Stormbird and Ayssid: Difference between revisions

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Line 7: Line 7:
  | Defense  = 8
  | Defense  = 8
  | Speed    = 9
  | Speed    = 9
  | Growth    = 4 (+3)
  | Growth    = 4 [[Roost|(+3)]]
  | Damage    = 6-9
  | Damage    = 6–9
  | Health    = 30
  | Health    = 30
  | Cost      = 275
  | Cost      = 275
Line 19: Line 19:
  | U_attack  = '''11'''
  | U_attack  = '''11'''
  | U_speed  = '''11'''
  | U_speed  = '''11'''
  | U_damage  = 6-'''10'''
  | U_damage  = 6–'''10'''
  | U_cost    = 325
  | U_cost    = 325
  | No_ushots  =
  | No_ushots  =
  | U_special = • Ferocity. If at least one creature was killed by the attack, a second blow is inflicted.
  | U_special = • '''[[Ferocity]]'''
}}
}}


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'''Stormbirds''' and '''Ayssids''' are the level 4 creatures of [[Cove]]. They can be recruited from the Nest.
'''Stormbirds''' and '''Ayssids''' are the level 4 creatures of [[Cove]]. They can be recruited from the Nest.


Building the Roost increases [[Stormbird and Ayssid|Stormbird and Ayssid]] growth by +3 per week.
Building the [[Roost]] increases [[Stormbird and Ayssid|Stormbird and Ayssid]] growth by +3 per week.


===== Heroes with a specialty =====
''"Once Aqualander, overlord of Water, and Shalwend, overlord of Air, started the war. However, the Realm of Winds was unreachable for water elementals: their ice peaks crumbled under a barrage of lightning before they had time to reach its borders. Then Aqualander created several birds from steam that was on the border between two Realms. Named Stormbirds, these creatures brought water elementals a decisive victory in this war. Regnan magicians, specializing on magic water, often summon these birds for the aid. Bards say that semilegendary Ayssids were harnessed to the heavenly chariot of Aqualander, on which he crushed the lord of Air. These birds are bloodthirsty as their creator.{{-}}<sup>[https://www.facebook.com/h3hotaofficial/posts/pfbid02E2gpg81nak6HtPb1Ed8Q1kTnN4d1AgBtwgGvsDBzsXXxy33kSNPi17FNQPXDxfZcl?__cft__%5B0%5D=AZW5fJ_znCAlF2DD1bWyZmb0GIrxq3xYZULCJ9SwE2PyNMIYLZLOk_WIKzwSM-GwlBugXhboCz7EaPx-oMW50Tt2EB_TwHlupFtla0Aswzf1VanI6e69gPbVtUu-n-tJ0FCBegGV11BW1XpxDjKF6ObhNEVucDlUptx91MKORKIWvDntRiZ8Xj9etE1o8BtZzzi62EXfmhsbnSDyAdjb3iKO&__tn__=%2CO%2CP-R HotA Facebook post]''</sup>


*{{H|Illor|Captain}} has stormbirds as a [[Specialty#Creature_specialties|specialty]], which increases speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
{{clear|left}}
== Special Ability: Ferocity ==
If at least one creature was killed by an Ayssid's attack, a second blow is inflicted. It works as a situational version of [[double attack]].


== See also ==
== Heroes with a specialty ==
* [[List of creatures]]
*{{H|Illor|Captain}} has stormbirds as a [[Specialty#Creature_specialties|specialty]], which increases the speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). He also start with Stormbirds in his army.
* [[List of creatures (HotA)]]
 
[[Category: Creatures]]
== Official Renders ==
<gallery mode="packed-hover">
Ayssid render.png
</gallery>
 
{{user commentary|
Un-upgraded Stormbirds are average fourth level creatures. Ayssids however gain tremendous advantages from the upgrade, mostly due to the double attack ability.  They have above average damage and second best speed of all 4th level creatures, but they are relatively fragile, so protect them if you can with [[Shield]], [[Stone Skin]], or other such defensive spells.  For the same reason, it's best to use Ayssids to finish enemies that have already retaliated in the current turn; their high speed makes it easy, as they can outwait other stacks and reach most of the battlefield.  Make sure that the attack will actually kill at least one unit, so Ferocity can trigger -- this is another reason to attack a wounded stack.  In a pinch, using a damage spell before the attack can also help. In longer games, larger stacks mean Ferocity will always trigger.
 
