Template:Common buildings: Difference between revisions

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! width=110px | Structure  
! width=110px | Structure  
! width=110px | Cost  
! width=110px | Cost  
! width=60px | Requirement  
! width=60px | Requirement  
!           | Benefits
!             | Benefits
|-
|-
| Village Hall || N/A       || N/A                   || <small>Is automatically a part of all towns; provides an income of 500 {{G}} per day.
| Village Hall  
| N/A
| N/A
| <small>Automatically part of all towns; provides an income of 500 {{G}} per day.
|-
|-
| Town Hall   || 2500 {{G}} || Village Hall<br>Tavern || <small>Provides 1000 {{G}} per day.
| Town Hall
| 2500 {{G}}
| Village Hall<br>Tavern
| <small>Provides 1000 {{G}} per day.
|-
|-
| City Hall   || 5000 {{G}} || Town Hall<br>[[Blacksmith]]<br>Mage Guild Level 1<br>Marketplace || <small>Provides 2000 {{G}} per day.
| City Hall
| 5000 {{G}}
| Town Hall<br>[[Blacksmith]]<br>Mage Guild Level 1<br>Marketplace
| <small>Provides 2000 {{G}} per day.
|-
|-
| Capitol     || 10000 {{G}}|| City Hall<br>Castle || <small>Provides 4000 {{G}} per day.
| Capitol
| 10000 {{G}}
| City Hall<br>Castle
| <small>Provides 4000 {{G}} per day.
 


|- bgcolor={{Purple 1}}
|- bgcolor={{Purple 1}}
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!            | Benefits
!            | Benefits
|-
|-
| Fort   || 5000{{G}} 20{{W}} 20{{O}} ||Village Hall || <small>Adds walls to a town
| Fort
| 5000{{G}} 20{{W}} 20{{O}}
| Village Hall
| <small>Adds walls to a town
|-
|-
| Citadel ||                          ||Fort         || <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%.
| Citadel
| 2500{{G}} 5{{O}}
| Fort
| <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%.
|-
|-
| Castle  
| Castle  
| 5000{{G}} 10{{W}} 10{{O}}
| Citadel
| <small>Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%.
|- bgcolor={{Purple 1}}
|- bgcolor={{Purple 1}}
! colspan=9 style="color:white" | Mage Guilds
! colspan=9 style="color:white" | Mage Guilds

Revision as of 07:38, 9 August 2014

Halls
Structure Cost Requirement Benefits
Village Hall N/A N/A Automatically part of all towns; provides an income of 500 Gold per day.
Town Hall 2500 Gold Village Hall
Tavern
Provides 1000 Gold per day.
City Hall 5000 Gold Town Hall
Blacksmith
Mage Guild Level 1
Marketplace
Provides 2000 Gold per day.
Capitol 10000 Gold City Hall
Castle
Provides 4000 Gold per day.


Castles
Structure Cost Requirement Benefits
Fort 5000Gold 20Wood 20Ore Village Hall Adds walls to a town
Citadel 2500Gold 5Ore Fort Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%.
Castle 5000Gold 10Wood 10Ore Citadel Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%.


Mage Guilds
Structure Cost Requirement Benefits
Mage Guild Level 1
Mage Guild Level 2
Mage Guild Level 3
Mage Guild Level 4
Mage Guild Level 5 1000 Gold 5Wood 5Ore 5Mercury 5Crystal 5Sulfur 5Gem