Editing Town themes
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Here is the list of '''musical themes''' representing [[town]]s. Music for nine traditional towns is composed by [ | Here is the list of '''musical themes''' representing [[town]]s. Music for nine traditional towns is composed by [[Paul Romero]], while the theme of [[Town themes#Cove|Cove]] is written by [[Horn of the Abyss]] founder [[Docent Picolan]]. | ||
== Castle == | == Castle == | ||
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== Tower == | == Tower == | ||
The theme of [[Tower]] (D minor) is the longest and most developed in the game. It's a cycle of variations on a waltzing melody which gets more and more courageous and militant. | The theme of [[Tower]] (D minor) is the longest and most developed in the game. It's a cycle of variations on a waltzing melody which gets more and more courageous and militant. Passages of flutes and violins depict flying snowflakes, since Tower's [[native terrain]] is [[Snow]], while using of choir and percussion creates an enchanted atmosphere, as Tower is one of the most magical Heroes 3 towns. | ||
== Inferno == | == Inferno == | ||
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== Dungeon == | == Dungeon == | ||
Soundtrack of [[Dungeon]] is dark and gloomy, but not as | Soundtrack of [[Dungeon]] is dark and gloomy, but not as horrific as in [[Town themes#Necropolis|Necropolis]], providing some sophisticated oriental motifs. A melody in the rhythm of a slow waltz (A minor) develops throughout the piece, getting more and more frightening. It is interesting that [[Town themes#Tower|Tower]], which is Dungeon's fierce rival due to [[Giant and Titan|Titans]]-[[Red Dragon and Black Dragon|Black Dragons]] stand-off, also has a waltz-like theme. | ||
== Stronghold == | == Stronghold == | ||
[[Stronghold]] theme is written in F minor, and is one of the most dramatic and militant in Heroes 3. It is in fact a scene of a tough battle, with many specific effects depicting Stronghold's creatures, for example, [[Roc and Thunderbird|Thunderbirds']] shrieking, [[Goblin and Hobgoblin|Goblins']] crude speech (notice sound effects when visiting their external | [[Stronghold]] theme is written in F minor, and is one of the most dramatic and militant in Heroes 3. It is in fact a scene of a tough battle, with many specific effects depicting Stronghold's creatures, for example, [[Roc and Thunderbird|Thunderbirds']] shrieking, [[Goblin and Hobgoblin|Goblins']] crude speech (notice sound effects when visiting their external dwelling), and unstoppable gallop of [[Wolf Rider and Wolf Raider|Wolf Raiders]]. Stronghold is a symbol of brute force, same for its music. Originally this theme was created for [[Castle]]. | ||
== Fortress == | == Fortress == | ||
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== Cove == | == Cove == | ||
Music of [[Cove]] is written by [ | Music of [[Cove]] is written by [[Docent Picolan]] instead of [[Paul Romero]]. It may resemble [[Town themes#Conflux|Conflux]] theme, as they both aren't too dramatic, and Cove's main melody is even quite lyrical. The key is C minor. The theme of Cove is accompanied by rumble of waves, while previous nine town themes don't have any sounds of nature itself (in the official editions, only [[terrain themes]] have it, for example, the one of Water also features splashing sea waves). | ||
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