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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | {{purple}} 18, 7, 0 | style="padding-left:7px; padding-right:5px;" | A group of Peasants with pitchforks stand outside the village ahead. Their leader steps forward and says, "Please, leave us alone. We have no wealth, but we are willing to give you everything we have - just let us live!"<p>You laugh at this man's nerve.<p>"We'll take what we want, including your treacherous lives, Wizard-lovers!"<p><center>'''Guardians:''' 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}<p>'''Contents:''' 2 {{w}} [[Wood]], 1 {{o}} [[Ore]], 2 {{g}} [[Gold]]</center></p> |- | style="text-align:center;" | {{purple}} 28, 16, 0 | style="padding-left:7px; padding-right:5px;" | You would've marched your army blindly on, except you notice a ragged Peasant's cloak poking out from behind one of the trees.<p>"We're surrounded! Ambush from the trees!" you shout.<p>The Peasants - woodsmen - come into the open with horrified expressions on their faces.<p>"No, we were just..."<p>Too late, your men attack.<p><center>'''Guardians:''' 40 {{Cn|Peasant|name=Peasants}}, 40 {{Cn|Peasant|name=Peasants}}, 20 {{Cn|Peasant|name=Peasants}}, 60 {{Cn|Peasant|name=Peasants}}, 30 {{Cn|Peasant|name=Peasants}}, 40 {{Cn|Peasant|name=Peasants}}</center></p> |} ==== Towns ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Color ! Type ! Name |- | style="text-align:center;" | 5, 15, 0 | style="text-align:center;" | | style="padding-left:7px; padding-right:5px;" | {{town|Fortress}} | style="padding-left:7px; padding-right:5px;" | |- | style="text-align:center;" | 16, 5, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | style="padding-left:7px; padding-right:5px;" | |- | style="text-align:center;" | 25, 30, 0 | style="text-align:center;" | {{purple}} | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | style="padding-left:7px; padding-right:5px;" | |- | style="text-align:center;" | 28, 7, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} | style="padding-left:7px; padding-right:5px;" | |} ==== Heroes ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Color ! Hero |- | style="text-align:center;" | 16, 6, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{H|Shiva|Barbarian}} |- | style="text-align:center;" | 21, 25, 0 | style="text-align:center;" | {{purple}} | style="padding-left:7px; padding-right:5px;" | {{mph|2|Trapped!}} |- | style="text-align:center;" | 25, 31, 0 | style="text-align:center;" | {{purple}} | style="padding-left:7px; padding-right:5px;" | {{H|Tarnum|image=Tarnum Barbarian|Barbarian}} |- | style="text-align:center;" | 28, 9, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{H|Daremyth|Wizard}} |- | style="text-align:center;" | 28, 32, 0 | style="text-align:center;" | {{purple}} | style="padding-left:7px; padding-right:5px;" | {{mph|3|Trapped!}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 5, 16, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A large group of Peasants walk from the nearby town with their meager possessions on their back. Their mistake. They should've stayed inside the walls of the town. Your men attack. |- | style="text-align:center;" | 6, 27, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Ahead is a sizable force of filthy Wizard-loving Peasants. They obviously think that their large numbers might be a match for your armies.<p>"We'll run no longer, murderer!" shouts their leader.<p>"You should have!" you scream back. Then you attack.</p> |- | style="text-align:center;" | 7, 19, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Your scouts come to you with reports of campfires in the nearby trees. Possibly an army preparing for an ambush, or maybe more of those sniveling cowards who wouldn't join your army?<p>Either way, they're in for a surprise. Mounting, you shout, "Attack!"</p> |- | style="text-align:center;" | 10, 14, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A large group moves slowly through the swamp ahead.<p>"Another band of those weakling villagers, my King," says one of your captains. "Not worth our time, I think."<p>You say, "I'll be the judge of that. Kill them all!"</p> |- | style="text-align:center;" | 11, 31, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Not long after your army burns an abandoned village to the ground, you discover a group a refugees attempting to hide in the wilderness. Like the others, they're probably trying to avoid you so they can join their Wizard masters later.<p>"Nice try," you say. "No traitor escapes King Tarnum!"</p> |- | style="text-align:center;" | 15, 29, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A group of Barbarian traitors have come to a magical shrine to pray for help. How ridiculous! These people have truly turned their backs on their heritage, and there is nothing you can do to help them. They'll join the Wizards if given a chance. |- | style="text-align:center;" | 17, 24, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A bunch of tired, ragged-looking miners step from the caves. You see the picks and shovels in their hands, held like weapons. Their leader steps to the front.<p>"We can't let you have this mine," he says. "Please, go away. We don't want to fight you, but the Wizards will punish us if we join you."<p>"Does anyone in this valley have true Barbarian blood?" you shout to the skies before you attack. </p> |- | style="text-align:center;" | 23, 32, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A group of Peasants blocks the path before you, but when they recognize who you are, they try to get out of your way. When you ask them to join your cause, they shake their heads.<p>"The Wizards would punish us if we help you. Besides, we hear you'll be dead soon, and then where would we be?"<p>You can't believe it. Jarg's own blood is siding with the spellcasters! Sensing that they would join the Wizards if commanded, you think it best to eliminate this threat now.</p> |- | style="text-align:center;" | 26, 25, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | "Please!" one of the Peasants shouts. "This is all we have. Please don't take our mill!"<p>"We don't want to take it! Join us, fight off the Wizards, and you won't have to fear anyone ever again!"<p>But the Peasants shake their heads. Their spokesman says, "You don't understand what they would do to us! We can't join you, and we can't surrender."<p>You clench your hand around your sword. What's wrong with these people? Have they been slaves so long they've forgotten to fight?</p> |- | style="text-align:center;" | 32, 30, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Your men have tracked this group of Peasants through the rough countryside, and now they're trapped. No where to go.<p>And as you talk to them you realize why they ran. They're trying to avoid you because they refuse to join your forces. Perhaps they were fleeing to join the Wizards? You can't let that happen.</p> |} [[Category:Campaign scenarios]]
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