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{{campaign navigational box|sod=expanded|unholyalliance=expanded}}
{{Campaign Unholy Alliance}}Eleventh scenario of the [[Unholy Alliance]] campaign.
{{scenario
== Campaign ==
| scenario      = {{PAGENAME}}
=== Right-click text ===
| description    = Defeat all of the Necromancers in the area and create the Angelic Alliance to win the scenario.  However, if Gem, Gelu, Crag Hack or Yog are defeated in combat, the scenario is lost.  The four heroes are limited to level 40 but will carry their experience, skills and spells on to the next scenario.
[[Sandro]] used his force to drive a wedge between the four heroes to stop them from building the [[Angelic Alliance]].  If this powerful artifact is ever completed, Sandro's defeat seems likely and his plans of conquest will be ruined.
| underground    = disabled
| num_play      = 2/1
| size          = L
| source        = sod
| victory        = def_all
| loss          = all
| allies        = {{blue}}
| enemies        = {{red}}
| difficulty    = Impossible
| bonus          = {{BonusR|Basic|10}}{{BonusCr|Marksman|30}}{{BonusCr|Crusader|10}}
| carry          = {{Hn|Gelu|noname=}}{{Hn|Gem|noname=}}{{Hn|Crag Hack|noname=}}{{Hn|Yog|noname=}}
| max_lvl        = 40
| Cmap          = [[File:Cmap sod ua 11.png|400px|[[Sandro]] used his force to drive a wedge between the four heroes to stop them from building the [[Angelic Alliance]].  If this powerful artifact is ever completed, Sandro's defeat seems likely and his plans of conquest will be ruined.]]
}}


== Prologue ==
=== Prologue ===
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 UAk-smk-H3x2 UAk|thumbtime=0:04|float=left}}
We have collected the pieces of the [[Angelic Alliance]], but [[Sandro]] learned of our efforts and blocked our path.  The bulk of his army now separates us from each other.  We must break through the [[Necromancer]]'s army and converge upon one point.  Once we join the pieces of the Angelic Alliance, we can defeat Sandro.  If we fail, he will dominate all of [[Antagarich]].
{{h|Gem|0=}}: We have collected the pieces of the [[Angelic Alliance]], but [[Sandro]] learned of our efforts and blocked our path.  The bulk of his army now separates us from each other.  We must break through the [[Necromancer]]'s army and converge upon one point.  Once we join the pieces of the Angelic Alliance, we can defeat Sandro.  If we fail, he will dominate all of [[Antagarich]].


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
Defeat all of the Necromancers in the area and create the Angelic Alliance to win the scenario.  However, if Gem, Gelu, Crag Hack or Yog are defeated in combat, the scenario is lost.  The four heroes are limited to level 40 but will carry their experience, skills and spells on to the next scenario.
=== Starting options ===
*Receive 10 {{w}} [[Wood]] and {{o}} [[Ore]]
*Give 20 {{Cn|Marksman|name=Marksmen}} to Most Powerful Hero
*Give 10 {{Cn|Crusader|name=Crusaders}} to Most Powerful Hero
=== Timed events ===
=== Timed events ===
{{TEheader}}
{| class="sortable wikitable" cellpadding=5px
{{TErow| 1 |Day 1|We are separated from the others by the inlet.  Both groups must stabilize their foothold and drive back the Necromancers from the Contested Lands and AvLee.  The Necromancers have a stranglehold on the area, but we should be able to drive them out.  There are Erathian troops scattered throughout the area, and with the Angelic Alliance, our troops should not have trouble working together.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Day 1'''
{{TErow| 1 |loc=(AI)|Computer Stuff|freq=7|effect=+50 {{w}} [[Wood]], +25 {{m}} [[Mercury]], +50 {{o}} [[Ore]], +25 {{s}} [[Sulfur]], +25 {{c}} [[Crystal]], +25 {{gem}} [[Gem|Gems]], +50000 {{g}} [[Gold]]}}
|-
{{TErow| 5 |Day 5|Research on combination artifacts had continued after the four of you left to search for the Angelic Alliance.  The wizards discovered a horn made of precious metals called the Cornucopia.  If you put the Everpouring Vial of Mercury, the Eversmoking Ring of Sulfur, Everflowing Cloak of Crystal and the Ring of Infinite Gems together, they will make this Cornucopia.  Rumors have surfaced that these items, along with a few bags of gold, are circulating throughout the area.  No doubt Sandro's forces are seeking them.}}
| style="padding-left:7px; padding-right:5px;" | We are separated from the others by the inlet.  Both groups must stabilize their foothold and drive back the Necromancers from the Contested Lands and AvLee.  The Necromancers have a stranglehold on the area, but we should be able to drive them out.  There are Erathian troops scattered throughout the area, and with the Angelic Alliance, our troops should not have trouble working together.
