Armageddon: Difference between revisions

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Armageddon can cause even more damage to creatures than the [[Implosion]] if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called [[Dragogeddon]]. The tactic requires fast creatures immune to Armageddon. In the original {{roe}}, {{hv|Green Dragon and Gold Dragon|GreenDragonGoldDragon|text=Gold Dragons}} and {{hv|Red Dragon and Black Dragon|RedDragonBlackDragon|text=Black Dragons}} were the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in {{ab}} and {{sod}}, the {{hv|Phoenix|FirebirdPhoenix}} became the fastest creature with immunity to Armageddon. In [[Inferno]], you may get Armageddon in the Mage Guild and use only {{hv|Efreet and Efreet Sultan|EfreetiEfreetSultan|text=Efreet and Efreet Sultans}} who are immune to the spell. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy. '''Note that Green and Red Dragons are not immune to Armageddon, thus they're useless for Dragogeddon.'''
Armageddon can cause even more damage to creatures than the [[Implosion]] if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called [[Dragogeddon]]. The tactic requires fast creatures immune to Armageddon. In the original {{roe}}, {{hv|Green Dragon and Gold Dragon|GreenDragonGoldDragon|text=Gold Dragons}} and {{hv|Red Dragon and Black Dragon|RedDragonBlackDragon|text=Black Dragons}} were the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in {{ab}} and {{sod}}, the {{hv|Phoenix|FirebirdPhoenix}} became the fastest creature with immunity to Armageddon. In [[Inferno]], you may get Armageddon in the Mage Guild and use only {{hv|Efreet and Efreet Sultan|EfreetSultan|text=Efreet and Efreet Sultans}} who are immune to the spell. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy. '''Note that Green and Red Dragons are not immune to Armageddon, thus they're useless for Dragogeddon.'''


The town with the highest amount of creatures immune to Armageddon is [[Conflux]], with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux can only learn Armageddon if they have the [[Aurora Borealis]]. This does not work in Horn of the Abyss. The only towns that can learn Armageddon are [[Inferno]], [[Dungeon]], and [[Necropolis]].
The town with the highest amount of creatures immune to Armageddon is [[Conflux]], with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux can only learn Armageddon if they have the [[Aurora Borealis]]. This does not work in Horn of the Abyss. The only towns that can learn Armageddon are [[Inferno]], [[Dungeon]], and [[Necropolis]].
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{{Creatures/Efreeti and Efreet Sultan|popupid=EfreetiEfreetSultan}}{{Creatures/Firebird and Phoenix|popupid=FirebirdPhoenix}}{{Creatures/Green Dragon and Gold Dragon|popupid=GreenDragonGoldDragon}}{{Creatures/Red Dragon and Black Dragon|popupid=RedDragonBlackDragon}}
{{Creatures/Firebird and Phoenix|popupid=FirebirdPhoenix}}{{Creatures/Green Dragon and Gold Dragon|popupid=GreenDragonGoldDragon}}{{Creatures/Red Dragon and Black Dragon|popupid=RedDragonBlackDragon}}{{Creature/Efreet Sultan|popupid=|EfreetSultan}}

Revision as of 03:19, 22 August 2025

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Armageddon
School: Fire Magic
Level: 4th
Cost: 24/20
Duration: instant
Basic Effect
All troops take (30 + (power × 40 Horn of the Abyss50 Shadow of Death)) points of damage.
 
Advanced Effect
All troops take (60 + (power × 40 Horn of the Abyss50 Shadow of Death)) points of damage.
 
Expert Effect
All troops take (120 + (power × 40 Horn of the Abyss50 Shadow of Death)) points of damage.
 
Probability of occurrence (%):
Castle 0
Rampart 0
Tower 0 (0*)
Inferno 10
Necropolis 10
Dungeon 20
Stronghold 0
Fortress 0
Conflux 0
Cove Horn of the Abyss 0
Factory Horn of the Abyss 0
Bulwark Horn of the Abyss
* Without Library

It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their spell immunities. This allows to use specific tactics, including:

  • Dragogeddon (using only Gold and/or Black Dragons in the battle. Green and Red Dragons will suffer from Armageddon, as they are not immune to level 4 spells, and are therefore useless in Dragogeddon);
  • Conflux's Armageddon squad, consisting of 4-7 tier Conflux units.

The highest possible damage for Armageddon cast by a player is 375154 points of damage. This requires Expert Fire Magic (or Fiery Fields, or Magic plains), Expert Sorcery, Sorcery as hero specialty (gives 5% bonus to Sorcery per level), maximum Power (99), maximum hero level (6424) and Orb of Tempestuous Fire. 370084 (ca. 98%) points are the bonus from Sorcery skill. Therefore this is the highest possible damage to deal to multiple units by one spell by a player. It is, however, possible for Faerie Dragon to cast spells of theoretically infinite strength. For highest possible damage to deal to one unit at once by one spell, see Implosion.

Creatures immune to Armageddon:

Artifacts that provide immunity to Armageddon:

Damage Increases:

Damage Reductions:

Horn of the Abyss

In Horn of the Abyss, Armageddon damage is reduced from 50*SP + 30/30/60/120 to 40*SP + 30/30/60/120. Read more here.

Trivia

An early name for this spell was "Firestorm".

User Commentary

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Armageddon can cause even more damage to creatures than the Implosion if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called Dragogeddon. The tactic requires fast creatures immune to Armageddon. In the original Restoration of Erathia, Gold Dragons and Black Dragons were the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in Armageddon's Blade and The Shadow of Death, the Phoenix became the fastest creature with immunity to Armageddon. In Inferno, you may get Armageddon in the Mage Guild and use only Efreet and Efreet Sultans who are immune to the spell. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy. Note that Green and Red Dragons are not immune to Armageddon, thus they're useless for Dragogeddon.

The town with the highest amount of creatures immune to Armageddon is Conflux, with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux can only learn Armageddon if they have the Aurora Borealis. This does not work in Horn of the Abyss. The only towns that can learn Armageddon are Inferno, Dungeon, and Necropolis.


See also

See also:

Firebird
18
18
30–40
150
15
Move
Flying
Size
2
Growth
12 (+1) Horn of the Abyss Shadow of Death
4336 Horn of the Abyss4547 Shadow of Death
3097 Horn of the Abyss3248 Shadow of Death
Cost

2000 Horn of the Abyss1500 Shadow of Death

Phoenix
21
18
30–40
200
21
Move
Flying
Size
2
Growth
12 (+1) Horn of the Abyss Shadow of Death
6721
4929
Cost

3000 Horn of the Abyss2000 Shadow of Death

1

Green Dragon
18
18
40–50
180
10
Move
Flying
Size
2
Growth
1
4872
3654
Cost

2400

1

Dragon. Flies. Breath attack. Immune to spells level 1–3.
Gold Dragon
27
27
40–50
250
16
Move
Flying
Size
2
Growth
1
8613
6220
Cost

4000

2

Dragon. Flies. Breath attack. Immune to spells level 1–4.
Red Dragon
19
19
40–50
180
11
Move
Flying
Size
2
Growth
1
5003 Horn of the Abyss4702 Shadow of Death
3762
Cost

2500

1

Dragon. Flies. Breath attack. Immune to spells level 1–3.
Black Dragon
25
25
40–50
300
15
Move
Flying
Size
2
Growth
1
8721
6783
Cost

4000

2

Efreet Sultan
16
14
16–24
90
13
Move
Flying
Size
1
Growth
2
2343 Horn of the Abyss1848 Shadow of Death
1802 Horn of the Abyss1584 Shadow of Death
Cost

1100

Flies. Immune to Fire Magic. Hates Genies. Natural Fire Shield (Basic).