Editing Stone Golem and Iron Golem

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Because of their [[Non-living|unliving]] and [[Golem]] nature, they always have neutral [[Morale]], are completely immune to [[mind spells]] and many abilities that only have effect on living troops: [[Zombie]]'s Disease, [[Vampire Lord]]'s Life Drain, [[Lich]]'s death cloud attack (Golems must be main target of Lich's attack to take damage), [[Ghost Dragon]]'s Aging, [[Mighty Gorgon]]'s Death Stare, [[Wyvern Monarch]]'s and [[Haspid]]'s Poison, [[Azure Dragon]]'s Fear. [[Pit Lord]]s cannot summon [[Demon]]s from their remains.
Because of their [[Non-living|unliving]] and [[Golem]] nature, they always have neutral [[Morale]], are completely immune to [[mind spells]] and many abilities that only have effect on living troops: [[Zombie]]'s Disease, [[Vampire Lord]]'s Life Drain, [[Lich]]'s death cloud attack (Golems must be main target of Lich's attack to take damage), [[Ghost Dragon]]'s Aging, [[Mighty Gorgon]]'s Death Stare, [[Wyvern Monarch]]'s and [[Haspid]]'s Poison, [[Azure Dragon]]'s Fear. [[Pit Lord]]s cannot summon [[Demon]]s from their remains.
However they also cannot be resurrected by [[Archangel]]s and spells [[Animate Dead]] and [[Resurrection]] do not work on them - any casualties that Golems take are unsalvageable.


Thanks to this immunity, Golems are great counter to any troop that can debilitate opponents, and are especially useful against [[Necropolis]] armies, as none of their tricks are effective on Golems.
Thanks to this immunity, Golems are great counter to any troop that can debilitate opponents, and are especially useful against [[Necropolis]] armies, as none of their tricks are effective on Golems.
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