Wood Elf and Grand Elf

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NOTE: The term 'Elves' is sometimes used to refer to the nation of AvLee.

Rampart creatures
Level 1
CentaurCentaur Centaur
Centaur CaptainCentaur Captain Centaur Captain
Level 2
DwarfDwarf Dwarf
Battle DwarfBattle Dwarf Battle Dwarf
Level 3
Wood ElfWood Elf Wood Elf
Grand ElfGrand Elf Grand Elf
Level 4
PegasusPegasus Pegasus
Silver PegasusSilver Pegasus Silver Pegasus
Level 5
Dendroid GuardDendroid Guard Dendroid Guard
Dendroid SoldierDendroid Soldier Dendroid Soldier
Level 6
UnicornUnicorn Unicorn
War UnicornWar Unicorn War Unicorn
Level 7
Green DragonGreen Dragon Green Dragon
Gold DragonGold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Wood Elf
 Cost per troop 

200

Attack 9
Defense 5
Damage 3–5
Health 15
Speed 6
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 234
 Special abilities:
Ranged attack
Grand Elf
 Cost per troop 

225

Attack 9
Defense 5
Damage 3–5 (x2)
Health 15
Speed 7
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 331
 Special abilities:
Ranged attack
Double attack
Portraits
Shadow of Death   Horn of the Abyss
Homestead  

Wood Elves and Grand Elves are the level 3 creatures of Rampart. They are recruited from the Homestead.

"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take two shots per attack." RoE manual

Heroes with a specialty

Horn of the Abyss

In Horn of the Abyss, the size of starting Wood Elf stacks for Rampart heroes was significantly nerfed from 3-6 to 2-4 (33% less). However, as all level 3 starting stacks, they now have a 100% chance of appearing.

User Commentary

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These are one of the most indispensable units of the Rampart, along with the unicorns and dragons, because they are the only shooter of this faction and deal impressive amounts of damage, especially upgraded. However, it should be noted that they die very easily when attacked, and each ranged attack a turn caused by the Grand Elves uses up two shots, not one.

The AI really likes to target the Elves. When conquering a city sometimes it's advisable to leave the Elves behind to avoid losses to the towers.


See Also: