Template:Creature: Difference between revisions

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| '''[[Primary skill#defense skill|Defense]]'''  
| '''[[Primary skill#defense skill|Defense]]'''  
| {{{Defense|{{{Defence}}}}}}
| {{{Defense|{{{Defence}}}}}}
| '''[[Movement]]'''
| '''[[Movement (combat)|Movement]]'''
| {{{Movement|}}}  
| {{{Movement|}}}  
|-
|-
Line 38: Line 38:
| '''[[Primary skill#defense skill|Defense]]'''  
| '''[[Primary skill#defense skill|Defense]]'''  
| {{{U_defense|{{{U_defence}}}}}}
| {{{U_defense|{{{U_defence}}}}}}
| '''[[Movement]]'''
| '''[[Movement (combat)|Movement]]'''
| {{{U_movement|}}}  
| {{{U_movement|}}}  
|-
|-

Revision as of 09:04, 2 December 2013

Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]]
Basic growth: {{{Growth}}}
{{{Name}}}
[[Image:Creature {{{Name}}}.gif]] Attack {{{Attack}}} Speed {{{Speed}}}
Defense {{{Defence}}} Movement
Damage {{{Damage}}} Shots
Health {{{Health}}} Cost {{{Cost}}} Gold
Special: {{{Special}}}
Upgraded creature name
[[Image:Creature {{{U_name}}}.gif]] Attack {{{U_attack}}} Speed {{{U_speed}}}
Defense {{{U_defence}}} Movement
Damage {{{U_damage}}} Shots
Health {{{U_health}}} Cost {{{U_cost}}} Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town      = 
 | lvl       = 
 | Growth    = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Damage    = 
 | Health    = 
 | Speed     = 
 | Movement  = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name      = 
 | U_attack    = 
 | U_defense   = 
 | U_damage    = 
 | U_health    = 
 | U_speed     = 
 | U_movement  = 
 | U_shots     = 
 | U_cost      = 
 | U_special   = 
}}