Template:Creature: Difference between revisions

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Line 16: Line 16:
| {{{Defence}}}
| {{{Defence}}}
| '''[[Movement]]'''
| '''[[Movement]]'''
| {{{Movement}}}  
| {{{Movement|}}}  
|-
|-
| '''[[Damage]]'''  
| '''[[Damage]]'''  

Revision as of 11:42, 29 November 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
Basic growth: {{{Growth}}}
{{{Name}}}
[[Image:Creature {{{Name}}}.gif]] Attack {{{Attack}}} Speed {{{Speed}}}
Defense {{{Defence}}} Movement
Damage {{{Damage}}} Shots {{{Shots}}}
Health {{{Health}}} Cost {{{Cost}}} Gold
Special: {{{Special}}}
Upgraded creature name
[[Image:Creature {{{U_name}}}.gif]] Attack Damage
Defense Health
Speed Shots
Growth Cost Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}