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{{campaign navigational box|roe=expanded|songforthefather=expanded}}
{{Campaign Song for the Father}}Song for the Father is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]].
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD3A-smk-GOOD3A|float=left}}
{{town|Castle}} campaign (primarily). Song for the Father is not available until you have completed the first five campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], [[Spoils of War]], then [[Liberation]] and [[Long Live the King]].


==Backstory==
==Backstory==
The final step in the [[Restoration of Erathia]] is to drive the [[Necromancer]]s of [[Deyja]] back in to their barren homeland.  With the resurrected body of [[King Nicolas Gryphonheart|King Gryphonheart]] leading them, this will prove to be a formidable task.
The final step in the [[Restoration of Erathia]] is to drive the [[Necromancer]]s of [[Deyja]] back in to their barren homeland.  With the resurrected body of [[King Gryphonheart]] leading them, this will prove to be a formidable task.


{{clear|left}}
==Quest/Objective==
==Maps==
{{CLevelsTable}}
{{CLevelsRow|name=Safe Passage|size=S|difficulty=Hard|underground=disabled|victory=Transport Artifact|vic2=false|loss=Lose Hero|ally={{red}}|enemy={{purple}}|description=To win, the Necromancer, Nimbus, must reach the town of Highcastle with the Statesman's Medal. At the end of this scenario, Nimbus and your 7 strongest Heroes will travel with you to the next scenario of this campaign.|bonus={{BonusArt|Boots of Speed|loc=Nimbus}}{{BonusSec|Logistics|Basic|loc=Nimbus}}{{BonusR|Gold|2500}}|carry={{Hn|Nimbus|noname=}}<br>{{carry|7}}}}
{{CLevelsRow|name=United Front|size=L|difficulty=Hard|underground=disabled|ally={{red}}|enemy={{purple}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. At the end of this scenario, your 6 strongest Heroes will travel with you to the final scenario of this campaign, where they will be met by Lord Haart and Queen Catherine.|bonus={{BonusCr|Royal Griffin|35|loc=Castle (14, 95, 0)}}{{BonusCr|Iron Golem|35|loc=Tower (60, 89, 0)}}{{BonusCr|Grand Elf|35|loc=Rampart (92, 56, 0)}}|carry={{carry|6}}}}
{{CLevelsRow|name=For King and Country|size=M|difficulty=Expert|underground=enabled|loss=Lose Hero|ally={{red}}|enemy={{purple}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes, without losing either Queen Catherine or Lord Haart. This is the final battle... good luck!|bonus={{BonusArt|Helm of Heavenly Enlightenment|loc=Catherine}}{{BonusArt|Tome of Earth|loc=Catherine}}{{BonusArt|Spellbinder's Hat|loc=Catherine}}}}
|}


==Heroes==
==Heroes==
==Maps==
#[[Safe Passage]]
#[[United Front]]
#[[For King and Country]]


{{fanopinion|
{{fanopinion|
Increase level and primary skills of your heroes, as they will form your 'team' for the campaign. Fight wandering creatures in the first scenario as the enemy is very weak, and take experience from [[treasure chest]]s. Once the enemy is defeated, there is essentially no time limit on the first map, so build all mage guilds to max level and get all the spells for each of your heroes. Choose Grand Elves in the second scenario and rush through the map using them. Unlike [[Armageddon's Blade (campaign)|Armageddon's Blade]], Catherine doesn't play an important role in the campaign.
Increase level and primary skills of your heroes, as they will form your 'team' for the campaign. Fight wandering creatures in the first scenario as the enemy is very weak, and take experience from [[treasure chest]]s. Choose Grand Elves in the second scenario and rush through the map using them. Unlike [[Armageddon's Blade (campaign)|Armageddon's Blade]], Catherine doesn't play an important role in the campaign.
}}<!-- end of fan opinion -->
}}<!-- end of fan opinion -->
{{Campaign 'see also'}}


[[Category: Campaign]]
[[Category: Campaign]]
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