Template:Creature: Difference between revisions

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|-
|-
| [[Shots]]
| [[Shots]]
| {{{Shots|}}}
| {{{Shots|''N/A''}}}
|-
|-
| colspan=5 | Special: {{{Special|}}}
| colspan=5 | Special: {{{Special|''none''}}}
|-
|-
! colspan=9 align=center bgcolor={{blue 2}} | {{{U_name|}}} stats
! colspan=9 align=center bgcolor={{blue 2}} | {{{U_name|}}} stats

Revision as of 14:19, 2 April 2014

Creature ()
stats
File:Creature Creature.gif
Attack {{{Attack}}}
Defense {{{Defense}}}
Damage {{{Damage}}}
Health {{{Health}}}
Speed {{{Speed}}}
Movement Ground
Cost per troop
Gold
{{{Cost}}}
Size 1
Shots N/A
Special: none
stats
File:Creature Creature.gif
Cost per troop
Gold
{{{U_cost}}}
Attack {{{U_attack}}}
Defense {{{U_defense}}}
Damage {{{U_damage}}}
Health {{{U_health}}}
Speed {{{U_speed}}}
Movement Ground
Size 1
Shots
Special:

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town       = 
 | lvl        = 
 | Growth     = 
 | Name       = 
 | Attack     = 
 | Defense    = 
 | Damage     = 
 | Health     = 
 | Speed      = 
 | Movement   = 
 | Shots      = 
 | Cost       = 
 | Special    = 
 | U_name     = 
 | U_attack   = 
 | U_defense  = 
 | U_damage   = 
 | U_health   = 
 | U_speed    = 
 | U_movement = 
 | U_shots    = 
 | U_cost     = 
 | U_special  = 
}} 

If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:

 | Onlyone    =