{{TErow| 10 |Day 10|effect=-10000 {{Gold}} [[Gold]]|Disaster has struck.  Thieves entered the castle late at night, killed the guards and stole as much gold as they could run off with.  This will set back your building schedule quite a bit.}}
|-
{{TErow| 13 |Day 13|Strange things have been sighted.  Near the small town of Gourney the ground seems to be on fire, but nothing burns near it.  Some have seen a spectacular orb sitting in the middle, its fiery surface swirling the beautiful oranges and reds of fire.  Others say there are Fire Elementals dancing among the flames, but no one can tell for sure.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Computer Stuff (every 7 days)'''
{{TErow| 17 |Day 17|Stumbling into camp one night, a poor man collapses onto the ground in front of Gem.  She quickly applies her healing magic, and he is able to tell her his tale.  He describes a place where the imps have set up a cache of stolen treasures, but that is only the landmark to a wondrous orb set upon a golden base.  The orb swirls as if filled with clouds and actually seems to overflow onto the ground.  He saw magical creatures made of nothing more than the clouds floating in and around the orb.  Chased out by Necromancers, he does not know if the orb is still there or if they have taken it.}}
|-
{{TErow| 20 |Day 20|This is just not your week.  A messenger who was traveling between all of the castles, trying to coordinate the assault, accidentally was carrying termites.  He didn't notice them because he didn't have any wood on himBut the castles are now noticing, and it's going to take a lot of wood to rebuild everything and a lot of gold to pay for the exterminatorAlso, it's the exterminator's wife, so you have to appease her with some pretty gems, or he won't come and you'll lose all of your defenses.|effect=-50 {{w}} [[Wood]], -10 {{gem}} [[Gems]], -20000 {{g}} [[Gold]]}}
| style="padding-left:7px; padding-right:5px;" | <center>{{w}} +50 [[Wood]], {{m}} +25 [[Mercury]], {{o}} +50 [[Ore]], {{s}} +25 [[Sulfur]], {{c}} +25 [[Crystal|Crystals]], {{gem}} +25 [[Gem|Gems]], {{g}} +50000 [[Gold]] </center>
{{TErow| 24 |Day 24|The Forest Guard scouts return, each of them reporting something of interest.  Sandro's movements have been towards your location, and he leads a large army.  Some of the generals have the pieces to the Cornucopia, but they should be taken out easilyOne of the scouts, the last one in, has an interesting tidbit of informationWithin the barren lands of the necromancer's lies an even more rocky and foreboding land.  Traversable, this land holds an orb with a golden base.  The orb looks to be made of silt or mud, but the scout could tell it was powerful.  It may have already fallen into Sandro's hands, as he was close by.}}
|-
{{TErow| 31 |Day 31|Crag came out of his tent swearing up a storm.  The entire camp was infested with fleas and lice.  Normally he wouldn't care about such things, but many of the troops will suffer some serious side effects if they don't get these taken care of.  The cost is enormous to flea dip every last Behemoth, Orc, Wolf, Riders and the rest of the hairy bunch.|effect={{g}} -15000 [[Gold]]}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 5 - Day 5'''
{{TErow| 38 |Day 38|A raiding party swarmed over the camps and surprised everyone there.  Barely able to escape with their lives, the troops were unscathed, but all of the equipment has to be replaced.  The smiths require more ore to make the metals and the gold with which to pay them.|effect={{o}} -30 {{o}} [[Ore]], -10000 {{g}} [[Gold]]}}
|-
