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== Prologue ==
== Prologue ==
{{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABab1-smk-H3ABab1|src=HC-04|thumbtime=0:00|float=left}}
[[File:H3ABfl2.png|400px|thumb|left]]
{{town|Neutral|noname=}} Unnamed male historian: It is no surprise that the [[Tarnum|Immortal Hero]] came to live among the long-lived Elves and Dragons.  He was still human after all, and humans need companionship.  Soon, the Dragons would learn how seriously Tarnum took friendship.
It is no surprise that the [[Tarnum|Immortal Hero]] came to live among the long-lived Elves and Dragons.  He was still human after all, and humans need companionship.  Soon, the Dragons would learn how seriously Tarnum took friendship.


{{clear|both}}
{{clear|both}}
== Scenario ==
== Scenario ==
=== Timed events ===
=== Timed events ===
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! Color
! Color
! Type
! Type
! Name
|-
|-
| style="text-align:center;" | 2, 18, 0
| style="text-align:center;" | 2, 18, 0
| style="text-align:center;" | {{green}}
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" |
|}
|}


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==== Seer's Huts ====
==== Seer's Huts ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|seer=3|loc=32, 1, 0|quest=Be:<br>{{H|Tarnum|image=Tarnum Ranger|Ranger}}</br>|rew=20 {{Cn|War Unicorn}}s|prop=Greetings, Tarnum!  The Dragons have spoken kindly of you - they call you a friend.  Not many humans have earned such respect from their kind, so it is fitting that you become their champion.<p>I fear for the good Dragons, Tarnum.  They were drawn from their caves as if pulled by some unseen hand.  I saw it in their eyes - they could not resist and they did not want to go.<p>Here, you will need these War Unicorns to get safely back to the Elven King.  Tell him that on behalf of the Dragons, I have selected you to save them.  He is bound by his alliance with the Dragons to give you whatever assistance you request.|prog=You are not Tarnum.  Begone!|comp=Now, have a seat, Tarnum.  The story I have to tell you might take a while.  Let me make you some tea, and then I will tell you what I know of your enemy.<p>To begin, let me tell you about the Dragon Queen of Nighon...}}
! {{Seer|3}} (32, 1, 0)
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; | Greetings, Tarnum!  The Dragons have spoken kindly of you - they call you a friend.  Not many humans have earned such respect from their kind, so it is fitting that you become their champion.<p>I fear for the good Dragons, Tarnum.  They were drawn from their caves as if pulled by some unseen hand.  I saw it in their eyes - they could not resist and they did not want to go.<p>Here, you will need these War Unicorns to get safely back to the Elven King.  Tell him that on behalf of the Dragons, I have selected you to save them.  He is bound by his alliance with the Dragons to give you whatever assistance you request.<p><center>'''Quest:''' Be {{H|Tarnum|image=Tarnum Ranger|Ranger}}</center></p>
|-
! Progress Message
|-
| style="background-color:#f2f2f2; | You are not Tarnum.  Begone!
|-
! Completion Message
|-
| style="background-color:#f2f2f2; | Now, have a seat, Tarnum.  The story I have to tell you might take a while.  Let me make you some tea, and then I will tell you what I know of your enemy.<p>To begin, let me tell you about the Dragon Queen of Nighon...<p><center>'''Reward:''' 20 {{Cn|War Unicorn|name=War Unicorns}}</center>>/p>
|}
|}


==== Quest Guards ====
==== Quest Guards ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|guard=1|loc=4, 8, 0|quest=Return with:<br>{{SmCost|vert=y|c=15|g=5000}}|prop=A band of renegade Dwarves blocked this pass knowing that someone would one day need to enter the valley beyond.  One of the guards looks down at you from above and laughs.<p>"If you wanna pass, then you gotta pay!  5000 Gold and 15 Crystal is the current toll."|prog="What are you bothering me for?" shout the Dwarven guard.  "We told you there's a price for passage.  5000 Gold and 15 Crystal!"|comp= "Hold there while we count it," the Dwarven guard says, and then disappears inside the tower.<p>You wait for more than an hour, and just when you think you've been tricked, the doors open.<p>"You're free to pass," the Dwarf says.}}
! {{Qgrd}} (4, 8, 0)
{{SorQrow|guard=1|loc=24, 2, 0|quest=Return with:<br>{{An|Pendant of Total Recall}}</br>|prop="We would love to let you through, Tarnum," a guard shouts from one of the windows, "but the one who holds the key to the gate slipped and hit his head last week.  His memory hasn't been the same since.  You see, he forgot where he hid the key."<p>"But I must get through!" you say.<p>"Well, there is one chance.  If you could find the Pendant of Total Recall, perhaps that will cure the gatekeeper's forgetfulness."<p>"It's worth a try," you say.|prog="We've torn the place apart - still no sign of the key.  I'm afraid you'll never get through unless you find the Pendant of Total Recall," the guard says apologetically.|comp="The Pendant!  Throw it up here!"<p>The guard disappears for a long time, and just when you think they've forgotten you, the doors open.  Standing in the doorway with a sheepish grin on his face is the gatekeeper.<p>"Sorry about that.  Next time, I'll leave the key under the doormat."}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; | A band of renegade Dwarves blocked this pass knowing that someone would one day need to enter the valley beyond.  One of the guards looks down at you from above and laughs.<p>"If you wanna pass, then you gotta pay!  5000 Gold and 15 Crystal is the current toll."<p><center>'''Quest:''' Return with the following: 15 {{c}} [[Crystal]]s, 5000 {{g}} [[Gold]]</center></p>
|-
! Progress Message
|-
| style="background-color:#f2f2f2; | "What are you bothering me for?" shout the Dwarven guard.  "We told you there's a price for passage.  5000 Gold and 15 Crystal!"  
|-
! Completion Message
|-
| style="background-color:#f2f2f2; | "Hold there while we count it," the Dwarven guard says, and then disappears inside the tower.<p>You wait for more than an hour, and just when you think you've been tricked, the doors open.<p>"You're free to pass," the Dwarf says.</p>
|-
| style="background-color:#c8c8c8; |
|-
! {{Qgrd}} (24, 2, 0)
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; | "We would love to let you through, Tarnum," a guard shouts from one of the windows, "but the one who holds the key to the gate slipped and hit his head last week.  His memory hasn't been the same since.  You see, he forgot where he hid the key."<p>"But I must get through!" you say.<p>"Well, there is one chance.  If you could find the Pendant of Total Recall, perhaps that will cure the gatekeeper's forgetfulness."<p>"It's worth a try," you say.<p><center>'''Quest:''' Return with {{An2|Pendant of Total Recall}}</center></p>
|-
! Progress Message
|-
| style="background-color:#f2f2f2; | "We've torn the place apart - still no sign of the key.  I'm afraid you'll never get through unless you find the Pendant of Total Recall," the guard says apologetically.  
|-
! Completion Message
|-
| style="background-color:#f2f2f2; | "The Pendant!  Throw it up here!"<p>The guard disappears for a long time, and just when you think they've forgotten you, the doors open.  Standing in the doorway with a sheepish grin on his face is the gatekeeper.<p>"Sorry about that.  Next time, I'll leave the key under the doormat."</p>
|}
|}


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