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'''Time''' is measured in days, weeks and months. Weeks have seven days, and months have four weeks. Days represent game turns, where players may [[movement|move]] their [[ | '''Time''' is measured in days, weeks and months. Weeks have seven days, and months have four weeks. Days represent game turns, where players may [[movement|move]] their [[heroe]]s on [[adventure map]] and manage their kingdoms. This does not happen simultaneously - rather, each player takes a turn, and then passes on play to the next player. Once all players have had their turn, the current day ends and the next day begins. | ||
At the beginning of each day, [[mine]]s and [[Town|cities]] you control add to your [[resource]]s. Resources represent [[gold]] and raw materials you may spend to improve your towns, recruit troops, and perform other actions. Town buildings that producing creatures do so on the first day of the week. [[Artifact merchants|Artifact Merchant]]s replenish their stock on the first day of the month. The current date appears in the lower right corner of the [[Adventure Map]] screen. | At the beginning of each day, [[mine]]s and [[Town|cities]] you control add to your [[resource]]s. Resources represent [[gold]] and raw materials you may spend to improve your towns, recruit troops, and perform other actions. Town buildings that producing creatures do so on the first day of the week. [[Artifact merchants|Artifact Merchant]]s replenish their stock on the first day of the month. The current date appears in the lower right corner of the [[Adventure Map]] screen. |