Weakness
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| Weakness | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 2nd | |
| Cost: | 8/6 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Reduces the selected enemy unit's attack strength by 3. | ||
| Advanced Effect | ||
| Reduces the selected enemy unit's attack strength by 6. | ||
| Expert Effect | ||
| Reduces the attack strength of all enemy units by 6. | ||
| Probability of occurrence (%): | ||
| 13 | ||
| 13 | ||
| 18 (13*) | ||
| 34 | ||
| 24 | ||
| 25 | ||
| 25 | ||
| 25 | ||
| 20 | ||
| 45 | ||
| 25 | ||
| * Without Library | ||
Heroes starting with Weakness:
Heroes specialising in Weakness:
Creatures immune to Weakness:
Creatures capable of casting Weakness:

Dragon Fly: (Advanced level)

Enchanters (Expert level) 
Artifacts capable of casting Weakness:
User Commentary
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At Expert level, Weakness is effectively the same as Expert Stone Skin, except if any enemy troops have attack ratings below 6 (or, if the caster has a specialty in Weakness, below what the spell will reduce attack ratings by). Combining Weakness with Stone Skin or Shield (or both) can make your troops last significantly longer than they otherwise would be able to.

