21

18

200

Flying

Blazing Fast (21 hexes/turn)


Description


Firebirds are worldly

manifestations of creatures

from the elemental plane of

fire. These magnificent beasts

are as quick as fire itself

and immune to spells of

the same nature.


Phoenixes, the more powerful

incarnation of the Firebird,

can resurrect some of their

numbers from the ashes of

their own demise.