Shield

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Revision as of 22:39, 26 July 2014 by 91.119.222.29 (talk) (is a buff, not a debuff, not damage, not heal)
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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Shield
School:  earth magic
Level:  1st
Cost:  5
Duration:  1 rnd/sp
 Basic effect
Buff, Physical Damage Reduction, Hand-to-hand damage delivered to allied target is reduced by 15%.
 Advanced effect
Buff, Physical Damage Reduction, Hand-to-hand damage delivered to allied target troop is reduced by 30%.
 Expert effect
Buff, Physical Damage Reduction, Hand-to-hand damage delivered to all allied troops is reduced by 30% on hit.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Shield is a 1st level spell in the School of earth magic. It reduces melee damage done to target allied stack.

User comments & debate

Don't underestimate how beneficial this spell is. It is especially useful when protecting units of lesser levels or units already with a massive amount of defense. You'll also be amazed when your hero has over 30-40 defense skill and this spell in effect, how little damage a throng of creatures will do.