{{TErow| 41 |Day 41|A Behemoth, one of Yog's scouts, returns looking ragged and filthy yet also very happy and excited.  He exclaims, "I killed a hundred of those bony critters before they ran me outta there.  And I saw this pretty ball sitting in a puddle as far south as I could go.  It's east of here, deep in Necro territory."  He puffs out his chest with pride, knowing he has delivered important information because Yog looks very excited.  The Behemoth was shown a meal and a bath.}}
| style="padding-left:7px; padding-right:5px;" | Research on combination artifacts had continued after the four of you left to search for the Angelic Alliance.  The wizards discovered a horn made of precious metals called the Cornucopia.  If you put the Everpouring Vial of Mercury, the Eversmoking Ring of Sulfur, Everflowing Cloak of Crystal and the Ring of Infinite Gems together, they will make this Cornucopia.  Rumors have surfaced that these items, along with a few bags of gold, are circulating throughout the area.  No doubt Sandro's forces are seeking them.
{{TErow| 45 |Day 45|Knowing the bad luck you have been faced with recently, a seer has been brought on board to search for disasters.  She will look into the future and see if anything will cause any more disasters.  With some luck and a little work, future problems can be avoided.|effect=-5000 {{g}} [[Gold]]}}
|-
{{TErow| 48 |Day 48|A message arrived for Gelu.  He quickly read it and then flew into a rage, screaming unintelligible words and pounding his fists against trees and rocks.  His second-in-command picked up and read the note.  This is what it said: "We regret to inform you that Caleb, Captain of the Forest Guard, was killed in the last skirmish with the Necromancers.  We have confirmed he was slain by Sandro's forces.  You are therefore requested to return to Erathia as soon as possible.  Once there, you will be trained in the formal duties of Captain and gain control of the Forest Guard.  Congratulations."  Knowing how close Gelu must have been to Caleb, this will not be a happy promotion.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 10 - Day 10'''
|-
| style="padding-left:7px; padding-right:5px;" | Disaster has struck.  Thieves entered the castle late at night, killed the guards and stole as much gold as they could run off with.  This will set back your building schedule quite a bit.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 13 - Day 13'''
|-
| style="padding-left:7px; padding-right:5px;" | Strange things have been sighted.  Near the small town of Gourney the ground seems to be on fire, but nothing burns near it.  Some have seen a spectacular orb sitting in the middle, its fiery surface swirling the beautiful oranges and reds of fire.  Others say there are Fire Elementals dancing among the flames, but no one can tell for sure.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 17 - Day 17'''
|-
| style="padding-left:7px; padding-right:5px;" | Stumbling into camp one night, a poor man collapses onto the ground in front of Gem.  She quickly applies her healing magic, and he is able to tell her his tale.  He describes a place where the imps have set up a cache of stolen treasures, but that is only the landmark to a wondrous orb set upon a golden base.  The orb swirls as if filled with clouds and actually seems to overflow onto the ground.  He saw magical creatures made of nothing more than the clouds floating in and around the orb.  Chased out by Necromancers, he does not know if the orb is still there or if they have taken it.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 20 - Day 20'''
|-
| style="padding-left:7px; padding-right:5px;" | This is just not your weekA messenger who was traveling between all of the castles, trying to coordinate the assault, accidentally was carrying termitesHe didn't notice them because he didn't have any wood on him.  But the castles are now noticing, and it's going to take a lot of wood to rebuild everything and a lot of gold to pay for the exterminator.  Also, it's the exterminator's wife, so you have to appease her with some pretty gems, or he won't come and you'll lose all of your defenses.<p><center>{{w}} -50 [[Wood]], {{gem}} -10 [[Gem|Gems]], {{g}} -20000 [[Gold]] </center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 24 - Day 24'''