Above all else, don't let the opponent gang up on Ayssids, as Ferocity doesn't work when retaliating.  Fly away when surrounded and attack another weakened stack at the end of the next turn.
 
Ayssids not only are very fast, but also defeat Crusaders on equal numbers fight. They are even more dangerous when you consider they have +75% growth.
}}{{end of user commentary}}
 
{{creature 'see also'}}
* [[Comparison of Level 4 Creatures]]
 
[[Category: Creatures (HotA)]]
__NOTOC__
__NOTOC__

Revision as of 00:55, 20 April 2024

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Horn of the Abyss Cove creatures Horn of the Abyss
Level 1
Nymph Nymph
Oceanid Oceanid
Level 2
Crew Mate Crew Mate
Seaman Seaman
Level 3
Pirate Pirate
Corsair Corsair
Sea Dog Sea Dog
Level 4
Stormbird Stormbird
Ayssid Ayssid
Level 5
Sea Witch Sea Witch
Sorceress Sorceress
Level 6
Nix Nix
Nix Warrior Nix Warrior
Level 7
Sea Serpent Sea Serpent
Haspid Haspid
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Stormbird
 Cost per troop 

275

Attack 10
Defense 8
Damage 6–9
Health 30
Speed 9
Movement Flying
Size 2
Growth 4 (+3)
AI Value 502
Ayssid
 Cost per troop 

325

Attack 11
Defense 8
Damage 6–10
Health 30
Speed 11
Movement Flying
Size 2
Growth 4 (+3)
AI Value 645
 Special abilities:
Ferocity
Portraits
Nest  

Stormbirds and Ayssids are the level 4 creatures of Cove. They can be recruited from the Nest.

Building the Roost increases Stormbird and Ayssid growth by +3 per week.

"Once Aqualander, overlord of Water, and Shalwend, overlord of Air, started the war. However, the Realm of Winds was unreachable for water elementals: their ice peaks crumbled under a barrage of lightning before they had time to reach its borders. Then Aqualander created several birds from steam that was on the border between two Realms. Named Stormbirds, these creatures brought water elementals a decisive victory in this war. Regnan magicians, specializing on magic water, often summon these birds for the aid. Bards say that semilegendary Ayssids were harnessed to the heavenly chariot of Aqualander, on which he crushed the lord of Air. These birds are bloodthirsty as their creator. HotA Facebook post

Special Ability: Ferocity

If at least one creature was killed by an Ayssid's attack, a second blow is inflicted. It works as a situational version of double attack.

Heroes with a specialty

  • IllorIllor Illor the Captain has stormbirds as a specialty, which increases the speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). He also start with Stormbirds in his army.

Official Renders

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Un-upgraded Stormbirds are average fourth level creatures. Ayssids however gain tremendous advantages from the upgrade, mostly due to the double attack ability. They have above average damage and second best speed of all 4th level creatures, but they are relatively fragile, so protect them if you can with Shield, Stone Skin, or other such defensive spells. For the same reason, it's best to use Ayssids to finish enemies that have already retaliated in the current turn; their high speed makes it easy, as they can outwait other stacks and reach most of the battlefield. Make sure that the attack will actually kill at least one unit, so Ferocity can trigger -- this is another reason to attack a wounded stack. In a pinch, using a damage spell before the attack can also help. In longer games, larger stacks mean Ferocity will always trigger.

Above all else, don't let the opponent gang up on Ayssids, as Ferocity doesn't work when retaliating. Fly away when surrounded and attack another weakened stack at the end of the next turn.

Ayssids not only are very fast, but also defeat Crusaders on equal numbers fight. They are even more dangerous when you consider they have +75% growth.


See also: