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{{about|From the VCMI wiki:
{{about|From the VCMI wiki:
The purpose of VCMI project is to rewrite the entire HOMM 3: SoD and WoG engines from scratch, giving it new and extended possibilities. We hope to support mods and new towns already made by fans but abandoned because of game code limitations.
The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from scratch, giving it new and extended possibilities. We hope to support mods and new towns already made by fans but abandoned because of game code limitations.  


VCMI is a fan-made [https://github.com/vcmi/vcmi open-source] project in progress. We already allow support for maps of any sizes, higher resolutions and extended engine limits. Currently the game is playable, especially in single player mode, but there are still some bugs and missing features.  
VCMI is fan-made open-source project in progress. We already allow support for maps of any sizes, higher resolutions and extended engine limits. However, although working, the game is not finished. There are still many features and functionalities to add, both old and brand new.  


VCMI is not yet a standalone program, it uses files and graphics from the original game. You need to have a version of Heroes 3 to [https://wiki.vcmi.eu/Installation install] the files from ([https://www.gog.com/game/heroes_of_might_and_magic_3_complete_edition such as the one provided by GoG]).
As yet VCMI is not standalone program, it uses Wake of Gods files and graphics. You need to install WoG before running VCMI.
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