|-
| style="padding-left:7px; padding-right:5px;" | The Forest Guard scouts return, each of them reporting something of interestSandro's movements have been towards your location, and he leads a large armySome of the generals have the pieces to the Cornucopia, but they should be taken out easily.  One of the scouts, the last one in, has an interesting tidbit of information.  Within the barren lands of the necromancer's lies an even more rocky and foreboding land.  Traversable, this land holds an orb with a golden base.  The orb looks to be made of silt or mud, but the scout could tell it was powerful.  It may have already fallen into Sandro's hands, as he was close by.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 31 - Day 31'''
|-
| style="padding-left:7px; padding-right:5px;" | Crag came out of his tent swearing up a storm.  The entire camp was infested with fleas and lice.  Normally he wouldn't care about such things, but many of the troops will suffer some serious side effects if they don't get these taken care of.  The cost is enormous to flea dip every last Behemoth, Orc, Wolf, Riders and the rest of the hairy bunch.<p><center>{{g}} -15000 [[Gold]]</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 38 - Day 38'''
|-
| style="padding-left:7px; padding-right:5px;" | A raiding party swarmed over the camps and surprised everyone there.  Barely able to escape with their lives, the troops were unscathed, but all of the equipment has to be replaced.  The smiths require more ore to make the metals and the gold with which to pay them.<p><center>{{o}} -30 [[Ore]], {{g}} -10000 [[Gold]] </center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 41 - Day 41'''
|-
| style="padding-left:7px; padding-right:5px;" | A Behemoth, one of Yog's scouts, returns looking ragged and filthy yet also very happy and excited.  He exclaims, "I killed a hundred of those bony critters before they ran me outta there.  And I saw this pretty ball sitting in a puddle as far south as I could go.  It's east of here, deep in Necro territory."  He puffs out his chest with pride, knowing he has delivered important information because Yog looks very excited.  The Behemoth was shown a meal and a bath.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 45 - Day 45'''
|-
| style="padding-left:7px; padding-right:5px;" | Knowing the bad luck you have been faced with recently, a seer has been brought on board to search for disasters.  She will look into the future and see if anything will cause any more disasters.  With some luck and a little work, future problems can be avoided.<p><center>{{g}} -5000 [[Gold]] </center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 48 - Day 48'''
|-
| style="padding-left:7px; padding-right:5px;" | A message arrived for Gelu.  He quickly read it and then flew into a rage, screaming unintelligible words and pounding his fists against trees and rocks.  His second-in-command picked up and read the note.  This is what it said: "We regret to inform you that Caleb, Captain of the Forest Guard, was killed in the last skirmish with the Necromancers.  We have confirmed he was slain by Sandro's forces.  You are therefore requested to return to Erathia as soon as possible.  Once there, you will be trained in the formal duties of Captain and gain control of the Forest Guard.  Congratulations."  Knowing how close Gelu must have been to Caleb, this will not be a happy promotion.
