Template:Creature: Difference between revisions

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| colspan=4 | {{{Cost}}} {{Gold}}
| colspan=4 | {{{Cost}}} {{Gold}}
|-
|-
| {{{No_spec| colspan=5 {{!}} Special: {{{Special|}}} }}}
! {{{No_spec| colspan=5 {{!}} Special: {{{Special|}}} }}}
|-
|-
{{{Onlyone|
{{{Onlyone|

Revision as of 04:34, 2 April 2014

Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]]
Basic growth: {{{Growth}}}
stats
File:Creature Creature.gif Attack {{{Attack}}} Speed {{{Speed}}}
Defense {{{Defence}}} Movement
Damage {{{Damage}}} Shots
Health {{{Health}}} Size
Cost {{{Cost}}} Gold
Special:
stats
File:Creature .gif Attack {{{U_attack}}} Speed {{{U_speed}}}
Defense {{{U_defence}}} Movement
Damage {{{U_damage}}} Shots
Health {{{U_health}}} Size
Cost {{{U_cost}}} Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town       = 
 | lvl        = 
 | Growth     = 
 | Name       = 
 | Attack     = 
 | Defense    = 
 | Damage     = 
 | Health     = 
 | Speed      = 
 | Movement   = 
 | Shots      = 
 | Cost       = 
 | Special    = 
 | U_name     = 
 | U_attack   = 
 | U_defense  = 
 | U_damage   = 
 | U_health   = 
 | U_speed    = 
 | U_movement = 
 | U_shots    = 
 | U_cost     = 
 | U_special  = 
}} 

If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:

 | Onlyone    =