|}
|}


Line 51: Line 81:
|-
|-
| style="text-align:center;" | 44, 5, 0
| style="text-align:center;" | 44, 5, 0
| style="padding-left:7px; padding-right:5px;" | Passing through this idle valley you are admiring the scenery.  It is beautiful here, with the pretty pond and stream running merrily from it.  Beautiful flowers grow underneath the green foliage, and a warm wind blows.  Unfortunately, you are not the only ones in this pretty little valley: some rotworms have inhabited the area and are now inhabiting you.  Since there is no cure except time, you and your troops will be functioning more poorly than normal.<p><center>-1 {{Morale|-1}}</center></p>
| style="padding-left:7px; padding-right:5px;" | Passing through this idle valley you are admiring the scenery.  It is beautiful here, with the pretty pond and stream running merrily from it.  Beautiful flowers grow underneath the green foliage, and a warm wind blows.  Unfortunately, you are not the only ones in this pretty little valley: some rotworms have inhabited the area and are now inhabiting you.  Since there is no cure except time, you and your troops will be functioning more poorly than normal.<p><center>[[File:Morale small.gif]] -1 [[Morale]]</center></p>
|-
|-
| style="text-align:center;" | 62, 99, 0
| style="text-align:center;" | 62, 99, 0
Line 84: Line 114:
{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Type
! Type
! Name
! Name
|-
|-
| style="text-align:center;" | 6, 101, 0
| style="text-align:center;" | 6, 101, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}}
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 7, 11, 0
| style="text-align:center;" | 7, 11, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 17, 75, 0
| style="text-align:center;" | 17, 75, 0
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 30, 33, 0
| style="text-align:center;" | 30, 33, 0
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 46, 72, 0
| style="text-align:center;" | 46, 72, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 49, 92, 0
| style="text-align:center;" | 49, 92, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}}
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 55, 7, 0
| style="text-align:center;" | 55, 7, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 56, 28, 0
| style="text-align:center;" | 56, 28, 0
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="padding-left:7px; padding-right:5px;" | Gourney
| style="padding-left:7px; padding-right:5px;" | Gourney
|-
|-
| style="text-align:center;" | 64, 50, 0
| style="text-align:center;" | 64, 50, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 87, 18, 0
| style="text-align:center;" | 87, 18, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 93, 92, 0
| style="text-align:center;" | 93, 92, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 96, 59, 0
| style="text-align:center;" | 96, 59, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|}
==== Monsters ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Type
! Message
|-
| style="text-align:center;" | 2, 105, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Skeleton Warrior}}
| style="padding-left:7px; padding-right:5px;" | This is OUR ore pit, and you are not welcome to mine it!  We have been here for a long time, waiting for the supplies necessary to make it operational again.  Don't think you'll be allowed to just waltz in here and starting working this ore pit!  Time to die, you fleshy fool!<p><center>'''Treasure:''' 7 {{o}} [[Ore]]</center></p>
|-
| style="text-align:center;" | 13, 15, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Skeleton Warrior}}
| style="padding-left:7px; padding-right:5px;" | We have been woodcutters for generations, and this is OUR wood mine!  No one else shall take it from us!<p><center>'''Treasure:''' 6 {{w}} [[Wood]]</center></p>
|-
| style="text-align:center;" | 16, 1, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Power Lich}}
| style="padding-left:7px; padding-right:5px;" | We have gathered these treasures, and you are not allowed to enter here!  Since you are forcing the issue, we have no choice but to destroy you!
|-
| style="text-align:center;" | 29, 13, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Wight}}
| style="padding-left:7px; padding-right:5px;" | We are the widows of men slaughtered by these infernal contraptions, and we are going to keep you from making more widows and orphans!  Prepare to die!
|-
| style="text-align:center;" | 33, 102, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Vampire}}
| style="padding-left:7px; padding-right:5px;" | We would be more than happy to let you work this gold mine, just so long as you let us drink your blood.  No?  Then I guess we fight!
|-
| style="text-align:center;" | 38, 13, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Vampire}}
| style="padding-left:7px; padding-right:5px;" | You are more than welcome to feed upon this crystal vein... as long as we are allowed to feed upon your own veins!<p><center>'''Treasure:''' 5 {{c}} [[Crystal|Crystals]]</center></p>
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Hero
! Hero
|-
|-
| style="text-align:center;" | 6, 103, 0
| style="text-align:center;" | 6, 103, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Yog|Barbarian}}
| style="padding-left:7px; padding-right:5px;" | {{H|Yog|Barbarian}}
|-
|-
| style="text-align:center;" | 7, 13, 0
| style="text-align:center;" | 7, 13, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gelu|Ranger}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gelu|Ranger}}
|-
|-
| style="text-align:center;" | 9, 15, 0
| style="text-align:center;" | 9, 15, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gem|Druid}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gem|Druid}}
|-
|-
| style="text-align:center;" | 9, 105, 0
| style="text-align:center;" | 9, 105, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Crag Hack|Barbarian}}
| style="padding-left:7px; padding-right:5px;" | {{H|Crag Hack|Barbarian}}
|-
|-
| style="text-align:center;" | 46, 73, 0
| style="text-align:center;" | 46, 73, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vidomina|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vidomina|Necromancer}}
|-
|-
| style="text-align:center;" | 49, 93, 0
| style="text-align:center;" | 49, 93, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Xsi|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Xsi|Necromancer}}
|-
|-
| style="text-align:center;" | 55, 8, 0
| style="text-align:center;" | 55, 8, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Straker|Death Knight}}
| style="padding-left:7px; padding-right:5px;" | {{H|Straker|Death Knight}}
|-
|-
| style="text-align:center;" | 64, 51, 0
| style="text-align:center;" | 64, 51, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Moandor|Death Knight}}
| style="padding-left:7px; padding-right:5px;" | {{H|Moandor|Death Knight}}
|-
|-
| style="text-align:center;" | 67, 19, 0
| style="text-align:center;" | 67, 19, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Galthran|Death Knight}}
| style="padding-left:7px; padding-right:5px;" | {{H|Galthran|Death Knight}}
|-
|-
| style="text-align:center;" | 93, 93, 0
| style="text-align:center;" | 93, 93, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Nimbus|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Nimbus|Necromancer}}
|-
|-
| style="text-align:center;" | 96,61, 0
| style="text-align:center;" | 96,61, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Sandro|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Sandro|Necromancer}}
|}
==== Monsters ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Type
! Message
|-
| style="text-align:center;" | 2, 105, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Skeleton Warrior}}
| style="padding-left:7px; padding-right:5px;" | This is OUR ore pit, and you are not welcome to mine it!  We have been here for a long time, waiting for the supplies necessary to make it operational again.  Don't think you'll be allowed to just waltz in here and starting working this ore pit!  Time to die, you fleshy fool!<p><center>'''Treasure:''' 7 {{o}} [[Ore]]</center></p>
|-
| style="text-align:center;" | 13, 15, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Skeleton Warrior}}
| style="padding-left:7px; padding-right:5px;" | We have been woodcutters for generations, and this is OUR wood mine!  No one else shall take it from us!<p><center>'''Treasure:''' 6 {{w}} [[Wood]]</center></p>
|-
| style="text-align:center;" | 16, 1, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Power Lich}}
| style="padding-left:7px; padding-right:5px;" | We have gathered these treasures, and you are not allowed to enter here!  Since you are forcing the issue, we have no choice but to destroy you!
|-
| style="text-align:center;" | 29, 13, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Wight}}
| style="padding-left:7px; padding-right:5px;" | We are the widows of men slaughtered by these infernal contraptions, and we are going to keep you from making more widows and orphans!  Prepare to die!
|-
| style="text-align:center;" | 33, 102, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Vampire}}
| style="padding-left:7px; padding-right:5px;" | We would be more than happy to let you work this gold mine, just so long as you let us drink your blood.  No?  Then I guess we fight!
|-
| style="text-align:center;" | 38, 13, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Vampire}}
| style="padding-left:7px; padding-right:5px;" | You are more than welcome to feed upon this crystal vein... as long as we are allowed to feed upon your own veins!<p><center>'''Treasure:''' 5 {{c}} [[Crystal|Crystals]]</center></p>
|}
|}


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